From 1905b4061a5115d3a94b5bbaddf9ea2e0df8d256 Mon Sep 17 00:00:00 2001 From: Ambroise Garel <47314805+akaAgar@users.noreply.github.com> Date: Tue, 16 Sep 2025 19:54:39 +0200 Subject: [PATCH] Wingmen now use proper A/A loadout for "helo hunt" tasking --- Script/The Universal Mission/Wingmen.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Script/The Universal Mission/Wingmen.lua b/Script/The Universal Mission/Wingmen.lua index 3f3e322..10f1b52 100644 --- a/Script/The Universal Mission/Wingmen.lua +++ b/Script/The Universal Mission/Wingmen.lua @@ -23,11 +23,11 @@ do elseif taskingID == DCSEx.enums.taskFamily.GROUND_ATTACK then return "attack" -- elseif taskingID == DCSEx.enums.taskFamily.HELICOPTER then - -- elseif taskingID == DCSEx.enums.taskFamily.HELO_HUN then + elseif taskingID == DCSEx.enums.taskFamily.HELO_HUNT then elseif taskingID == DCSEx.enums.taskFamily.INTERCEPTION then return "cap" - -- elseif taskingID == DCSEx.enums.taskFamily.OCA then elseif taskingID == DCSEx.enums.taskFamily.SEAD then + -- elseif taskingID == DCSEx.enums.taskFamily.OCA then return "sead" -- elseif taskingID == DCSEx.enums.taskFamily.STRIKE then -- return "strike"