mirror of
https://github.com/dcs-liberation/dcs_liberation.git
synced 2025-11-10 14:22:26 +00:00
- Add the new airassault mission type and special flightplans for it - Add the mission type to airbase and FOB - Add Layout for the UH-1H - Add mission type to capable squadrons - Allow the auto planner to task air assault missions when preconditions are met - Improve Airlift mission type and improve the flightplan (Stopover and Helo landing) - Allow Slingload and spawnable crates for airlift - Rework airsupport to a general missiondata class - Added Carrier Information to mission data - Allow to define CTLD specific capabilities in the unit yaml - Allow inflight preload and fixed wing support for air assault
35 lines
1.3 KiB
Python
35 lines
1.3 KiB
Python
from __future__ import annotations
|
|
|
|
from dataclasses import dataclass
|
|
|
|
from game.commander.tasks.packageplanningtask import PackagePlanningTask
|
|
from game.commander.theaterstate import TheaterState
|
|
from game.theater import ControlPoint
|
|
from game.ato.flighttype import FlightType
|
|
|
|
|
|
@dataclass
|
|
class PlanAirAssault(PackagePlanningTask[ControlPoint]):
|
|
def preconditions_met(self, state: TheaterState) -> bool:
|
|
if self.target not in state.air_assault_targets:
|
|
return False
|
|
if self.capture_blocked(state):
|
|
# Do not task if there are enemy garrisons blocking the capture
|
|
return False
|
|
if not self.target_area_preconditions_met(state):
|
|
# Do not task if air defense is present in the target area
|
|
return False
|
|
return super().preconditions_met(state)
|
|
|
|
def capture_blocked(self, state: TheaterState) -> bool:
|
|
garrisons = state.enemy_garrisons[self.target]
|
|
return len(garrisons.blocking_capture) > 0
|
|
|
|
def apply_effects(self, state: TheaterState) -> None:
|
|
state.air_assault_targets.remove(self.target)
|
|
|
|
def propose_flights(self) -> None:
|
|
self.propose_flight(FlightType.AIR_ASSAULT, 2)
|
|
# TODO Validate this.. / is Heli escort possible?
|
|
self.propose_flight(FlightType.TARCAP, 2)
|