Updated Frontline Strategies Stances (markdown)

walterroach
2020-10-28 17:14:19 -05:00
parent 4d58cdeec7
commit 07c021ef5e

@@ -1,30 +1,40 @@
# Stances # Stances
* ## DEFENSIVE ## DEFENSIVE
* ### All units: * Units will adopt defensive stance with medium group of units
* Hold position and defend * ### All units:
* Hold position and defend
* ## AGGRESSIVE ## AMBUSH
* ### Tanks and IFVs: * Units will adopt a defensive stance a bit different from 'DEFENSIVE', ATGM & INFANTRY with RPG will be located on frontline with the armored units. (The groups of units will be smaller)
* Close distance to nearest group and attack. * ### All units:
* Attempt to move forward up to 16 KM * Hold position and defend
* If Enemy Base is less than 16 KM, tanks and IFVs will attack the base.
## AGGRESSIVE
* Units will attempt to make progress with medium sized group of units
* ### Tanks and IFVs:
* Close distance to nearest group and attack.
* Attempt to move forward up to 16 KM
* If Enemy Base is less than 16 KM, tanks and IFVs will attack the base.
* ## RETREAT ## RETREAT
* ### All units: * Units will retreat
* Immediately retreat up to 20 KM * ### All units:
* If friendly base is within 20 KM, regroup there and defend. * Immediately retreat up to 20 KM
* If friendly base is within 20 KM, regroup there and defend.
* ## BREAKTHROUGH ## BREAKTHROUGH
* Units will attempt a breakthrough, rushing forward very aggresively with big group of armored units, and even less armored units will move aggresively
* ### Tanks and IFVs
* Move forward up to 35 KM
* If Base is close enough, tanks and IFVs will attack the base.
* Focuses on advancement over kills
## ELIMINATION
* Units will progress aggresively toward anemy units, attempting to eliminate the ennemy force
* ### Tanks and IFVs * ### Tanks and IFVs
* Move forward up to 35 KM * Close distance and attack the three nearest enemy groups
* If Base is close enough, tanks and IFVs will attack the base. * Attempt to move forward up to 16 KM after killing their targets.
* Focuses on advancement over kills * Focuses on kills before advancement.
* ## ELIMINATION
* ### Tanks and IFVs
* Close distance and attack the three nearest enemy groups
* Attempt to move forward up to 16 KM after killing their targets.
* Focuses on kills before advancement.
## Units with behavior altered only by Retreat: ## Units with behavior altered only by Retreat:
* ### APCs and ATGM: * ### APCs and ATGM:
@@ -34,12 +44,14 @@
* Will always fire at a group within range, and fallback when damaged except when retreating. * Will always fire at a group within range, and fallback when damaged except when retreating.
## Enemy stance selection: ## Enemy stance selection:
* If enemy has more groups available than player: * If enemy has more units available than player:
* Aggressive 60% chance * Aggressive 60% chance
* Elimination 20% chance * Elimination 20% chance
* Breakthrough 20% chance * Breakthrough 20% chance
* If player has more groups available than enemy: * If player has more units available than enemy:
* Defenisve 60% chance * Defenisve 60% chance
* Ambush 20% chance * Ambush 20% chance
* Aggressive 20% chance * Aggressive 20% chance
* If enemy and player have same number of units:
* Random chance of any stance.