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- Fix tgogenerator - Fix UI for ForceGroup and Layouts - Fix ammo depot handling - Split bigger files in smaller meaningful files (TGO, layouts, forces) - Renamed Template to Layout - Renamed GroundGroup to TheaterGroup and GroundUnit to TheaterUnit - Reorganize Layouts and UnitGroups to a ArmedForces class and ForceGroup similar to the AirWing and Squadron - Reworded the UnitClass, GroupRole, GroupTask (adopted to PEP8) and reworked the connection from Role and Task - added comments - added missing unit classes - added temp workaround for missing classes - add repariable property to TheaterUnit - Review and Cleanup Added serialization for loaded templates Loading the templates from the .miz files takes a lot of computation time and in the future there will be more templates added to the system. Therefore a local pickle serialization for the loaded templates was re-added: - The pickle will be created the first time the TemplateLoader will be accessed - Pickle is stored in Liberation SaveDir - Added UI option to (re-)import templates
13 lines
314 B
YAML
13 lines
314 B
YAML
name: SA-10/S-300PS
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role: AntiAir
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tasks:
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- LORAD
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units:
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- SAM SA-10 S-300 "Grumble" Clam Shell SR
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- SAM SA-10 S-300 "Grumble" Big Bird SR
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- SAM SA-10 S-300 "Grumble" C2
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- SAM SA-10 S-300 "Grumble" Flap Lid TR
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- SAM SA-10 S-300 "Grumble" TEL D
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- SAM SA-10 S-300 "Grumble" TEL C
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layouts:
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- S-300 Site |