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Split the oversized file into one per plan type. This also moves the layout responsibility out of the oversized FlightPlanBuilder and into each flight plan type file.
85 lines
3.1 KiB
Python
85 lines
3.1 KiB
Python
import logging
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from dcs.point import MovingPoint
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from dcs.task import (
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ActivateBeaconCommand,
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ControlledTask,
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EngageTargets,
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OrbitAction,
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Tanker,
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Targets,
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)
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from game.ato import FlightType
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from game.ato.flightplans.patrolling import PatrollingFlightPlan
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from .pydcswaypointbuilder import PydcsWaypointBuilder
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class RaceTrackBuilder(PydcsWaypointBuilder):
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def add_tasks(self, waypoint: MovingPoint) -> None:
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flight_plan = self.flight.flight_plan
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if not isinstance(flight_plan, PatrollingFlightPlan):
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flight_plan_type = flight_plan.__class__.__name__
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logging.error(
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f"Cannot create race track for {self.flight} because "
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f"{flight_plan_type} does not define a patrol."
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)
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return
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# NB: It's important that the engage task comes before the orbit task.
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# Though they're on the same waypoint, if the orbit task comes first it
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# is their first priority and they will not engage any targets because
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# they're fully focused on orbiting. If the STE task is first, they will
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# engage targets if available and orbit if they find nothing to shoot.
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if self.flight.flight_type is FlightType.REFUELING:
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self.configure_refueling_actions(waypoint)
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# TODO: Move the properties of this task into the flight plan?
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# CAP is the only current user of this so it's not a big deal, but might
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# be good to make this usable for things like BAI when we add that
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# later.
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cap_types = {FlightType.BARCAP, FlightType.TARCAP}
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if self.flight.flight_type in cap_types:
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engagement_distance = int(flight_plan.engagement_distance.meters)
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waypoint.tasks.append(
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EngageTargets(
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max_distance=engagement_distance, targets=[Targets.All.Air]
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)
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)
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orbit = OrbitAction(
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altitude=waypoint.alt,
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pattern=OrbitAction.OrbitPattern.RaceTrack,
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speed=int(flight_plan.patrol_speed.kph),
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)
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racetrack = ControlledTask(orbit)
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self.set_waypoint_tot(waypoint, flight_plan.patrol_start_time)
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loiter_duration = flight_plan.patrol_end_time - self.elapsed_mission_time
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racetrack.stop_after_time(int(loiter_duration.total_seconds()))
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waypoint.add_task(racetrack)
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def configure_refueling_actions(self, waypoint: MovingPoint) -> None:
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waypoint.add_task(Tanker())
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if self.flight.unit_type.dcs_unit_type.tacan:
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tanker_info = self.air_support.tankers[-1]
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tacan = tanker_info.tacan
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tacan_callsign = {
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"Texaco": "TEX",
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"Arco": "ARC",
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"Shell": "SHL",
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}.get(tanker_info.callsign)
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waypoint.add_task(
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ActivateBeaconCommand(
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tacan.number,
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tacan.band.value,
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tacan_callsign,
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bearing=True,
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unit_id=self.group.units[0].id,
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aa=True,
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)
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)
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