mirror of
https://github.com/akaAgar/the-universal-mission-for-dcs-world.git
synced 2025-11-25 19:31:01 +00:00
Split TUM.supportWingmen into TUM.wingmen, TUM.wingmenMenu and TUM.wingmenTasking
This commit is contained in:
parent
4699a6ee47
commit
99582fee91
@ -113,7 +113,7 @@ do
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TUM.objectives.onEvent(event)
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TUM.objectives.onEvent(event)
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TUM.playerScore.onEvent(event)
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TUM.playerScore.onEvent(event)
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TUM.mission.onEvent(event)
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TUM.mission.onEvent(event)
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TUM.supportWingmen.onEvent(event)
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TUM.wingmen.onEvent(event)
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TUM.mizCleaner.onEvent(event) -- Must be last, can remove units which could cause bugs in other onEvent methods
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TUM.mizCleaner.onEvent(event) -- Must be last, can remove units which could cause bugs in other onEvent methods
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end
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end
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@ -141,12 +141,12 @@ do
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if TUM.mission.onClockTick() then return nextTickTime end
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if TUM.mission.onClockTick() then return nextTickTime end
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elseif clockTick % 4 == 1 then
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elseif clockTick % 4 == 1 then
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if TUM.airForce.onClockTick(TUM.settings.getPlayerCoalition()) then return nextTickTime end
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if TUM.airForce.onClockTick(TUM.settings.getPlayerCoalition()) then return nextTickTime end
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if TUM.supportWingmen.onClockTick() then return nextTickTime end
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if TUM.wingmen.onClockTick() then return nextTickTime end
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elseif clockTick % 4 == 2 then
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elseif clockTick % 4 == 2 then
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if TUM.supportAWACS.onClockTick() then return nextTickTime end
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if TUM.supportAWACS.onClockTick() then return nextTickTime end
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else
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else
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if TUM.airForce.onClockTick(TUM.settings.getEnemyCoalition()) then return nextTickTime end
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if TUM.airForce.onClockTick(TUM.settings.getEnemyCoalition()) then return nextTickTime end
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if TUM.supportWingmen.onClockTick() then return nextTickTime end
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if TUM.wingmen.onClockTick() then return nextTickTime end
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end
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end
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return nextTickTime
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return nextTickTime
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@ -29,7 +29,7 @@ do
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local function closeMission(removeAllUnits)
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local function closeMission(removeAllUnits)
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if removeAllUnits then
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if removeAllUnits then
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TUM.supportWingmen.removeAll()
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TUM.wingmen.removeAll()
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TUM.airForce.removeAll()
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TUM.airForce.removeAll()
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TUM.ambientWorld.removeAll()
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TUM.ambientWorld.removeAll()
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TUM.enemyAirDefense.removeAll()
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TUM.enemyAirDefense.removeAll()
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@ -46,7 +46,7 @@ do
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end
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end
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end
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end
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TUM.supportWingmen.createMenu()
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TUM.wingmenMenu.create()
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TUM.supportAWACS.createMenu()
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TUM.supportAWACS.createMenu()
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if not TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then -- If not multiplayer, add "show mission score" command
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if not TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then -- If not multiplayer, add "show mission score" command
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@ -1,514 +0,0 @@
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-- ====================================================================================
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-- TUM.SUPPORTWINGMEN - HANDLES THE PLAYER'S WINGMEN
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-- ====================================================================================
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-- ====================================================================================
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TUM.supportWingmen = {}
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do
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TUM.supportWingmen.orderID = {
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ORBIT = 1,
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REJOIN = 2,
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ENGAGE_BANDITS = 3,
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}
