Refactor simulate to support switching keyboard modes

This commit is contained in:
Asura
2022-07-17 20:34:08 -07:00
parent 7c24f6bb12
commit 5dab7bd9a2
5 changed files with 84 additions and 122 deletions

View File

@@ -419,15 +419,8 @@ impl Connection {
handle_mouse(&msg, id);
}
MessageInput::Key((mut msg, press)) => {
if press {
msg.down = true;
}
// todo: press and down have similar meanings.
handle_key(&msg);
let keyboard_mode = 1;
if press && keyboard_mode != 1{
msg.down = false;
handle_key(&msg);
}
}
MessageInput::BlockOn => {
if crate::platform::block_input(true) {

View File

@@ -3,6 +3,7 @@ use super::*;
use dispatch::Queue;
use enigo::{Enigo, Key, KeyboardControllable, MouseButton, MouseControllable};
use hbb_common::{config::COMPRESS_LEVEL, protobuf::ProtobufEnumOrUnknown};
use rdev::{simulate, EventType, EventType::*, Key as RdevKey, SimulateError};
use std::{
convert::TryFrom,
sync::atomic::{AtomicBool, Ordering},
@@ -578,24 +579,27 @@ pub fn handle_key(evt: &KeyEvent) {
handle_key_(evt);
}
fn handle_key_(evt: &KeyEvent) {
if EXITING.load(Ordering::SeqCst) {
return;
fn map_keyboard_map(evt: &KeyEvent) {
// map mode(1): Send keycode according to the peer platform.
let event_type = match evt.down {
true => EventType::KeyPress(RdevKey::Unknown(evt.get_chr())),
false => EventType::KeyRelease(RdevKey::Unknown(evt.get_chr())),
};
match simulate(&event_type) {
Ok(()) => (),
Err(_simulate_error) => {
// todo
log::error!("rdev could not send {:?}", event_type);
}
}
return;
}
fn legacy_keyboard_map(evt: &KeyEvent) {
#[cfg(windows)]
crate::platform::windows::try_change_desktop();
let mut en = ENIGO.lock().unwrap();
let keyboard_mode = 1;
if keyboard_mode == 1 {
if let Some(key_event::Union::chr(chr)) = evt.union {
if evt.down {
en.key_down(Key::Raw(chr.try_into().unwrap()));
} else {
en.key_up(Key::Raw(chr.try_into().unwrap()));
}
}
return;
}
// disable numlock if press home etc when numlock is on,
// because we will get numpad value (7,8,9 etc) if not
#[cfg(windows)]
@@ -740,9 +744,67 @@ fn handle_key_(evt: &KeyEvent) {
}
}
fn handle_key_(evt: &KeyEvent) {
if EXITING.load(Ordering::SeqCst) {
return;
}
match evt.mode {
1 => {
map_keyboard_map(evt);
}
3 => {
legacy_keyboard_map(evt);
}
_ => {
map_keyboard_map(evt);
}
}
}
#[tokio::main(flavor = "current_thread")]
async fn send_sas() -> ResultType<()> {
let mut stream = crate::ipc::connect(1000, crate::POSTFIX_SERVICE).await?;
timeout(1000, stream.send(&crate::ipc::Data::SAS)).await??;
Ok(())
}
#[cfg(test)]
mod test {
use super::*;
use rdev::{listen, simulate, Event, EventType, Key};
use std::sync::mpsc;
use std::thread;
#[test]
fn test_handle_key() {
// listen
let (tx, rx) = mpsc::channel();
std::thread::spawn(move || {
std::env::set_var("KEYBOARD_ONLY", "y");
let func = move |event: Event| {
tx.send(event).ok();
};
if let Err(error) = listen(func) {
println!("Error: {:?}", error);
}
});
// set key/char base on char
let mut evt = KeyEvent::new();
evt.set_chr(49);
evt.mode = 3;
// press
evt.down = true;
handle_key(&evt);
if let Ok(listen_evt) = rx.recv() {
assert_eq!(listen_evt.event_type, EventType::KeyPress(Key::Num1))
}
// release
evt.down = false;
handle_key(&evt);
if let Ok(listen_evt) = rx.recv() {
assert_eq!(listen_evt.event_type, EventType::KeyRelease(Key::Num1))
}
}
}