2020-10-04 12:24:31 -07:00

101 lines
3.5 KiB
Python

from typing import Optional
from PySide2.QtCore import Qt, Signal
from PySide2.QtWidgets import (
QDialog,
QPushButton,
QVBoxLayout,
)
from dcs.planes import PlaneType
from game import Game
from gen.ato import Package
from gen.flights.flight import Flight
from qt_ui.uiconstants import EVENT_ICONS
from qt_ui.widgets.QFlightSizeSpinner import QFlightSizeSpinner
from qt_ui.widgets.QLabeledWidget import QLabeledWidget
from qt_ui.widgets.combos.QAircraftTypeSelector import QAircraftTypeSelector
from qt_ui.widgets.combos.QFlightTypeComboBox import QFlightTypeComboBox
from qt_ui.widgets.combos.QOriginAirfieldSelector import QOriginAirfieldSelector
from theater import ControlPoint
class QFlightCreator(QDialog):
created = Signal(Flight)
def __init__(self, game: Game, package: Package) -> None:
super().__init__()
self.game = game
self.setWindowTitle("Create flight")
self.setWindowIcon(EVENT_ICONS["strike"])
layout = QVBoxLayout()
self.task_selector = QFlightTypeComboBox(
self.game.theater, package.target
)
self.task_selector.setCurrentIndex(0)
layout.addLayout(QLabeledWidget("Task:", self.task_selector))
self.aircraft_selector = QAircraftTypeSelector(
self.game.aircraft_inventory.available_types_for_player
)
self.aircraft_selector.setCurrentIndex(0)
self.aircraft_selector.currentIndexChanged.connect(
self.on_aircraft_changed)
layout.addLayout(QLabeledWidget("Aircraft:", self.aircraft_selector))
self.airfield_selector = QOriginAirfieldSelector(
self.game.aircraft_inventory,
[cp for cp in game.theater.controlpoints if cp.captured],
self.aircraft_selector.currentData()
)
layout.addLayout(QLabeledWidget("Airfield:", self.airfield_selector))
self.flight_size_spinner = QFlightSizeSpinner()
layout.addLayout(QLabeledWidget("Count:", self.flight_size_spinner))
layout.addStretch()
self.create_button = QPushButton("Create")
self.create_button.clicked.connect(self.create_flight)
layout.addWidget(self.create_button, alignment=Qt.AlignRight)
self.setLayout(layout)
def verify_form(self) -> Optional[str]:
aircraft: PlaneType = self.aircraft_selector.currentData()
origin: ControlPoint = self.airfield_selector.currentData()
size: int = self.flight_size_spinner.value()
if not origin.captured:
return f"{origin.name} is not owned by your coalition."
available = origin.base.aircraft.get(aircraft, 0)
if not available:
return f"{origin.name} has no {aircraft.id} available."
if size > available:
return f"{origin.name} has only {available} {aircraft.id} available."
return None
def create_flight(self) -> None:
error = self.verify_form()
if error is not None:
self.error_box("Could not create flight", error)
return
task = self.task_selector.currentData()
aircraft = self.aircraft_selector.currentData()
origin = self.airfield_selector.currentData()
size = self.flight_size_spinner.value()
flight = Flight(aircraft, size, origin, task)
# noinspection PyUnresolvedReferences
self.created.emit(flight)
self.close()
def on_aircraft_changed(self, index: int) -> None:
new_aircraft = self.aircraft_selector.itemData(index)
self.airfield_selector.change_aircraft(new_aircraft)