Dan Albert 4423288a53 Assign aircraft to squadrons rather than bases.
This is needed to support the upcoming squadron transfers, since
squadrons need to bring their aircraft with them.

https://github.com/dcs-liberation/dcs_liberation/issues/1145
2021-08-15 17:42:56 -07:00

65 lines
2.0 KiB
Python

from collections import defaultdict
from PySide2.QtCore import Qt
from PySide2.QtWidgets import (
QFrame,
QGridLayout,
QGroupBox,
QLabel,
QVBoxLayout,
QScrollArea,
QWidget,
)
from game import Game
from game.theater import ControlPoint
class QIntelInfo(QFrame):
def __init__(self, cp: ControlPoint, game: Game):
super(QIntelInfo, self).__init__()
self.cp = cp
self.game = game
layout = QVBoxLayout()
scroll_content = QWidget()
intel_layout = QVBoxLayout()
units_by_task: dict[str, dict[str, int]] = defaultdict(lambda: defaultdict(int))
for unit_type, count in self.cp.allocated_aircraft(game).present.items():
if count:
task_type = unit_type.dcs_unit_type.task_default.name
units_by_task[task_type][unit_type.name] += count
units_by_task = {
task: units_by_task[task] for task in sorted(units_by_task.keys())
}
front_line_units = defaultdict(int)
for unit_type, count in self.cp.base.armor.items():
if count:
front_line_units[unit_type.name] += count
units_by_task["Front line units"] = front_line_units
for task, unit_types in units_by_task.items():
task_group = QGroupBox(task)
task_layout = QGridLayout()
task_group.setLayout(task_layout)
for row, (name, count) in enumerate(unit_types.items()):
task_layout.addWidget(QLabel(f"<b>{name}</b>"), row, 0)
task_layout.addWidget(QLabel(str(count)), row, 1)
intel_layout.addWidget(task_group)
scroll_content.setLayout(intel_layout)
scroll = QScrollArea()
scroll.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
scroll.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOn)
scroll.setWidgetResizable(True)
scroll.setWidget(scroll_content)
layout.addWidget(scroll)
self.setLayout(layout)