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30 lines
979 B
Python
30 lines
979 B
Python
from __future__ import annotations
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from dataclasses import dataclass
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from game.commander.tasks.packageplanningtask import PackagePlanningTask
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from game.commander.theaterstate import TheaterState
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from game.theater import ControlPoint
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from game.ato.flighttype import FlightType
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@dataclass
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class PlanOcaStrike(PackagePlanningTask[ControlPoint]):
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aircraft_cold_start: bool
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def preconditions_met(self, state: TheaterState) -> bool:
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if self.target not in state.oca_targets:
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return False
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if not self.target_area_preconditions_met(state):
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return False
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return super().preconditions_met(state)
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def apply_effects(self, state: TheaterState) -> None:
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state.oca_targets.remove(self.target)
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def propose_flights(self) -> None:
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self.propose_flight(FlightType.OCA_RUNWAY, 2)
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if self.aircraft_cold_start:
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self.propose_flight(FlightType.OCA_AIRCRAFT, 2)
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self.propose_common_escorts()
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