diff --git a/hoggit.lua b/hoggit.lua index fe7f230..c90f69d 100644 --- a/hoggit.lua +++ b/hoggit.lua @@ -1,6 +1,12 @@ -- Development mode. This module is defined and configured with a base config -- in the game install Scripts folder in development mode. -if trigger.misc.getUserFlag(9999) and HOGGIT and HOGGIT.script_base then +if trigger.misc.getUserFlag(9999) == 1 and HOGGIT and HOGGIT.script_base then + trigger.action.outText("DEBUG MODE ON", 10) + HOGGIT.debug = true + HOGGIT.debug_text = function(text, time) + trigger.action.outText(text, time) + end + dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\error_handling.lua]]) dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\logging.lua]]) dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\utils.lua]]) @@ -10,16 +16,8 @@ if trigger.misc.getUserFlag(9999) and HOGGIT and HOGGIT.script_base then else -- The dist version of this framework starts with this file in the minification, so we need to define the top -- level module right here. + trigger.action.outText("DEBUG MODE OFF", 10) HOGGIT = {} -end - -if trigger.misc.getUserFlag(9999) then - trigger.action.outText("DEBUG MODE ON", 10) - HOGGIT.debug = true - HOGGIT.debug_text = function(text, time) - trigger.action.outText(text, time) - end -else HOGGIT.debug = false HOGGIT.debug_text = function()end -end \ No newline at end of file +end