dcs_liberation/gen/coastal/silkworm.py

32 lines
1.2 KiB
Python

from dcs.vehicles import MissilesSS, Unarmed, AirDefence
from gen.sam.group_generator import GroupGenerator
class SilkwormGenerator(GroupGenerator):
def __init__(self, game, ground_object, faction):
super(SilkwormGenerator, self).__init__(game, ground_object)
self.faction = faction
def generate(self):
positions = self.get_circular_position(5, launcher_distance=120, coverage=180)
self.add_unit(MissilesSS.Silkworm_Radar, "SR#0", self.position.x, self.position.y, self.heading)
# Launchers
for i, p in enumerate(positions):
self.add_unit(MissilesSS.SS_N_2_Silkworm, "Missile#" + str(i), p[0], p[1], self.heading)
# Commander
self.add_unit(Unarmed.Transport_KAMAZ_43101, "KAMAZ#0", self.position.x - 35, self.position.y - 20,
self.heading)
# Shorad
self.add_unit(AirDefence.SPAAA_ZSU_23_4_Shilka, "SHILKA#0", self.position.x - 55, self.position.y - 38,
self.heading)
# Shorad 2
self.add_unit(AirDefence.SAM_SA_9_Strela_1_9P31, "STRELA#0",
self.position.x + 200, self.position.y + 15, 90)