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local CONTACT_REPORT_INTERVAL = 4 -- onClockTick is called twice by minute, so multiply this by 30 seconds (CONTACT_REPORT_INTERVAL = 4 means "every 2 minutes")
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local WINGMEN_COUNT = 2 -- TODO: load from setting
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local knownContacts = {}
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local newContacts = {}
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local nextContactReport = CONTACT_REPORT_INTERVAL
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local wingmenGroupID = nil
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local wingmenUnitID = {}
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local function getWingmenGroup()
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if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return nil end -- No wingmen in multiplayer
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if not wingmenGroupID then return nil end
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local wingmenGroup = DCSEx.world.getGroupByID(wingmenGroupID)
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if not wingmenGroup then return nil end
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if #wingmenGroup:getUnits() == 0 then return nil end
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return wingmenGroup
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end
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local function getWingmanNumberAsWord(index)
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if not index then return "Flight" end
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return DCSEx.string.toStringNumber(index + 1, true)
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end
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local function getWingmanCallsign(wingmanIndex)
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if wingmanIndex then
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if wingmanIndex < 1 or wingmanIndex > #wingmenUnitID then return "Wingman" end
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local wingmanUnit = DCSEx.world.getUnitByID(wingmenUnitID[wingmanIndex])
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if not wingmanUnit then return "Wingman" end
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return wingmanUnit:getCallsign()
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end
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for i=1,#wingmenUnitID do
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local wingmanUnit = DCSEx.world.getUnitByID(wingmenUnitID[i])
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if wingmanUnit then return wingmanUnit:getCallsign() end
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end
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return "Flight"
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end
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local function isValidTarget(detectedTarget, attributes)
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attributes = attributes or {}
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if not detectedTarget then return false end
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if not detectedTarget.object then return false end
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if #attributes == 0 then return true end
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for _,a in ipairs(attributes) do
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if detectedTarget.object:hasAttribute(a) then
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return true
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end
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end
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return false
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end
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local function getDetectedContacts(wingmanIndex, attributes, groupCategory)
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attributes = attributes or {}
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local searchPoints = {}
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if wingmanIndex then
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if wingmanIndex < 1 or wingmanIndex > #wingmenUnitID then return {} end
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local u = DCSEx.world.getUnitByID(wingmenUnitID[wingmanIndex])
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if not u then return {} end
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searchPoints = { DCSEx.math.vec3ToVec2(u:getPoint()) }
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else
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for i=1,#wingmenUnitID do
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local u = DCSEx.world.getUnitByID(wingmenUnitID[i])
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if u then
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table.insert(searchPoints, DCSEx.math.vec3ToVec2(u:getPoint()))
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end
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end
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if #searchPoints == 0 then return {} end
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end
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-- Take into account better sensors (radars, TGPs...) in later periods
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local detectionRangeMultiplier = 1.0
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if TUM.settings.getValue(TUM.settings.id.TIME_PERIOD) == DCSEx.enums.timePeriod.MODERN then
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detectionRangeMultiplier = 1.5
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elseif TUM.settings.getValue(TUM.settings.id.TIME_PERIOD) == DCSEx.enums.timePeriod.COLD_WAR then
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detectionRangeMultiplier = 1.25
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end
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local knownGroups = {}
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local detectedTargets = {}
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local allGroups = coalition.getGroups(TUM.settings.getEnemyCoalition(), groupCategory)
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for _,g in ipairs(allGroups) do
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local gID = g:getID()
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if g:isExist() and g:getSize() > 0 and not DCSEx.table.contains(knownGroups, gID) then
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local gPos = DCSEx.world.getGroupCenter(g)
