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https://github.com/akaAgar/the-universal-mission-for-dcs-world.git
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Wingmen now generated on takeoff and destroyed on landing
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1f5993c87f
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@ -8,22 +8,22 @@ TUM.supportWingmen = {}
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do
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local wingmenGroupID = nil
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function TUM.supportWingmen.create()
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if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
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local function createWingmen()
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TUM.supportWingmen.removeAll() -- Destroy all pre-existing wingmen
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TUM.log("Creating wingmen...")
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local player = world:getPlayer()
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if not player then return end
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local count = 1 -- TODO
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local playerTypeName = player:getTypeName()
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local groupInfo = DCSEx.unitGroupMaker.create(
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TUM.settings.getPlayerCoalition(),
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Group.Category.AIRPLANE, -- TODO: or helicopter!
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DCSEx.math.randomPointInCircle(DCSEx.math.vec3ToVec2(player:getPoint()), 500, 250),
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{ player:getTypeName() },
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{ playerTypeName, playerTypeName },
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{
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callsign = DCSEx.unitCallsignMaker.getNextGroupCallSign(player:getCallsign()),
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silenced = true,
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taskFollow = DCSEx.dcs.getObjectIDAsNumber(player:getGroup()),
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unlimitedFuel = true
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@ -46,4 +46,22 @@ do
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wingmenGroupID = nil
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end
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-------------------------------------
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-- Called when an event is raised
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-- @param event The DCS World event
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-------------------------------------
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function TUM.supportWingmen.onEvent(event)
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if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
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if TUM.mission.getStatus() == TUM.mission.status.NONE then return end
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if not event.initiator then return end
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if Object.getCategory(event.initiator) ~= Object.Category.UNIT then return end
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if not event.initiator:getPlayerName() then return end
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if event.id == world.event.S_EVENT_TAKEOFF then -- Create wingmen on takeoff
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createWingmen()
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elseif event.id == world.event.S_EVENT_LAND then
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TUM.supportWingmen.removeAll() -- Remove wingmen on landing
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end
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end
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end
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