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try out muliticast on multiple interface
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@@ -145,25 +145,19 @@ impl FramedSocket {
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// const DEFAULT_MULTICAST: &str = "239.255.42.98";
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pub fn bind_multicast(maddr: Option<SocketAddrV4>) -> ResultType<FramedSocket> {
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// todo: https://github.com/bltavares/multicast-socket
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// 0.0.0.0 bind to default interface, if there are two interfaces, there will be problem.
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pub fn bind_multicast(
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maddr: Option<SocketAddrV4>,
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interface: Ipv4Addr,
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) -> ResultType<FramedSocket> {
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let socket = Socket::new(Domain::ipv4(), Type::dgram(), Some(Protocol::udp()))?;
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socket.set_reuse_address(true)?;
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// somehow without this, timer.tick() under tokio::select! does not work
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socket.set_read_timeout(Some(std::time::Duration::from_millis(100)))?;
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if let Some(maddr) = maddr {
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assert!(maddr.ip().is_multicast(), "Must be multcast address");
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let addr = SocketAddrV4::new(Ipv4Addr::new(0, 0, 0, 0).into(), maddr.port());
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socket.join_multicast_v4(maddr.ip(), addr.ip())?;
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let addr = SocketAddrV4::new(interface, maddr.port());
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socket.set_multicast_loop_v4(true)?;
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socket.bind(&socket2::SockAddr::from(addr))?;
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} else {
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socket.set_multicast_if_v4(&Ipv4Addr::new(0, 0, 0, 0))?;
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socket.bind(&socket2::SockAddr::from(SocketAddr::new(
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Ipv4Addr::new(0, 0, 0, 0).into(),
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0,
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)))?;
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socket.bind(&socket2::SockAddr::from(SocketAddrV4::new(interface, 0)))?;
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}
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Ok(FramedSocket::Direct(UdpFramed::new(
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UdpSocket::from_std(socket.into_udp_socket())?,
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