HOGGIT.randomInList = function(list) local idx = math.random(1, #list) return list[idx] end HOGGIT.filterTable = function(t, filter) local out = {} for k,v in pairs(t) do if filter(v) then out[k] = v end end return out end HOGGIT.listContains = function(list, elem) for _, value in ipairs(list) do if value == elem then return true end end return false end HOGGIT.getLatLongString = function(pos, decimal) local lat, long = coord.LOtoLL(pos) if decimal == nil then decimal = false end return mist.tostringLL(lat, long, 3, decimal) end -- Returns a textual smoke name based on the provided enum -- @param a trigger.smokeColor enum -- @return the English word as a string representing the color of the smoke. i.e. trigger.smokeColor.Red returns "Red" HOGGIT.getSmokeName = function(smokeColor) if smokeColor == trigger.smokeColor.Green then return "Green" end if smokeColor == trigger.smokeColor.Red then return "Red" end if smokeColor == trigger.smokeColor.White then return "White" end if smokeColor == trigger.smokeColor.Orange then return "Orange" end if smokeColor == trigger.smokeColor.Blue then return "Blue" end end