mirror of
https://github.com/akaAgar/the-universal-mission-for-dcs-world.git
synced 2025-11-25 19:31:01 +00:00
Moved TUM.logger to its own file
This commit is contained in:
parent
52ad4156a4
commit
6658dbecf9
@ -9,146 +9,15 @@ TUM.VERSION_STRING = "0.1.250722"
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TUM.DEBUG_MODE = __DEBUG_MODE__
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TUM.DEBUG_MODE = __DEBUG_MODE__
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--------------------------------------
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--- Logging system
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--------------------------------------
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TUM.logLevel = {
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TRACE = -2,
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DEBUG = -1,
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INFO = 0,
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WARNING = 1,
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ERROR = 2
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}
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TUM.Logger = {}
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function TUM.Logger.splitText(text)
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local tbl = {}
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while text:len() > 4000 do
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local sub = text:sub(1, 4000)
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text = text:sub(4001)
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table.insert(tbl, sub)
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end
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table.insert(tbl, text)
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return tbl
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end
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function TUM.Logger.formatText(text, ...)
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if not text then
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return ""
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end
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if type(text) ~= 'string' then
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text = TUM.p(text)
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else
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local args = ...
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if args and args.n and args.n > 0 then
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local pArgs = {}
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for i=1,args.n do
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pArgs[i] = TUM.p(args[i])
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end
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text = text:format(unpack(pArgs))
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end
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end
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local fName = nil
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local cLine = nil
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if debug and debug.getinfo then
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local dInfo = debug.getinfo(3)
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fName = dInfo.name
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cLine = dInfo.currentline
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-- local fsrc = dinfo.short_src
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--local fLine = dInfo.linedefined
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end
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if fName and cLine then
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return fName .. '|' .. cLine .. ': ' .. text
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elseif cLine then
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return cLine .. ': ' .. text
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else
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return ' ' .. text
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end
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end
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function TUM.Logger.print(level, text)
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local texts = TUM.Logger.splitText(text)
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local levelChar = 'E'
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local logFunction = function(messageForLogfile, messageForUser)
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trigger.action.outText("ERROR: "..messageForUser, 3600)
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env.error(messageForLogfile)
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end
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if level == TUM.logLevel.WARNING then
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levelChar = 'W'
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logFunction = function(messageForLogfile, messageForUser)
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trigger.action.outText("WARNING: "..messageForUser, 10)
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env.warning(messageForLogfile)
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end
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elseif level == TUM.logLevel.INFO then
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levelChar = 'I'
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logFunction = function(messageForLogfile, messageForUser)
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if TUM.DEBUG_MODE then -- Info messages are only printed out if debug mode is enabled
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trigger.action.outText(messageForUser, 3)
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end
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env.info(messageForLogfile)
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end
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elseif level == TUM.logLevel.DEBUG then
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levelChar = 'D'
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logFunction = env.info
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elseif level == TUM.logLevel.TRACE then
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levelChar = 'T'
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logFunction = env.info
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end
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for i = 1, #texts do
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if i == 1 then
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local theText = 'TUM|' .. levelChar .. '|' .. texts[i]
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logFunction(theText, texts[i])
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else
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local theText = texts[i]
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logFunction(theText, theText)
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end
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end
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end
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function TUM.Logger.error(text, ...)
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text = TUM.Logger.formatText(text, arg)
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local mText = text
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if debug and debug.traceback then
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mText = mText .. "\n" .. debug.traceback()
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end
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TUM.Logger.print(TUM.logLevel.ERROR, mText)
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end
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function TUM.Logger.warn(text, ...)
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text = TUM.Logger.formatText(text, arg)
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TUM.Logger.print(TUM.logLevel.WARNING, text)
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end
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function TUM.Logger.info(text, ...)
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text = TUM.Logger.formatText(text, arg)
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TUM.Logger.print(TUM.logLevel.INFO, text)
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end
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function TUM.Logger.debug(text, ...)
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if TUM.DEBUG_MODE then
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text = TUM.Logger.formatText(text, arg)
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TUM.Logger.print(TUM.logLevel.DEBUG, text)
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end
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end
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function TUM.Logger.trace(text, ...)