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local gCateg = Group.getCategory(g)
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local specialGroupProperties = nil
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local detectionRange = DCSEx.converter.nmToMeters(20 * detectionRangeMultiplier)
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if gCateg == Group.Category.AIRPLANE then
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detectionRange = DCSEx.converter.nmToMeters(50 * detectionRangeMultiplier)
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elseif gCateg == Group.Category.SHIP then
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detectionRange = DCSEx.converter.nmToMeters(30 * detectionRangeMultiplier)
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elseif gCateg == Group.Category.GROUND then
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local allInfantry = true
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local airDefenseCount = 0
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for _,u in ipairs(g:getUnits()) do
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if not u:hasAttribute("Infantry") then allInfantry = false end
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if u:hasAttribute("Air Defence") then airDefenseCount = airDefenseCount + 1 end
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end
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if allInfantry then
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detectionRange = detectionRange / 8 -- Infantry is HARD to spot
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specialGroupProperties = "Infantry"
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elseif airDefenseCount >= g:getSize() / 1.5 then
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specialGroupProperties = "Air Defence"
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end
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end
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-- Check if at least one wingman is in detection range
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local inRange = false
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for _,p in ipairs(searchPoints) do
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if DCSEx.math.getDistance2D(gPos, p) <= detectionRange then
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inRange = true
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break
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end
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end
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if inRange then
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table.insert(knownGroups, gID)
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if not DCSEx.table.contains(knownContacts) then
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table.insert(knownContacts, gID)
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table.insert(newContacts, gID)
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end
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local groupInfo = {
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id = gID,
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point2 = gPos,
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size = g:getSize(),
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type = "unknown"
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}
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if gCateg == Group.Category.AIRPLANE then
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groupInfo.type = "aircraft"
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elseif gCateg == Group.Category.HELICOPTER then
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groupInfo.type = "helicopters"
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elseif gCateg == Group.Category.GROUND then
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if specialGroupProperties == "Infantry" then
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groupInfo.type = "infantry"
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elseif specialGroupProperties == "Air Defence" then
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groupInfo.type = "air defense"
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else
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groupInfo.type = "vehicles"
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end
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elseif gCateg == Group.Category.SHIP then
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groupInfo.type = "ships"
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elseif gCateg == Group.Category.TRAIN then
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groupInfo.type = "trains"
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end
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table.insert(detectedTargets, groupInfo)
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end
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end
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end
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return detectedTargets
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end
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local function getWingmanController(wingmanIndex)
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if not wingmanIndex then
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local wingmenGroup = getWingmenGroup()
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if not wingmenGroup then return nil end
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return wingmenGroup:getController()
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end
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if wingmanIndex < 1 or wingmanIndex > #wingmenUnitID then return nil end
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local wingmanUnit = DCSEx.world.getUnitByID(wingmenUnitID[wingmanIndex])
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if not wingmanUnit then return nil end
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return wingmanUnit:getController()
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end
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local function doWingmenCommandOrbit(args)
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local player = world:getPlayer()
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if not player then return end
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TUM.radio.playForAll("playerWingmanOrbit", { getWingmanNumberAsWord(args.index) }, player:getCallsign(), false)
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local wingmenCtrl = getWingmanController(args.index)
