dcs_liberation/qt_ui/windows/mission/flight/settings/QGeneralFlightSettingsTab.py
2021-02-12 20:10:45 -08:00

34 lines
1.3 KiB
Python

from PySide2.QtCore import Signal
from PySide2.QtWidgets import QFrame, QGridLayout, QVBoxLayout
from game import Game
from gen.flights.flight import Flight
from qt_ui.models import PackageModel
from qt_ui.windows.mission.flight.settings.FlightAirfieldDisplay import (
FlightAirfieldDisplay,
)
from qt_ui.windows.mission.flight.settings.QFlightSlotEditor import QFlightSlotEditor
from qt_ui.windows.mission.flight.settings.QFlightStartType import QFlightStartType
from qt_ui.windows.mission.flight.settings.QFlightTypeTaskInfo import (
QFlightTypeTaskInfo,
)
from qt_ui.windows.mission.flight.settings.QCustomName import QFlightCustomName
class QGeneralFlightSettingsTab(QFrame):
on_flight_settings_changed = Signal()
def __init__(self, game: Game, package_model: PackageModel, flight: Flight):
super().__init__()
layout = QGridLayout()
layout.addWidget(QFlightTypeTaskInfo(flight), 0, 0)
layout.addWidget(FlightAirfieldDisplay(game, package_model, flight), 1, 0)
layout.addWidget(QFlightSlotEditor(package_model, flight, game), 2, 0)
layout.addWidget(QFlightStartType(package_model, flight), 3, 0)
layout.addWidget(QFlightCustomName(flight), 4, 0)
vstretch = QVBoxLayout()
vstretch.addStretch()
layout.addLayout(vstretch, 5, 0)
self.setLayout(layout)