dcs_liberation/gen/sam/aaa_flak18.py
2021-07-07 17:41:29 -07:00

46 lines
1.1 KiB
Python

import random
from dcs.vehicles import AirDefence, Unarmed
from gen.sam.airdefensegroupgenerator import (
AirDefenseRange,
AirDefenseGroupGenerator,
)
class Flak18Generator(AirDefenseGroupGenerator):
"""
This generate a German flak artillery group using only free units, thus not requiring the WW2 asset pack
"""
name = "WW2 Flak Site"
def generate(self) -> None:
spacing = random.randint(30, 60)
index = 0
for i in range(3):
for j in range(2):
index = index + 1
self.add_unit(
AirDefence.Flak18,
"AAA#" + str(index),
self.position.x + spacing * i + random.randint(1, 5),
self.position.y + spacing * j + random.randint(1, 5),
self.heading,
)
# Add a commander truck
self.add_unit(
Unarmed.Blitz_36_6700A,
"Blitz#",
self.position.x - 35,
self.position.y - 20,
self.heading,
)
@classmethod
def range(cls) -> AirDefenseRange:
return AirDefenseRange.AAA