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if not wingmenCtrl then return end
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local point = nil
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if args.index then
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point = DCSEx.math.vec3ToVec2(DCSEx.world.getUnitByID(wingmenUnitID[args.index]):getPoint())
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else
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point = DCSEx.world.getGroupCenter(getWingmenGroup())
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end
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local taskTable = {
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id = "Orbit",
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params = {
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pattern = "Circle",
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point = point,
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-- altitude = player:getPoint().y
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}
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}
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wingmenCtrl:setTask(taskTable)
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TUM.radio.playForAll("pilotWingmanOrbit", { getWingmanNumberAsWord(args.index) }, getWingmanCallsign(args.index), true)
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end
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local function doWingmenCommandRejoin(args)
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local player = world:getPlayer()
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if not player then return end
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TUM.radio.playForAll("playerWingmanRejoin", { getWingmanNumberAsWord(args.index) }, player:getCallsign(), false)
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local wingmenCtrl = getWingmanController(args.index)
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if not wingmenCtrl then return end
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local taskTable = {
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id = "Follow",
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params = {
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groupId = DCSEx.dcs.getObjectIDAsNumber(player:getGroup()),
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pos = { x = -100, y = 0, z = -100 },
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lastWptIndexFlag = false,
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lastWptIndex = -1
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}
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}
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wingmenCtrl:setTask(taskTable)
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TUM.radio.playForAll("pilotWingmanRejoin", { getWingmanNumberAsWord(args.index) }, getWingmanCallsign(args.index), true)
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end
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local function doWingmenCommandEngage(args)
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local player = world:getPlayer()
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if not player then return end
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if args.radioSuffix then
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TUM.radio.playForAll("playerWingmanEngage"..args.radioSuffix, { getWingmanNumberAsWord(args.index) }, player:getCallsign(), false)
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end
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local wingmenCtrl = getWingmanController(args.index)
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if not wingmenCtrl then return end
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local targets = getDetectedContacts(args.index, args.attributes, args.maxRange)
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if not targets or #targets == 0 then
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TUM.radio.playForAll("pilotWingmanEngageNoTarget", { getWingmanNumberAsWord(args.index) }, getWingmanCallsign(args.index), true)
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return
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end
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local taskTable = {
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id = "AttackGroup",
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params = {
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groupId = DCSEx.dcs.getObjectIDAsNumber(targetGroup),
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}
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}
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wingmenCtrl:setTask(taskTable)
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-- Rejoin back once bandit has been shot down
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local rejoinBackTable = {
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id = "Follow",
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params = {
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groupId = DCSEx.dcs.getObjectIDAsNumber(player:getGroup()),
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pos = { x = -100, y = 0, z = -100 },
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lastWptIndexFlag = false,
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lastWptIndex = -1
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}
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}
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wingmenCtrl:pushTask(rejoinBackTable)
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if args.radioSuffix then
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TUM.radio.playForAll("pilotWingmanEngage"..args.radioSuffix, { getWingmanNumberAsWord(args.index) }, getWingmanCallsign(args.index), true)
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end
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end
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-- NOTE: returns true if a report was radioed, true if not
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local function doWingmenCommandReportContacts(args)
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args.noPlayerMessage = args.noPlayerMessage or false
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local player = world:getPlayer()
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if not player then return false end
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if not args.noPlayerMessage then
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TUM.radio.playForAll("playerWingmanReportTargets", { getWingmanNumberAsWord(args.index) }, player:getCallsign(), false)
