Finishing to add the ThreadPlayer to the Bot, allowing the user to switch between the versions

This commit is contained in:
Rafael Vargas
2023-02-20 01:52:59 -03:00
parent 1f45b64a62
commit a34a6a78d7
5 changed files with 125 additions and 77 deletions

View File

@@ -1,5 +1,5 @@
from typing import List
from discord import Button, TextChannel
from discord import Button, Guild, TextChannel
from discord.ui import View
from Config.Emojis import VEmojis
from Messages.MessagesCategory import MessagesCategory
@@ -21,6 +21,11 @@ from Handlers.QueueHandler import QueueHandler
class ProcessCommandsExecutor:
MESSAGES = Messages()
EMBEDS = VEmbeds()
EMOJIS = VEmojis()
MSG_MANAGER = MessagesManager()
def __init__(self, bot: VulkanBot, guildID: int) -> None:
self.__bot = bot
self.__guildID = guildID
@@ -29,6 +34,56 @@ class ProcessCommandsExecutor:
self.__embeds = VEmbeds()
self.__emojis = VEmojis()
@classmethod
async def sendNowPlayingToGuild(cls, bot: VulkanBot, playlist: Playlist, channel: TextChannel, song: Song, guild: Guild) -> None:
# Get the lock of the playlist
if playlist.isLoopingOne():
title = cls.MESSAGES.ONE_SONG_LOOPING
else:
title = cls.MESSAGES.SONG_PLAYING
# Create View and Embed
embed = cls.EMBEDS.SONG_INFO(song.info, title)
view = cls.__getPlayerViewForGuild(channel, guild.id, bot)
# Send Message and add to the MessagesManager
message = await channel.send(embed=embed, view=view)
await cls.MSG_MANAGER.addMessageAndClearPrevious(guild.id, MessagesCategory.NOW_PLAYING, message, view)
# Set in the view the message witch contains the view
view.set_message(message=message)
@classmethod
def __getPlayerViewForGuild(cls, channel: TextChannel, guildID: int, bot: VulkanBot) -> View:
buttons = cls.__getPlayerButtonsForGuild(channel, guildID, bot)
view = BasicView(bot, buttons)
return view
@classmethod
def __getPlayerButtonsForGuild(cls, textChannel: TextChannel, guildID: int, bot: VulkanBot) -> List[Button]:
"""Create the Buttons to be inserted in the Player View"""
buttons: List[Button] = []
buttons.append(HandlerButton(bot, PrevHandler, cls.EMOJIS.BACK,
textChannel, guildID, MessagesCategory.PLAYER, "Back"))
buttons.append(HandlerButton(bot, PauseHandler, cls.EMOJIS.PAUSE,
textChannel, guildID, MessagesCategory.PLAYER, "Pause"))
buttons.append(HandlerButton(bot, ResumeHandler, cls.EMOJIS.PLAY,
textChannel, guildID, MessagesCategory.PLAYER, "Play"))
buttons.append(HandlerButton(bot, StopHandler, cls.EMOJIS.STOP,
textChannel, guildID, MessagesCategory.PLAYER, "Stop"))
buttons.append(HandlerButton(bot, SkipHandler, cls.EMOJIS.SKIP,
textChannel, guildID, MessagesCategory.PLAYER, "Skip"))
buttons.append(HandlerButton(bot, QueueHandler, cls.EMOJIS.QUEUE,
textChannel, guildID, MessagesCategory.QUEUE, "Songs"))
buttons.append(HandlerButton(bot, LoopHandler, cls.EMOJIS.LOOP_ONE,
textChannel, guildID, MessagesCategory.LOOP, "Loop One", 'One'))
buttons.append(HandlerButton(bot, LoopHandler, cls.EMOJIS.LOOP_OFF,
textChannel, guildID, MessagesCategory.LOOP, "Loop Off", 'Off'))
buttons.append(HandlerButton(bot, LoopHandler, cls.EMOJIS.LOOP_ALL,
textChannel, guildID, MessagesCategory.LOOP, "Loop All", 'All'))
return buttons
async def sendNowPlaying(self, playlist: Playlist, channel: TextChannel, song: Song) -> None:
# Get the lock of the playlist
if playlist.isLoopingOne():