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if TUM.DEBUG_MODE then
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text = TUM.Logger.formatText(text, arg)
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TUM.Logger.print(TUM.logLevel.TRACE, text)
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end
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end
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-------------------------------------
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-------------------------------------
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-- Prints and logs a debug message
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-- Prints and logs a debug message
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-- @param message The message
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-- @param message The message
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-- @param logLevel Is it a warning, error or info messages (as defined in TUM.logLevel). Info messages are not printed out unless debug mode is enabled.
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-- @param logLevel Is it a warning, error or info messages (as defined in TUM.logger.logLevel). Info messages are not printed out unless debug mode is enabled.
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-------------------------------------
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-------------------------------------
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function TUM.log(message, logLevel)
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function TUM.log(message, logLevel)
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logLevel = logLevel or TUM.logLevel.INFO
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logLevel = logLevel or TUM.logger.logLevel.INFO
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TUM.Logger.print(logLevel, message)
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TUM.logger.print(logLevel, message)
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end
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end
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--------------------------------------
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--------------------------------------
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@ -199,7 +68,7 @@ function TUM.administrativeSettings.setValue(key, value)
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end
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end
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end
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end
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if not foundKey then
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if not foundKey then
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TUM.log("Tried to set an unknown administrative setting: "..tostring(key), TUM.logLevel.ERROR)
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TUM.log("Tried to set an unknown administrative setting: "..tostring(key), TUM.logger.logLevel.ERROR)
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return nil
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return nil
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end
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end
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@ -276,12 +145,12 @@ function TUM.initialize()
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}
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}
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if not net or not net.dostring_in then
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if not net or not net.dostring_in then
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TUM.log("Mission failed to execute. Please copy the provided \"autoexec.cfg\" file to the [Saved Games]\\DCS\\Config directory.\nThe file can be downloaded from github.com/akaAgar/the-universal-mission-for-dcs-world", TUM.logLevel.ERROR)
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TUM.log("Mission failed to execute. Please copy the provided \"autoexec.cfg\" file to the [Saved Games]\\DCS\\Config directory.\nThe file can be downloaded from github.com/akaAgar/the-universal-mission-for-dcs-world", TUM.logger.logLevel.ERROR)
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return nil
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return nil
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end
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end
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if #DCSEx.envMission.getPlayerGroups() == 0 then
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if #DCSEx.envMission.getPlayerGroups() == 0 then
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TUM.log("No \"Player\" or \"Client\" aircraft slots have been found. Please fix this problem in the mission editor.", TUM.logLevel.ERROR)
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TUM.log("No \"Player\" or \"Client\" aircraft slots have been found. Please fix this problem in the mission editor.", TUM.logger.logLevel.ERROR)
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return nil
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return nil
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end
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end
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@ -289,19 +158,19 @@ function TUM.initialize()
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coreSettings.multiplayer = false
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coreSettings.multiplayer = false
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if #DCSEx.envMission.getPlayerGroups() > 1 then
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if #DCSEx.envMission.getPlayerGroups() > 1 then
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TUM.log("Multiple players slots have been found in addition to the single-player \"Player\" aircraft. Please fix this problem in the mission editor.", TUM.logLevel.ERROR)
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TUM.log("Multiple players slots have been found in addition to the single-player \"Player\" aircraft. Please fix this problem in the mission editor.", TUM.logger.logLevel.ERROR)
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return nil
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return nil
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end
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end
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else
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else
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coreSettings.multiplayer = true
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coreSettings.multiplayer = true
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if #DCSEx.envMission.getPlayerGroups(coalition.side.BLUE) == 0 and #DCSEx.envMission.getPlayerGroups(coalition.side.RED) == 0 then
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if #DCSEx.envMission.getPlayerGroups(coalition.side.BLUE) == 0 and #DCSEx.envMission.getPlayerGroups(coalition.side.RED) == 0 then
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TUM.log("Neither BLUE nor RED coalitions have player slots. Please make sure one coalition has player slots in the mission editor.", TUM.logLevel.ERROR)
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TUM.log("Neither BLUE nor RED coalitions have player slots. Please make sure one coalition has player slots in the mission editor.", TUM.logger.logLevel.ERROR)
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return nil
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return nil
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end
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end
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if #DCSEx.envMission.getPlayerGroups(coalition.side.BLUE) > 0 and #DCSEx.envMission.getPlayerGroups(coalition.side.RED) > 0 then
