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Updated Modded Aircraft Support (markdown)
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@ -74,21 +74,74 @@ plane_map["MB-339PAN"] = MB_339PAN
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If this is a vehicle, add it to vehicle_map instead.
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## Step 2 : DB stuff
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## Step 2 : Campaign start setup
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Still in [db.py](https://github.com/dcs-liberation/dcs_liberation/blob/develop/game/db.py)
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Add your plane to the price map:
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For campaign start setup and mod settings support, add your plane to the files [start_generator.py](https://github.com/dcs-liberation/dcs_liberation/blob/develop/game/theater/start_generator.py), [faction.py](https://github.com/dcs-liberation/dcs_liberation/blob/develop/game/factions/faction.py) and [QNewGameWizard.py](https://github.com/dcs-liberation/dcs_liberation/blob/develop/qt_ui/windows/newgame/QNewGameWizard.py)
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```python
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PRICES = {
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# ...
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A_4E_C: 8,
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MB_339PAN: 6,
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# ...
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a4_skyhawk: bool = False
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f22_raptor: bool = False
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hercules: bool = False
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jas39_gripen: bool = False
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su57_felon: bool = False
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frenchpack: bool = False
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```
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Also add it to the list and maps: ```UNIT_BY_TASK```, ```PLANE_PAYLOAD_OVERRIDES```, and if relevant in the lists : ```CARRIER_CAPABLE```, ```LHA_CAPABLE```
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```python
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# aircraft
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if not mod_settings.a4_skyhawk:
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self.remove_aircraft("A-4E-C")
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if not mod_settings.hercules:
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self.remove_aircraft("Hercules")
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if not mod_settings.f22_raptor:
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self.remove_aircraft("F-22A")
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if not mod_settings.jas39_gripen:
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self.remove_aircraft("JAS39Gripen")
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self.remove_aircraft("JAS39Gripen_AG")
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if not mod_settings.su57_felon:
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self.remove_aircraft("Su-57")
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```
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```python
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mod_settings = ModSettings(
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a4_skyhawk=self.field("a4_skyhawk"),
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f22_raptor=self.field("f22_raptor"),
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f104_starfighter=self.field("f104_starfighter"),
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hercules=self.field("hercules"),
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jas39_gripen=self.field("jas39_gripen"),
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su57_felon=self.field("su57_felon"),
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frenchpack=self.field("frenchpack"),
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```
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```python
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modSettingsGroup = QtWidgets.QGroupBox("Mod Settings")
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a4_skyhawk = QtWidgets.QCheckBox()
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self.registerField("a4_skyhawk", a4_skyhawk)
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hercules = QtWidgets.QCheckBox()
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self.registerField("hercules", hercules)
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f22_raptor = QtWidgets.QCheckBox()
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self.registerField("f22_raptor", f22_raptor)
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jas39_gripen = QtWidgets.QCheckBox()
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self.registerField("jas39_gripen", jas39_gripen)
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su57_felon = QtWidgets.QCheckBox()
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self.registerField("su57_felon", su57_felon)
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```
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```python
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modLayout = QtWidgets.QGridLayout()
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modLayout.addWidget(QtWidgets.QLabel("A-4E Skyhawk"), 1, 0)
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modLayout.addWidget(a4_skyhawk, 1, 1)
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modLayout.addWidget(QtWidgets.QLabel("F-22A Raptor"), 2, 0)
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modLayout.addWidget(f22_raptor, 2, 1)
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modLayout.addWidget(QtWidgets.QLabel("C-130J-30 Super Hercules"), 3, 0)
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modLayout.addWidget(hercules, 3, 1)
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modLayout.addWidget(QtWidgets.QLabel("JAS 39 Gripen"), 4, 0)
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modLayout.addWidget(jas39_gripen, 4, 1)
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modLayout.addWidget(QtWidgets.QLabel("Su-57 Felon"), 5, 0)
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modLayout.addWidget(su57_felon, 5, 1)
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modLayout.addWidget(QtWidgets.QLabel("Frenchpack"), 6, 0)
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modLayout.addWidget(frenchpack, 6, 1)
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```
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## Step 3 : Liberation flight planner database setup :
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@ -122,19 +175,25 @@ and the following line after the weapons definition class:
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See [Custom Factions](Custom-Factions) and create a faction that support the mods so it can be used
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## Step 6 : Add icons for the UI [Optional]
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## Step 6 : Resource files for aircraft
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Add new yaml files for your aircraft in resources/units/aircraft/
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See [A-4E-C.yaml](https://github.com/dcs-liberation/dcs_liberation/blob/develop/resources/units/aircraft/A-4E-C.yaml) for reference.
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## Step 7 : Add icons for the UI [Optional]
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Add icons for the new plane there: https://github.com/dcs-liberation/dcs_liberation/tree/develop/resources/ui/units/aircrafts/icons
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And a banner, there: https://github.com/dcs-liberation/dcs_liberation/tree/develop/resources/ui/units/aircrafts/banners
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## Step 7 : Playtest !
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## Step 8 : Playtest !
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Play a few missions with the plane, test as much cases as you can.
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## Step 8 : Release !
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## Step 9 : Release !
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## Step 9 : Maintenance !
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## Step 10 : Maintenance !
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Redo the data export thing (Step 1), every time said mod is updated, if needed create new loadouts and account for new capabilities in db.
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