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end
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local detectedTargets = getDetectedContacts(args.index, args.attributes)
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if not detectedTargets or #detectedTargets == 0 then
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if args.noPlayerMessage then return false end -- No need to bother the player with "I don't have any contacts" spontaneous messages
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TUM.radio.playForAll("pilotWingmanReportTargetsNoJoy", { getWingmanNumberAsWord(args.index) }, getWingmanCallsign(args.index), true)
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return true
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else
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local reportText = ""
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for _,t in ipairs(detectedTargets) do
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reportText = reportText.."\n - "..tostring(t.size).."x "..t.type..", "..DCSEx.dcs.getBRAA(t.point2, DCSEx.math.vec3ToVec2(world:getPlayer():getPoint()), false, false, false).." from you"
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end
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TUM.radio.playForAll("pilotWingmanReportTargets", { getWingmanNumberAsWord(args.index), reportText }, getWingmanCallsign(args.index), not args.noPlayerMessage)
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return true
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end
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end
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local function doWingmenCommandReportStatus(args)
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|
||||||
args.noPlayerMessage = args.noPlayerMessage or false
|
|
||||||
local player = world:getPlayer()
|
|
||||||
if not player then return end
|
|
||||||
|
|
||||||
if not args.noPlayerMessage then
|
|
||||||
TUM.radio.playForAll("playerWingmanReportStatus", { getWingmanNumberAsWord(args.index) }, player:getCallsign(), false)
|
|
||||||
end
|
|
||||||
local wingmenGroup = getWingmenGroup()
|
|
||||||
if not wingmenGroup then return end
|
|
||||||
|
|
||||||
local statusMsg = ""
|
|
||||||
local atLeastOneUnit = false
|
|
||||||
for i,u in ipairs(wingmenGroup:getUnits()) do
|
|
||||||
if not args.index or args.index == i then
|
|
||||||
atLeastOneUnit = true
|
|
||||||
if not args.index then statusMsg = statusMsg..u:getCallsign():upper().."\n" end
|
|
||||||
if u:getLife() >= u:getLife0() then
|
|
||||||
statusMsg = statusMsg.."- No damage sustained, fuel green"
|
|
||||||
else
|
|
||||||
statusMsg = statusMsg.."- Aircraft suffered damage, fuel green"
|
|
||||||
end
|
|
||||||
statusMsg = statusMsg.."\n- BRAA from you: "..DCSEx.dcs.getBRAA(u:getPoint(), DCSEx.math.vec3ToVec2(player:getPoint()), true)
|
|
||||||
statusMsg = statusMsg.."\n- Armament: "
|
|
||||||
local ammo = u:getAmmo()
|
|
||||||
if #ammo == 0 then
|
|
||||||
statusMsg = statusMsg.."None"
|
|
||||||
else
|
|
||||||
for j,a in ipairs(ammo) do
|
|
||||||
if a.count and a.desc and (a.desc.displayName or a.desc.typeName) then
|
|
||||||
local ammoName = a.desc.displayName or a.desc.typeName
|
|
||||||
if j > 1 then statusMsg = statusMsg..", " end
|
|
||||||
statusMsg = statusMsg..tostring(a.count).."x "..ammoName
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
statusMsg = statusMsg.."\n\n"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if not atLeastOneUnit then return end
|
|
||||||
|
|
||||||
if #statusMsg >= 2 then -- Remove trailing "\n\n"
|
|
||||||
statusMsg = statusMsg:sub(1, #statusMsg - 2)
|
|
||||||
end
|
|
||||||
|
|
||||||
TUM.radio.playForAll("pilotWingmanReportStatus", { getWingmanNumberAsWord(args.index), statusMsg }, getWingmanCallsign(args.index), not args.noPlayerMessage)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function createWingmen()
|
|
||||||
TUM.supportWingmen.removeAll() -- Destroy all pre-existing wingmen
|
|
||||||
TUM.log("Creating wingmen...")
|
|
||||||
|
|
||||||
local player = world:getPlayer()
|
|
||||||
if not player then return end
|
|
||||||
|
|
||||||
-- Retrive player unit type
|
|
||||||
local playerTypeName = player:getTypeName()
|
|
||||||
if not Library.aircraft[playerTypeName] then
|
|
||||||
TUM.log("Cannot spawn AI wingmen, aircraft \""..playerTypeName.."\" not found in the database.", TUM.logLevel.WARNING)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local playerCategory = Group.Category.AIRPLANE
|
|
||||||
if player:hasAttribute("Helicopters") then playerCategory = Group.Category.HELICOPTER end -- Player is a helicopter
|
|
||||||
|
|
||||||
-- Generate wingman callsign
|
|
||||||
local wingmanCallsign = DCSEx.envMission.getPlayerGroups()[1].units[1].callsign
|
|
||||||
if type(wingmanCallsign) == "table" then
|
|
||||||
wingmanCallsign[3] = nil
|
|
||||||
wingmanCallsign["name"] = wingmanCallsign["name"]:sub(1, #wingmanCallsign["name"] - 1)
|
|
||||||
if wingmanCallsign[4] then wingmanCallsign[4] = wingmanCallsign["name"] end
|
|
||||||
else
|
|
||||||
wingmanCallsign = DCSEx.unitCallsignMaker.getCallsign(playerTypeName)
|
|
||||||
end
|
|
||||||
|
|
||||||
local groupInfo = DCSEx.unitGroupMaker.create(
|
|
||||||
TUM.settings.getPlayerCoalition(),
|
|
||||||
playerCategory,
|
|
||||||
DCSEx.math.randomPointInCircle(DCSEx.math.vec3ToVec2(player:getPoint()), 500, 250),
|
|
||||||
{ playerTypeName, playerTypeName },
|
|
||||||
{
|
|
||||||
altitude = player:getPoint().y + 762.0, -- spawn at player altitude + 2500ft
|
|
||||||
callsign = wingmanCallsign,
|
|
||||||
callsignOffset = 1,
|
|
||||||
silenced = true,
|
|
||||||
skill = "Excellent",
|
|
||||||
taskFollow = DCSEx.dcs.getObjectIDAsNumber(player:getGroup()),
|
|
||||||
unlimitedFuel = true
|
|
||||||
}
|
|
||||||
)
|
|
||||||
|
|
||||||
if not groupInfo then
|
|
||||||
TUM.log("Failed to spawn AI wingmen", TUM.logLevel.WARNING)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
wingmenGroupID = groupInfo.groupID
|
|
||||||
wingmenUnitID = DCSEx.table.deepCopy(groupInfo.unitsID)
|
|
||||||
|
|
||||||
knownContacts = {}
|
|
||||||
newContacts = {}
|
|
||||||
nextContactReport = CONTACT_REPORT_INTERVAL
|
|
||||||
|
|
||||||
TUM.log("Spawned AI wingmen")
|
|
||||||
TUM.radio.playForAll("pilotWingmanRejoin", { getWingmanNumberAsWord() }, getWingmanCallsign(), true)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function doWingmenCommandGoToMapMarker(args)
|
|
||||||
local player = world:getPlayer()
|
|
||||||
if not player then return end
|
|
||||||
|
|
||||||
TUM.radio.playForAll("playerWingmanGoToMarker", { getWingmanNumberAsWord(args.index) }, player:getCallsign(), false)
|
|
||||||
|
|
||||||
