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Added dependeny on config file in install
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11
hoggit.lua
11
hoggit.lua
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HOGGIT = {}
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trigger.action.outText(HOGGIT.script_base, 25)
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dofile(lfs.writedir()..[[Scripts\HOGGIT\lib\error_handling.lua]])
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trigger.action.outText(HOGGIT.log_base, 25)
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dofile(lfs.writedir()..[[Scripts\HOGGIT\lib\logging.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\lib\error_handling.lua]])
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dofile(lfs.writedir()..[[Scripts\HOGGIT\lib\utils.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\lib\logging.lua]])
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dofile(lfs.writedir()..[[Scripts\HOGGIT\lib\spawner.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\lib\utils.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\lib\spawner.lua]])
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8
hoggit_config.lua.example
Normal file
8
hoggit_config.lua.example
Normal file
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-- Copy this file to your GAME INSTALL'S Scripts folder (probably in C:\Program Files\Eagle Dynamics\DCS World\Scripts)
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-- NOT your Saved Games Scripts folder.
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-- Hoggit Framework Config.
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-- Replace these values with the Scripts and Logs folders in your SAVED GAMES' Scripts
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-- folder (NOT your base install folder), with NO trailing slash.
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script_base = [[D:\Personal Folders\Saved Games\DCS.openbeta\Scripts]]
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log_base = [[D:\Personal Folders\Saved Games\DCS.openbeta\Logs]]
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logFile = io.open(lfs.writedir()..[[Logs\HOGGIT.log]], "w")
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logFile = io.open(HOGGIT.log_base..[[\HOGGIT.log]], "w")
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function log(str)
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function log(str)
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if str == nil then str = 'nil' end
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if str == nil then str = 'nil' end
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