-- Development mode. This module is defined and configured with a base config -- in the game install Scripts folder in development mode. if trigger.misc.getUserFlag(9999) and HOGGIT and HOGGIT.script_base then dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\error_handling.lua]]) dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\logging.lua]]) dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\utils.lua]]) dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\spawner.lua]]) dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\communication.lua]]) dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\group.lua]]) else -- The dist version of this framework starts with this file in the minification, so we need to define the top -- level module right here. HOGGIT = {} end if trigger.misc.getUserFlag(9999) then trigger.action.outText("DEBUG MODE ON", 10) HOGGIT.debug = true HOGGIT.debug_text = function(text, time) trigger.action.outText(text, time) end else HOGGIT.debug = false HOGGIT.debug_text = function()end end