dcs_liberation/gen/fleet/lha_group.py

24 lines
882 B
Python

import random
from gen.sam.group_generator import GroupGenerator
class LHAGroupGenerator(GroupGenerator):
def __init__(self, game, ground_object, faction):
super(LHAGroupGenerator, self).__init__(game, ground_object)
self.faction = faction
def generate(self):
# Add carrier
if "helicopter_carrier" in self.faction.keys():
carrier_type = random.choice(self.faction["helicopter_carrier"])
self.add_unit(carrier_type, "LHA", self.position.x, self.position.y, self.heading)
# Add destroyers escort
dd_type = random.choice(self.faction["destroyer"])
self.add_unit(dd_type, "DD1", self.position.x + 50, self.position.y + 150, self.heading)
self.add_unit(dd_type, "DD2", self.position.x + 50, self.position.y - 150, self.heading)
self.get_generated_group().points[0].speed = 20