local wingmenCtrl = getWingmanController(args.index)
|
|
||||||
if not wingmenCtrl then return end
|
|
||||||
|
|
||||||
local mapMarker = DCSEx.world.getMarkerByText("wingman")
|
|
||||||
if not mapMarker then
|
|
||||||
TUM.radio.playForAll("pilotWingmanGoToMarkerNoMarker", { getWingmanNumberAsWord(args.index) }, getWingmanCallsign(args.index), true)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local taskTable = {
|
|
||||||
id = "Orbit",
|
|
||||||
params = {
|
|
||||||
pattern = "Circle",
|
|
||||||
point = DCSEx.math.vec3ToVec2(mapMarker.pos),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
wingmenCtrl:setTask(taskTable)
|
|
||||||
TUM.radio.playForAll("pilotWingmanGoToMarker", { getWingmanNumberAsWord(args.index) }, getWingmanCallsign(args.index), true)
|
|
||||||
end
|
|
||||||
|
|
||||||
function TUM.supportWingmen.removeAll()
|
|
||||||
if not wingmenGroupID then return end
|
|
||||||
|
|
||||||
TUM.log("Removing all wingmen...")
|
|
||||||
|
|
||||||
DCSEx.world.destroyGroupByID(wingmenGroupID)
|
|
||||||
-- TODO: delayed "returned to base" message from wingmen?
|
|
||||||
|
|
||||||
wingmenGroupID = nil
|
|
||||||
wingmenUnitID = {}
|
|
||||||
end
|
|
||||||
|
|
||||||
local function createWingmanSubMenu(rootPath, wingmanIndex)
|
|
||||||
local wingmanPath = missionCommands.addSubMenu(getWingmanNumberAsWord(wingmanIndex), rootPath)
|
|
||||||
|
|
||||||
missionCommands.addCommand("Engage bandits", wingmanPath, doWingmenCommandEngage, { index = wingmanIndex, attributes = { "Battle airplanes" }, maxRange = 60, radioSuffix = "Bandits" })
|
|
||||||
missionCommands.addCommand("Any contacts?", wingmanPath, doWingmenCommandReportContacts, { index = wingmanIndex, noPlayerMessage = false })
|
|
||||||
missionCommands.addCommand("Status report", wingmanPath, doWingmenCommandReportStatus, { index = wingmanIndex, noPlayerMessage = false } )
|
|
||||||
missionCommands.addCommand("Go to map marker WINGMAN", wingmanPath, doWingmenCommandGoToMapMarker, { index = wingmanIndex } )
|
|
||||||
missionCommands.addCommand("Orbit at position", wingmanPath, doWingmenCommandOrbit, { index = wingmanIndex })
|
|
||||||
missionCommands.addCommand("Rejoin", wingmanPath, doWingmenCommandRejoin, { index = wingmanIndex })
|
|
||||||
end
|
|
||||||
|
|
||||||
function TUM.supportWingmen.createMenu()
|
|
||||||
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
|
|
||||||
if WINGMEN_COUNT == 0 then return end
|
|
||||||
|
|
||||||
local rootPath = missionCommands.addSubMenu("Wingmen")
|
|
||||||
|
|
||||||
createWingmanSubMenu(rootPath, nil)
|
|
||||||
for i=1,WINGMEN_COUNT do
|
|
||||||
createWingmanSubMenu(rootPath, i)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
----------------------------------------------------------
|
|
||||||
-- Called on every mission update tick (every 10-20 seconds)
|
|
||||||
-- @return True if something was done this tick, false otherwise
|
|
||||||
----------------------------------------------------------
|
|
||||||
function TUM.supportWingmen.onClockTick()
|
|
||||||
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return false end -- No wingmen in multiplayer
|
|
||||||
if TUM.mission.getStatus() == TUM.mission.status.NONE then return false end
|
|
||||||
|
|
||||||
nextContactReport = nextContactReport - 1
|
|
||||||
if nextContactReport > 0 then return false end
|
|
||||||
nextContactReport = CONTACT_REPORT_INTERVAL
|
|
||||||
|
|
||||||
return doWingmenCommandReportContacts({ index = nil, noPlayerMessage = true })
|
|
||||||
end
|
|
||||||
|
|
||||||
-------------------------------------
|
|
||||||
-- Called when an event is raised
|
|
||||||
-- @param event The DCS World event
|
|
||||||
-------------------------------------
|
|
||||||
function TUM.supportWingmen.onEvent(event)
|
|
||||||
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
|
|
||||||
if TUM.mission.getStatus() == TUM.mission.status.NONE then return end
|
|
||||||
if not event.initiator then return end
|
|
||||||
if Object.getCategory(event.initiator) ~= Object.Category.UNIT then return end
|
|
||||||
if not event.initiator:getPlayerName() then return end
|
|
||||||
|
|
||||||
if event.id == world.event.S_EVENT_TAKEOFF then -- Create wingmen on takeoff
|
|
||||||
createWingmen()
|
|
||||||
elseif event.id == world.event.S_EVENT_LAND then
|
|
||||||
TUM.supportWingmen.removeAll() -- Remove wingmen on landing
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
287
Script/The Universal Mission/Wingmen.lua
Normal file
287
Script/The Universal Mission/Wingmen.lua
Normal file
@ -0,0 +1,287 @@
|
|||||||
|
-- ====================================================================================
|
||||||
|
-- TUM.WINGMEN - HANDLES THE PLAYER'S WINGMEN
|
||||||
|
-- ====================================================================================
|
||||||
|
-- ====================================================================================
|
||||||
|
|
||||||
|
TUM.wingmen = {}
|
||||||
|
|
||||||
|
do
|
||||||
|
local CONTACT_REPORT_INTERVAL = 4 -- onClockTick is called twice by minute, so multiply this by 30 seconds (CONTACT_REPORT_INTERVAL = 4 means "every 2 minutes")
|
||||||
|
local DEFAULT_PAYLOAD = "attack" -- Default payload
|
||||||
|
local WINGMEN_COUNT = 2 -- TODO: load from setting
|
||||||
|
|
||||||
|
local knownContacts = {}
|
||||||
|
local newContacts = {}
|
||||||
|
local nextContactReport = CONTACT_REPORT_INTERVAL
|
||||||
|
local wingmenGroupID = nil
|
||||||
|
local wingmenUnitID = {}
|
||||||
|
|
||||||
|
local function getWingmanPayloadForMission()
|
||||||
|
if TUM.mission.getStatus() == TUM.mission.status.NONE then return DEFAULT_PAYLOAD end
|
||||||
|
|
||||||
|
local taskingID = TUM.settings.getValue(TUM.settings.id.TASKING)
|
||||||
|
|
||||||
|
if taskingID == DCSEx.enums.taskFamily.ANTISHIP then
|
||||||
|
return "antiship"
|
||||||
|
-- elseif taskingID == DCSEx.enums.taskFamily.CAP = 2 then
|
||||||
|
-- elseif taskingID == DCSEx.enums.taskFamily.CAS = 3 then
|
||||||
|
elseif taskingID == DCSEx.enums.taskFamily.GROUND_ATTACK then
|
||||||
|
return "attack"
|
||||||
|
-- elseif taskingID == DCSEx.enums.taskFamily.HELICOPTER then
|
||||||
|
-- elseif taskingID == DCSEx.enums.taskFamily.HELO_HUN then
|
||||||
|
elseif taskingID == DCSEx.enums.taskFamily.INTERCEPTION then
|
||||||
|
return "cap"
|
||||||
|
-- elseif taskingID == DCSEx.enums.taskFamily.OCA then
|
||||||
|
elseif taskingID == DCSEx.enums.taskFamily.SEAD then
|
||||||
|
return "sead"
|
||||||
|
elseif taskingID == DCSEx.enums.taskFamily.STRIKE then
|
||||||
|
return "strike"
|
||||||
|
end
|
||||||
|
|
||||||
|
return DEFAULT_PAYLOAD
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.wingmen.create()
|
||||||
|
TUM.wingmen.removeAll() -- Destroy all pre-existing wingmen
|
||||||
|
TUM.log("Creating wingmen...")
