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This may not be the way to do this long term, but it is how the old map works so it's at least not a regression. It might be better to generate events for the between-turn changes in state instead. https://github.com/dcs-liberation/dcs_liberation/issues/2039
16 lines
427 B
TypeScript
16 lines
427 B
TypeScript
import { ControlPoint } from "./controlpoint";
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import { Flight } from "./flight";
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import FrontLine from "./frontline";
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import SupplyRoute from "./supplyroute";
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import Tgo from "./tgo";
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import { LatLngLiteral } from "leaflet";
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export default interface Game {
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control_points: ControlPoint[];
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tgos: Tgo[];
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supply_routes: SupplyRoute[];
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front_lines: FrontLine[];
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flights: Flight[];
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map_center: LatLngLiteral | null;
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}
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