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if #DCSEx.envMission.getPlayerGroups(coalition.side.BLUE) > 0 and #DCSEx.envMission.getPlayerGroups(coalition.side.RED) > 0 then
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TUM.log("Both coalitions have player slots. The Universal Mission is a purely singleplayer/PvE experience and does not support PvP. Please make sure only one coalition has player slots in the mission editor.", TUM.logLevel.ERROR)
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TUM.log("Both coalitions have player slots. The Universal Mission is a purely singleplayer/PvE experience and does not support PvP. Please make sure only one coalition has player slots in the mission editor.", TUM.logger.logLevel.ERROR)
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return nil
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return nil
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end
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end
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end
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end
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@ -387,5 +256,5 @@ end
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if TUM.administrativeSettings.getValue(TUM.administrativeSettings.INITIALIZE_AUTOMATICALLY) then
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if TUM.administrativeSettings.getValue(TUM.administrativeSettings.INITIALIZE_AUTOMATICALLY) then
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TUM.initialize()
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TUM.initialize()
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else
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else
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TUM.log("TUM has been loaded, but not initialized. Call TUM.initialize() to start the mission.", TUM.logLevel.INFO)
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TUM.log("TUM has been loaded, but not initialized. Call TUM.initialize() to start the mission.", TUM.logger.logLevel.INFO)
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end
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end
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@ -109,7 +109,7 @@ do
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if addAirDefenseGroup(side, faction, unitFamily, point) then
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if addAirDefenseGroup(side, faction, unitFamily, point) then
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realCount = realCount + 1
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realCount = realCount + 1
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else
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else
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TUM.log("Failed to add point air defense group near objective "..TUM.objectives.getObjective(i).name..".", TUM.logLevel.WARNING)
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TUM.log("Failed to add point air defense group near objective "..TUM.objectives.getObjective(i).name..".", TUM.logger.logLevel.WARNING)
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end
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end
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end
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end
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end
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end
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@ -134,7 +134,7 @@ do
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if addAirDefenseGroup(side, faction, unitFamily, point) then
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if addAirDefenseGroup(side, faction, unitFamily, point) then
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realCount = realCount + 1
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realCount = realCount + 1
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else
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else
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TUM.log("Failed to add local air defense group.", TUM.logLevel.WARNING)
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TUM.log("Failed to add local air defense group.", TUM.logger.logLevel.WARNING)
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end
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end
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end
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end
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@ -154,7 +154,7 @@ do
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if addAirDefenseGroup(side, faction, DCSEx.enums.unitFamily.AIRDEFENSE_MANPADS, point) then
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if addAirDefenseGroup(side, faction, DCSEx.enums.unitFamily.AIRDEFENSE_MANPADS, point) then
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realCount = realCount + 1
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realCount = realCount + 1
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else
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else
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TUM.log("Failed to add local MANPADS group.", TUM.logLevel.WARNING)
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TUM.log("Failed to add local MANPADS group.", TUM.logger.logLevel.WARNING)
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end
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end
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end
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end
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140
Script/The Universal Mission/Logger.lua
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140
Script/The Universal Mission/Logger.lua
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@ -0,0 +1,140 @@
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-- ====================================================================================
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-- TUM.LOGGER - LOGS WARNINGS, ERRORS AND DEBUG INFO
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-- ====================================================================================
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-- (enum) TUM.logger.
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-- TUM.logger.debug(text, ...)
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-- TUM.logger.error(text, ...)
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-- TUM.logger.formatText(text, ...)
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-- TUM.logger.info(text, ...)
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-- TUM.logger.print(level, text)
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-- TUM.logger.splitText(text)
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-- TUM.logger.trace(text, ...)
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-- TUM.logger.warn(text, ...)
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-- ====================================================================================
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TUM.logger = {}
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TUM.logger.logLevel = {
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TRACE = -2,
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DEBUG = -1,
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INFO = 0,
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WARNING = 1,
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ERROR = 2
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}
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function TUM.logger.debug(text, ...)
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if TUM.DEBUG_MODE then
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text = TUM.logger.formatText(text, arg)
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TUM.logger.print(TUM.logger.logLevel.DEBUG, text)
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end
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end
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function TUM.logger.error(text, ...)
