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Putting the ingress point directly on one end of the FLOT means that AI flights won't start searching and engaging targets until they reach that point. If the front line has advanced toward the flight's departure airfield, it might overfly targets on its way to the IP. Instead, place an IP for CAS the same way we place any other IP. The AI will fly to that and start searching from there. This also: * Removes the midpoint waypoint, since it didn't serve any real purpose * Names the FLOT boundary waypoints for what they actually are Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2231.
98 lines
3.1 KiB
Python
98 lines
3.1 KiB
Python
from __future__ import annotations
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from collections.abc import Iterator
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from dataclasses import dataclass
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from datetime import datetime
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from typing import TYPE_CHECKING, Type
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from game.utils import feet
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from .ibuilder import IBuilder
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from .standard import StandardFlightPlan, StandardLayout
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from .waypointbuilder import WaypointBuilder
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from ..flightstate import InFlight
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if TYPE_CHECKING:
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from ..flightwaypoint import FlightWaypoint
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@dataclass(frozen=True)
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class RtbLayout(StandardLayout):
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abort_location: FlightWaypoint
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nav_to_destination: list[FlightWaypoint]
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def iter_waypoints(self) -> Iterator[FlightWaypoint]:
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yield self.departure
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yield self.abort_location
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yield from self.nav_to_destination
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yield self.arrival
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if self.divert is not None:
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yield self.divert
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yield self.bullseye
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class RtbFlightPlan(StandardFlightPlan[RtbLayout]):
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@staticmethod
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def builder_type() -> Type[Builder]:
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return Builder
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@property
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def abort_index(self) -> int:
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return 1
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@property
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def tot_waypoint(self) -> FlightWaypoint:
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return self.layout.abort_location
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def tot_for_waypoint(self, waypoint: FlightWaypoint) -> datetime | None:
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return None
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def depart_time_for_waypoint(self, waypoint: FlightWaypoint) -> datetime | None:
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return None
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@property
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def mission_begin_on_station_time(self) -> datetime | None:
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return None
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@property
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def mission_departure_time(self) -> datetime:
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return self.tot
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class Builder(IBuilder[RtbFlightPlan, RtbLayout]):
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def layout(self) -> RtbLayout:
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if not isinstance(self.flight.state, InFlight):
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raise RuntimeError(f"Cannot abort {self} because it is not in flight")
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current_position = self.flight.state.estimate_position()
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current_altitude, altitude_reference = self.flight.state.estimate_altitude()
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altitude_is_agl = self.flight.unit_type.dcs_unit_type.helicopter
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altitude = (
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feet(1500)
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if altitude_is_agl
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else self.flight.unit_type.preferred_patrol_altitude
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)
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builder = WaypointBuilder(self.flight, self.flight.coalition)
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abort_point = builder.nav(
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current_position, current_altitude, altitude_reference == "RADIO"
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)
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abort_point.name = "ABORT AND RTB"
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abort_point.pretty_name = "Abort and RTB"
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abort_point.description = "Abort mission and return to base"
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return RtbLayout(
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departure=builder.takeoff(self.flight.departure),
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abort_location=abort_point,
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nav_to_destination=builder.nav_path(
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current_position,
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self.flight.arrival.position,
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altitude,
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altitude_is_agl,
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),
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arrival=builder.land(self.flight.arrival),
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divert=builder.divert(self.flight.divert),
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bullseye=builder.bullseye(),
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)
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def build(self, dump_debug_info: bool = False) -> RtbFlightPlan:
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return RtbFlightPlan(self.flight, self.layout())
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