2021-12-21 13:01:24 -08:00

45 lines
1.3 KiB
Python

from __future__ import annotations
from PySide2.QtCore import Property, QObject, Signal
from game import Game
from game.navmesh import NavMesh
from game.theater import ConflictTheater
from .leaflet import LeafletPoly
from .navmeshpolyjs import NavMeshPolyJs
class NavMeshJs(QObject):
blueChanged = Signal()
redChanged = Signal()
def __init__(self, blue: list[NavMeshPolyJs], red: list[NavMeshPolyJs]) -> None:
super().__init__()
self._blue = blue
self._red = red
# TODO: Boundary markers.
# TODO: Numbering.
# TODO: Localization debugging.
@Property(list, notify=blueChanged)
def blue(self) -> list[LeafletPoly]:
return self._blue
@Property(list, notify=redChanged)
def red(self) -> list[LeafletPoly]:
return self._red
@staticmethod
def to_polys(navmesh: NavMesh, theater: ConflictTheater) -> list[NavMeshPolyJs]:
polys = []
for poly in navmesh.polys:
polys.append(NavMeshPolyJs.from_navmesh(poly, theater))
return polys
@classmethod
def from_game(cls, game: Game) -> NavMeshJs:
return NavMeshJs(
cls.to_polys(game.blue.nav_mesh, game.theater),
cls.to_polys(game.red.nav_mesh, game.theater),
)