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https://github.com/dcs-liberation/dcs_liberation.git
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106 lines
3.6 KiB
Python
106 lines
3.6 KiB
Python
import logging
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from PySide2.QtWidgets import QGroupBox, QLabel, QMessageBox, QVBoxLayout
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from game import Game
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from gen.flights.flight import Flight
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from gen.flights.flightplan import FlightPlanBuilder, PlanningError
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from gen.flights.traveltime import TotEstimator
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from qt_ui.models import PackageModel
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from qt_ui.widgets.QLabeledWidget import QLabeledWidget
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from qt_ui.widgets.combos.QArrivalAirfieldSelector import QArrivalAirfieldSelector
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class FlightAirfieldDisplay(QGroupBox):
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def __init__(self, game: Game, package_model: PackageModel, flight: Flight) -> None:
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super().__init__("Departure/Arrival")
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self.game = game
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self.package_model = package_model
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self.flight = flight
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layout = QVBoxLayout()
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self.departure_time = QLabel()
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layout.addLayout(
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QLabeledWidget(
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f"Departing from <b>{flight.from_cp.name}</b>", self.departure_time
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)
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)
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self.package_model.tot_changed.connect(self.update_departure_time)
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self.update_departure_time()
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layout.addWidget(
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QLabel(
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"Determined based on the package TOT. Edit the "
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"package to adjust the TOT."
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)
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)
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self.arrival = QArrivalAirfieldSelector(
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[cp for cp in game.theater.controlpoints if cp.captured],
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flight.unit_type,
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"Same as departure",
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)
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self.arrival.currentIndexChanged.connect(self.set_arrival)
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if flight.arrival != flight.departure:
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self.arrival.setCurrentText(flight.arrival.name)
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layout.addLayout(QLabeledWidget("Arrival:", self.arrival))
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self.divert = QArrivalAirfieldSelector(
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[cp for cp in game.theater.controlpoints if cp.captured],
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flight.unit_type,
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"None",
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)
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self.divert.currentIndexChanged.connect(self.set_divert)
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if flight.divert is not None:
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self.divert.setCurrentText(flight.divert.name)
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layout.addLayout(QLabeledWidget("Divert:", self.divert))
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self.setLayout(layout)
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def update_departure_time(self) -> None:
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estimator = TotEstimator(self.package_model.package)
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delay = estimator.mission_start_time(self.flight)
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self.departure_time.setText(f"At T+{delay}")
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def set_arrival(self, index: int) -> None:
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old_arrival = self.flight.arrival
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arrival = self.arrival.itemData(index)
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if arrival == old_arrival:
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return
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if arrival is None:
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arrival = self.flight.departure
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self.flight.arrival = arrival
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try:
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self.update_flight_plan()
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except PlanningError as ex:
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self.flight.arrival = old_arrival
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logging.exception("Could not change arrival airfield")
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QMessageBox.critical(
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self, "Could not update flight plan", str(ex), QMessageBox.Ok
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)
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def set_divert(self, index: int) -> None:
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old_divert = self.flight.divert
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divert = self.divert.itemData(index)
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if divert == old_divert:
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return
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self.flight.divert = divert
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try:
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self.update_flight_plan()
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except PlanningError as ex:
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self.flight.divert = old_divert
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logging.exception("Could not change divert airfield")
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QMessageBox.critical(
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self, "Could not update flight plan", str(ex), QMessageBox.Ok
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)
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def update_flight_plan(self) -> None:
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planner = FlightPlanBuilder(
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self.game, self.package_model.package, is_player=True
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)
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planner.populate_flight_plan(self.flight)
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