Dan Albert 7bc35ef7f4 Update most Python dependencies.
A lot of the dependency versions we have pinned don't have wheels for
Python 3.12. Update almost all of them so we can upgrade Python.

The few that weren't upgraded here are black and mypy, since those will
be a bit invasive, and Pillow, which has an API change I don't want to
deal with right now (I've got a commit on another machine that has
already done the migration, so I'll do it later).
2023-11-30 20:24:28 -08:00

52 lines
1.8 KiB
Python

from __future__ import annotations
from uuid import UUID
from pydantic import BaseModel
from game.server.leaflet import LeafletPoint, LeafletPoly, ShapelyUtil
from game.sim.combat import FrozenCombat
from game.sim.combat.aircombat import AirCombat
from game.sim.combat.atip import AtIp
from game.sim.combat.defendingsam import DefendingSam
from game.theater import ConflictTheater
class FrozenCombatJs(BaseModel):
id: UUID
flight_position: LeafletPoint | None
target_positions: list[LeafletPoint] | None
footprint: list[LeafletPoly] | None
class Config:
title = "FrozenCombat"
@staticmethod
def for_combat(combat: FrozenCombat, theater: ConflictTheater) -> FrozenCombatJs:
if isinstance(combat, AirCombat):
return FrozenCombatJs(
id=combat.id,
flight_position=None,
target_positions=None,
footprint=ShapelyUtil.polys_to_leaflet(combat.footprint, theater),
)
if isinstance(combat, AtIp):
return FrozenCombatJs(
id=combat.id,
flight_position=LeafletPoint.from_pydcs(combat.flight.position()),
target_positions=[
LeafletPoint.from_pydcs(combat.flight.package.target.position)
],
footprint=None,
)
if isinstance(combat, DefendingSam):
return FrozenCombatJs(
id=combat.id,
flight_position=LeafletPoint.from_pydcs(combat.flight.position()),
target_positions=[
LeafletPoint.from_pydcs(sam.position) for sam in combat.air_defenses
],
footprint=None,
)
raise NotImplementedError(f"Unhandled FrozenCombat type: {combat.__class__}")