Dan Albert 7bc35ef7f4 Update most Python dependencies.
A lot of the dependency versions we have pinned don't have wheels for
Python 3.12. Update almost all of them so we can upgrade Python.

The few that weren't upgraded here are black and mypy, since those will
be a bit invasive, and Pillow, which has an API change I don't want to
deal with right now (I've got a commit on another machine that has
already done the migration, so I'll do it later).
2023-11-30 20:24:28 -08:00

82 lines
2.2 KiB
Python

from __future__ import annotations
from typing import TYPE_CHECKING
from pydantic import BaseModel
from game.server.leaflet import LeafletPoint, LeafletPoly, ShapelyUtil
from game.theater import ConflictTheater
from game.threatzones import ThreatZones
if TYPE_CHECKING:
from game import Game
class MapZonesJs(BaseModel):
inclusion: list[LeafletPoly]
exclusion: list[LeafletPoly]
sea: list[LeafletPoly]
class Config:
title = "MapZones"
@classmethod
def empty(cls) -> MapZonesJs:
return MapZonesJs(inclusion=[], exclusion=[], sea=[])
class UnculledZoneJs(BaseModel):
position: LeafletPoint
radius: float
class Config:
title = "UnculledZone"
@staticmethod
def from_game(game: Game) -> list[UnculledZoneJs]:
return [
UnculledZoneJs(
position=LeafletPoint.from_pydcs(zone),
radius=game.settings.perf_culling_distance * 1000,
)
for zone in game.get_culling_zones()
]
class ThreatZonesJs(BaseModel):
full: list[LeafletPoly]
aircraft: list[LeafletPoly]
air_defenses: list[LeafletPoly]
radar_sams: list[LeafletPoly]
class Config:
title = "ThreatZones"
@classmethod
def from_zones(cls, zones: ThreatZones, theater: ConflictTheater) -> ThreatZonesJs:
return ThreatZonesJs(
full=ShapelyUtil.polys_to_leaflet(zones.all, theater),
aircraft=ShapelyUtil.polys_to_leaflet(zones.airbases, theater),
air_defenses=ShapelyUtil.polys_to_leaflet(zones.air_defenses, theater),
radar_sams=ShapelyUtil.polys_to_leaflet(zones.radar_sam_threats, theater),
)
class ThreatZoneContainerJs(BaseModel):
blue: ThreatZonesJs
red: ThreatZonesJs
class Config:
title = "ThreatZoneContainer"
@staticmethod
def for_game(game: Game) -> ThreatZoneContainerJs:
return ThreatZoneContainerJs(
blue=ThreatZonesJs.from_zones(
game.threat_zone_for(player=True), game.theater
),
red=ThreatZonesJs.from_zones(
game.threat_zone_for(player=False), game.theater
),
)