Added CRASH event to dead check to catch planes getting killed as well

This commit is contained in:
Jeremy Smitherman 2019-01-08 23:34:08 -06:00
parent 2b54280fd2
commit f09435fc72

View File

@ -193,7 +193,7 @@ HOGGIT.setZombie = function(group, spawner, state)
end
HOGGIT._deathHandler = function(event)
if event.id ~= world.event.S_EVENT_DEAD then return end
if event.id == world.event.S_EVENT_CRASH or event.id == world.event.S_EVENT_DEAD then
HOGGIT.debug_text("SOMETHING DEAD YO", 10)
if not event.initiator then return end
if not event.initiator.getGroup then return end
@ -252,5 +252,6 @@ HOGGIT._deathHandler = function(event)
end
end
end
end
mist.addEventHandler(HOGGIT._deathHandler)