|
||||||
|
|
||||||
|
local player = world:getPlayer()
|
||||||
|
if not player then return end
|
||||||
|
|
||||||
|
-- Retrive player unit type
|
||||||
|
local playerTypeName = player:getTypeName()
|
||||||
|
if not Library.aircraft[playerTypeName] then
|
||||||
|
TUM.log("Cannot spawn AI wingmen, aircraft \""..playerTypeName.."\" not found in the database.", TUM.logLevel.WARNING)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local playerCategory = Group.Category.AIRPLANE
|
||||||
|
if player:hasAttribute("Helicopters") then playerCategory = Group.Category.HELICOPTER end -- Player is a helicopter
|
||||||
|
|
||||||
|
-- Generate wingman callsign
|
||||||
|
local wingmanCallsign = DCSEx.envMission.getPlayerGroups()[1].units[1].callsign
|
||||||
|
if type(wingmanCallsign) == "table" then
|
||||||
|
wingmanCallsign[3] = nil
|
||||||
|
wingmanCallsign["name"] = wingmanCallsign["name"]:sub(1, #wingmanCallsign["name"] - 1)
|
||||||
|
if wingmanCallsign[4] then wingmanCallsign[4] = wingmanCallsign["name"] end
|
||||||
|
else
|
||||||
|
wingmanCallsign = DCSEx.unitCallsignMaker.getCallsign(playerTypeName)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Select proper payload for mission
|
||||||
|
|
||||||
|
local groupInfo = DCSEx.unitGroupMaker.create(
|
||||||
|
TUM.settings.getPlayerCoalition(),
|
||||||
|
playerCategory,
|
||||||
|
DCSEx.math.randomPointInCircle(DCSEx.math.vec3ToVec2(player:getPoint()), 500, 250),
|
||||||
|
{ playerTypeName, playerTypeName },
|
||||||
|
{
|
||||||
|
altitude = player:getPoint().y + 762.0, -- spawn at player altitude + 2500ft
|
||||||
|
callsign = wingmanCallsign,
|
||||||
|
callsignOffset = 1,
|
||||||
|
payload = getWingmanPayloadForMission(),
|
||||||
|
silenced = true,
|
||||||
|
skill = "Excellent",
|
||||||
|
taskFollow = DCSEx.dcs.getObjectIDAsNumber(player:getGroup()),
|
||||||
|
unlimitedFuel = true
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
if not groupInfo then
|
||||||
|
TUM.log("Failed to spawn AI wingmen", TUM.logLevel.WARNING)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
wingmenGroupID = groupInfo.groupID
|
||||||
|
wingmenUnitID = DCSEx.table.deepCopy(groupInfo.unitsID)
|
||||||
|
|
||||||
|
knownContacts = {}
|
||||||
|
newContacts = {}
|
||||||
|
nextContactReport = CONTACT_REPORT_INTERVAL
|
||||||
|
|
||||||
|
TUM.log("Spawned AI wingmen")
|
||||||
|
|
||||||
|
-- Play a "rejoining" radio message to let player know that wingmen are here
|
||||||
|
TUM.radio.playForAll("pilotWingmanRejoin", { TUM.wingmen.getFirstWingmanNumber() }, TUM.wingmen.getFirstWingmanCallsign(), true)
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.wingmen.getContacts(groupCategory)
|
||||||
|
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return {} end -- No wingmen in multiplayer
|
||||||
|
if TUM.mission.getStatus() == TUM.mission.status.NONE then return {} end
|
||||||
|
if #wingmenUnitID == 0 then return {} end
|
||||||
|
|
||||||
|
-- Build a list of all wingmen coordinates, from which the search will take place
|
||||||
|
local searchPoints = {}
|
||||||
|
for i=1,#wingmenUnitID do
|
||||||
|
local u = DCSEx.world.getUnitByID(wingmenUnitID[i])
|
||||||
|
if u then
|
||||||
|
table.insert(searchPoints, DCSEx.math.vec3ToVec2(u:getPoint()))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if #searchPoints == 0 then return {} end
|
||||||
|
|
||||||
|
-- Take into account better sensors (radars, TGPs...) in later periods
|
||||||
|
local detectionRangeMultiplier = 1.0
|
||||||
|
if TUM.settings.getValue(TUM.settings.id.TIME_PERIOD) == DCSEx.enums.timePeriod.MODERN then
|
||||||
|
detectionRangeMultiplier = 1.5
|
||||||
|
elseif TUM.settings.getValue(TUM.settings.id.TIME_PERIOD) == DCSEx.enums.timePeriod.COLD_WAR then
|
||||||
|
detectionRangeMultiplier = 1.25
|
||||||
|
end
|
||||||
|
|
||||||
|
local knownGroups = {}
|
||||||
|
local detectedTargets = {}
|
||||||
|
local allGroups = coalition.getGroups(TUM.settings.getEnemyCoalition(), groupCategory)
|
||||||
|
for _,g in ipairs(allGroups) do
|
||||||
|