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text = TUM.logger.formatText(text, arg)
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local mText = text
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if debug and debug.traceback then
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mText = mText .. "\n" .. debug.traceback()
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end
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TUM.logger.print(TUM.logger.logLevel.ERROR, mText)
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end
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function TUM.logger.formatText(text, ...)
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if not text then
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return ""
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end
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if type(text) ~= 'string' then
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text = TUM.p(text)
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else
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local args = ...
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if args and args.n and args.n > 0 then
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local pArgs = {}
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for i=1,args.n do
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pArgs[i] = TUM.p(args[i])
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end
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text = text:format(unpack(pArgs))
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end
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end
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local fName = nil
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local cLine = nil
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if debug and debug.getinfo then
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local dInfo = debug.getinfo(3)
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fName = dInfo.name
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cLine = dInfo.currentline
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-- local fsrc = dinfo.short_src
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--local fLine = dInfo.linedefined
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end
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if fName and cLine then
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return fName .. '|' .. cLine .. ': ' .. text
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elseif cLine then
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return cLine .. ': ' .. text
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else
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return ' ' .. text
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end
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end
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function TUM.logger.info(text, ...)
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text = TUM.logger.formatText(text, arg)
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TUM.logger.print(TUM.logger.logLevel.INFO, text)
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end
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function TUM.logger.print(level, text)
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local texts = TUM.logger.splitText(text)
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local levelChar = 'E'
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local logFunction = function(messageForLogfile, messageForUser)
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trigger.action.outText("ERROR: "..messageForUser, 3600)
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env.error(messageForLogfile)
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end
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if level == TUM.logger.logLevel.WARNING then
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levelChar = 'W'
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logFunction = function(messageForLogfile, messageForUser)
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trigger.action.outText("WARNING: "..messageForUser, 10)
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env.warning(messageForLogfile)
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end
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elseif level == TUM.logger.logLevel.INFO then
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levelChar = 'I'
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logFunction = function(messageForLogfile, messageForUser)
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if TUM.DEBUG_MODE then -- Info messages are only printed out if debug mode is enabled
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trigger.action.outText(messageForUser, 3)
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end
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env.info(messageForLogfile)
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end
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elseif level == TUM.logger.logLevel.DEBUG then
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levelChar = 'D'
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logFunction = env.info
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elseif level == TUM.logger.logLevel.TRACE then
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levelChar = 'T'
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logFunction = env.info
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end
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for i = 1, #texts do
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if i == 1 then
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local theText = 'TUM|' .. levelChar .. '|' .. texts[i]
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logFunction(theText, texts[i])
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else
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local theText = texts[i]
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logFunction(theText, theText)
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end
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end
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end
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function TUM.logger.splitText(text)
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local tbl = {}
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while text:len() > 4000 do
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||||||
|
local sub = text:sub(1, 4000)
|
||||||
|
text = text:sub(4001)
|
||||||
|
table.insert(tbl, sub)
|
||||||
|
end
|
||||||
|
table.insert(tbl, text)
|
||||||
|
return tbl
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.logger.trace(text, ...)
|
||||||
|
if TUM.DEBUG_MODE then
|
||||||
|
text = TUM.logger.formatText(text, arg)
|
||||||
|
TUM.logger.print(TUM.logger.logLevel.TRACE, text)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.logger.warn(text, ...)
|
||||||
|
text = TUM.logger.formatText(text, arg)
|
||||||
|
TUM.logger.print(TUM.logger.logLevel.WARNING, text)
|
||||||
|
end
|
||||||
@ -67,7 +67,7 @@ do
|
|||||||
end
|
end
|
||||||
|
|
||||||
if TUM.objectives.getCount() == 0 then
|
if TUM.objectives.getCount() == 0 then
|
||||||
TUM.log("Couldn't create any objective, mission creation failed.", TUM.logLevel.WARNING)
|
TUM.log("Couldn't create any objective, mission creation failed.", TUM.logger.logLevel.WARNING)
|
||||||
closeMission(true)
|
closeMission(true)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|||||||
@ -55,7 +55,7 @@ do
|
|||||||
local u = DCSEx.world.getUnitByID(id)
|
local u = DCSEx.world.getUnitByID(id)
|
||||||
if u then u:destroy() end
|
if u then u:destroy() end
|
||||||
end
|
end
|
||||||
TUM.log("Removed "..tostring(#aiWingMenToRemove).." AI wingmen from the mission.\nPlease do not add AI wingmen to the mission, The Universal Mission uses its own wingman system.", TUM.logLevel.WARNING)
|
TUM.log("Removed "..tostring(#aiWingMenToRemove).." AI wingmen from the mission.\nPlease do not add AI wingmen to the mission, The Universal Mission uses its own wingman system.", TUM.logger.logLevel.WARNING)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@ -25,7 +25,7 @@ do
|
|||||||
local objective = TUM.objectivesMaker.create()
|
local objective = TUM.objectivesMaker.create()
|
||||||
|
|
||||||
if not objective then
|
if not objective then
|
||||||
TUM.log("Failed to spawn a group for objective #"..tostring(#objectives + 1)..".", TUM.logLevel.WARNING)
|
TUM.log("Failed to spawn a group for objective #"..tostring(#objectives + 1)..".", TUM.logger.logLevel.WARNING)
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@ -46,7 +46,7 @@ do
|
|||||||
|
|
||||||
local taskID = pickRandomTask()
|
local taskID = pickRandomTask()
|
||||||
if not taskID then
|
if not taskID then
|
||||||
TUM.log("Failed to find a valid task.", TUM.logLevel.WARNING)
|
TUM.log("Failed to find a valid task.", TUM.logger.logLevel.WARNING)
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
local objectiveDB = Library.tasks[taskID]
|
local objectiveDB = Library.tasks[taskID]
|
||||||
@ -58,7 +58,7 @@ do
|
|||||||
if DCSEx.table.contains(objectiveDB.flags, DCSEx.enums.taskFlag.SCENERY_TARGET) then
|
if DCSEx.table.contains(objectiveDB.flags, DCSEx.enums.taskFlag.SCENERY_TARGET) then
|
||||||
local validSceneries = DCSEx.world.getSceneriesInZone(zone, DCSEx.zones.getRadius(zone), 250)
|
local validSceneries = DCSEx.world.getSceneriesInZone(zone, DCSEx.zones.getRadius(zone), 250)
|
||||||
if not validSceneries or #validSceneries == 0 then
|
if not validSceneries or #validSceneries == 0 then
|
||||||
TUM.log("Failed to find a valid scenery object to use as target.", TUM.logLevel.WARNING)
|
TUM.log("Failed to find a valid scenery object to use as target.", TUM.logger.logLevel.WARNING)
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -76,7 +76,7 @@ do
|
|||||||
end
|
end
|
||||||
|
|
||||||
if not spawnPoint2 then
|
if not spawnPoint2 then
|
||||||
TUM.log("Failed to find a spawn point for objective.", TUM.logLevel.WARNING)
|
TUM.log("Failed to find a spawn point for objective.", TUM.logger.logLevel.WARNING)
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -136,7 +136,7 @@ do
|
|||||||
end
|
end
|
||||||
|
|
||||||
if not groupInfo then
|
if not groupInfo then
|
||||||
TUM.log("Failed to spawn a group for objective.", TUM.logLevel.WARNING)
|
TUM.log("Failed to spawn a group for objective.", TUM.logger.logLevel.WARNING)
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
objective.groupID = groupInfo.groupID
|
objective.groupID = groupInfo.groupID
|
||||||
|
|||||||
@ -274,7 +274,7 @@ do
|
|||||||
msg = msg.."To enable the IO module, comment or remove the \"sanitizeModule('io')\" line in \n"
|
msg = msg.."To enable the IO module, comment or remove the \"sanitizeModule('io')\" line in \n"
|
||||||
msg = msg.."[DCSWorld installation directory]\\Scripts\\MissionScripting.lua and restart the game."
|
msg = msg.."[DCSWorld installation directory]\\Scripts\\MissionScripting.lua and restart the game."
|
||||||
|
|
||||||
TUM.log(msg, TUM.logLevel.WARNING)
|
TUM.log(msg, TUM.logger.logLevel.WARNING)
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
|
|||||||
@ -132,7 +132,7 @@ do
|
|||||||
end
|
end
|
||||||
TUM.log("Spawned AWACS aircraft")
|
TUM.log("Spawned AWACS aircraft")
|
||||||
else
|
else
|
||||||
TUM.log("Failed to create AWACS aircraft", TUM.logLevel.WARNING)
|
TUM.log("Failed to create AWACS aircraft", TUM.logger.logLevel.WARNING)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
TUM.log("No AWACS aircraft available")
|
TUM.log("No AWACS aircraft available")
|
||||||
|
|||||||
@ -155,18 +155,18 @@ do
|
|||||||
local zoneName = "BLUFOR"
|
local zoneName = "BLUFOR"
|
||||||
if side == 1 then zoneName = "REDFOR" end
|
if side == 1 then zoneName = "REDFOR" end
|
||||||
|
|
||||||
TUM.log("Coalition "..name.." has no territory zones and/or controls no airfields. Please add zone with a name starting with "..zoneName.." in the mission editor and make sure at least one contains an airbase.", TUM.logLevel.ERROR)
|
TUM.log("Coalition "..name.." has no territory zones and/or controls no airfields. Please add zone with a name starting with "..zoneName.." in the mission editor and make sure at least one contains an airbase.", TUM.logger.logLevel.ERROR)
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if #missionZones == 0 then
|
if #missionZones == 0 then
|
||||||
TUM.log("No mission zones found. Create at least one mission zone in the mission editor.", TUM.logLevel.ERROR)
|
TUM.log("No mission zones found. Create at least one mission zone in the mission editor.", TUM.logger.logLevel.ERROR)
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
if #missionZones > 10 then
|
if #missionZones > 10 then
|
||||||
TUM.log("Too many mission zones, extra zones removed.", TUM.logLevel.WARNING)
|
TUM.log("Too many mission zones, extra zones removed.", TUM.logger.logLevel.WARNING)
|
||||||
while #missionZones > 10 do
|
while #missionZones > 10 do
|
||||||
table.remove(missionZones, 11)
|
table.remove(missionZones, 11)
|
||||||
end
|
end
|
||||||
@ -177,10 +177,10 @@ do
|
|||||||
-- zones[coalition.side.RED] = DCSEx.zones.getByName("REDFOR")
|
-- zones[coalition.side.RED] = DCSEx.zones.getByName("REDFOR")
|
||||||
|
|
||||||
-- if not zones[coalition.side.BLUE] then
|
-- if not zones[coalition.side.BLUE] then
|
||||||
-- TUM.log("BLUFOR zone not found.", TUM.logLevel.ERROR)
|
-- TUM.log("BLUFOR zone not found.", TUM.logger.logLevel.ERROR)
|
||||||
-- return false
|
-- return false
|
||||||
-- elseif not zones[coalition.side.RED] then
|
-- elseif not zones[coalition.side.RED] then
|
||||||
-- TUM.log("REDFOR zone not found.", TUM.logLevel.ERROR)
|
-- TUM.log("REDFOR zone not found.", TUM.logger.logLevel.ERROR)
|
||||||
-- return false
|
-- return false
|
||||||
-- end
|
-- end
|
||||||
|
|
||||||
|
|||||||
@ -48,7 +48,7 @@ do
|
|||||||
-- Retrive player unit type
|
-- Retrive player unit type
|
||||||
local playerTypeName = player:getTypeName()
|
local playerTypeName = player:getTypeName()
|
||||||
if not Library.aircraft[playerTypeName] then
|
if not Library.aircraft[playerTypeName] then
|
||||||
TUM.log("Cannot spawn AI wingmen, aircraft \""..playerTypeName.."\" not found in the database.", TUM.logLevel.WARNING)
|
TUM.log("Cannot spawn AI wingmen, aircraft \""..playerTypeName.."\" not found in the database.", TUM.logger.logLevel.WARNING)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local playerCategory = Group.Category.AIRPLANE
|
local playerCategory = Group.Category.AIRPLANE
|
||||||
@ -88,7 +88,7 @@ do
|
|||||||
)
|
)
|
||||||
|
|
||||||
if not groupInfo then
|
if not groupInfo then
|
||||||
TUM.log("Failed to spawn AI wingmen", TUM.logLevel.WARNING)
|
TUM.log("Failed to spawn AI wingmen", TUM.logger.logLevel.WARNING)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
wingmenGroupID = groupInfo.groupID
|
wingmenGroupID = groupInfo.groupID
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user