local gID = g:getID()
|
||||||
|
if g:isExist() and g:getSize() > 0 and not DCSEx.table.contains(knownGroups, gID) then
|
||||||
|
local gPos = DCSEx.world.getGroupCenter(g)
|
||||||
|
local gCateg = Group.getCategory(g)
|
||||||
|
|
||||||
|
local specialGroupProperties = nil
|
||||||
|
|
||||||
|
local detectionRange = DCSEx.converter.nmToMeters(20 * detectionRangeMultiplier)
|
||||||
|
if gCateg == Group.Category.AIRPLANE then
|
||||||
|
detectionRange = DCSEx.converter.nmToMeters(50 * detectionRangeMultiplier)
|
||||||
|
elseif gCateg == Group.Category.SHIP then
|
||||||
|
detectionRange = DCSEx.converter.nmToMeters(30 * detectionRangeMultiplier)
|
||||||
|
elseif gCateg == Group.Category.GROUND then
|
||||||
|
local allInfantry = true
|
||||||
|
local airDefenseCount = 0
|
||||||
|
for _,u in ipairs(g:getUnits()) do
|
||||||
|
if not u:hasAttribute("Infantry") then allInfantry = false end
|
||||||
|
if u:hasAttribute("Air Defence") then airDefenseCount = airDefenseCount + 1 end
|
||||||
|
end
|
||||||
|
|
||||||
|
if allInfantry then
|
||||||
|
detectionRange = detectionRange / 8 -- Infantry is HARD to spot
|
||||||
|
specialGroupProperties = "Infantry"
|
||||||
|
elseif airDefenseCount >= g:getSize() / 1.5 then
|
||||||
|
specialGroupProperties = "Air Defence"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Check if at least one wingman is in detection range
|
||||||
|
local inRange = false
|
||||||
|
for _,p in ipairs(searchPoints) do
|
||||||
|
if DCSEx.math.getDistance2D(gPos, p) <= detectionRange then
|
||||||
|
inRange = true
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if inRange then
|
||||||
|
table.insert(knownGroups, gID)
|
||||||
|
|
||||||
|
if not DCSEx.table.contains(knownContacts) then
|
||||||
|
table.insert(knownContacts, gID)
|
||||||
|
table.insert(newContacts, gID)
|
||||||
|
end
|
||||||
|
|
||||||
|
local groupInfo = {
|
||||||
|
id = gID,
|
||||||
|
point2 = gPos,
|
||||||
|
size = g:getSize(),
|
||||||
|
type = "unknown"
|
||||||
|
}
|
||||||
|
|
||||||
|
if gCateg == Group.Category.AIRPLANE then
|
||||||
|
groupInfo.type = "aircraft"
|
||||||
|
elseif gCateg == Group.Category.HELICOPTER then
|
||||||
|
groupInfo.type = "helicopters"
|
||||||
|
elseif gCateg == Group.Category.GROUND then
|
||||||
|
if specialGroupProperties == "Infantry" then
|
||||||
|
groupInfo.type = "infantry"
|
||||||
|
elseif specialGroupProperties == "Air Defence" then
|
||||||
|
groupInfo.type = "air defense"
|
||||||
|
else
|
||||||
|
groupInfo.type = "vehicles"
|
||||||
|
end
|
||||||
|
elseif gCateg == Group.Category.SHIP then
|
||||||
|
groupInfo.type = "ships"
|
||||||
|
elseif gCateg == Group.Category.TRAIN then
|
||||||
|
groupInfo.type = "trains"
|
||||||
|
end
|
||||||
|
|
||||||
|
table.insert(detectedTargets, groupInfo)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return detectedTargets
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.wingmen.getController()
|
||||||
|
local wingmenGroup = TUM.wingmen.getGroup()
|
||||||
|
if not wingmenGroup then return nil end
|
||||||
|
return wingmenGroup:getController()
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.wingmen.getFirstWingmanCallsign()
|
||||||
|
for i=1,#wingmenUnitID do
|
||||||
|
local wingmanUnit = DCSEx.world.getUnitByID(wingmenUnitID[i])
|
||||||
|
if wingmanUnit then return wingmanUnit:getCallsign() end
|
||||||
|
end
|
||||||
|
|
||||||
|
return "Flight"
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.wingmen.getFirstWingmanNumber()
|
||||||
|
for i=1,#wingmenUnitID do
|
||||||
|
local wingmanUnit = DCSEx.world.getUnitByID(wingmenUnitID[i])
|
||||||
|
if wingmanUnit then return DCSEx.string.toStringNumber(i + 1, true) end
|
||||||
|
end
|
||||||
|
|
||||||
|
return "Two"
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.wingmen.getGroup()
|
||||||
|
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return nil end -- No wingmen in multiplayer
|
||||||
|
if not wingmenGroupID then return nil end
|
||||||
|
local wingmenGroup = DCSEx.world.getGroupByID(wingmenGroupID)
|
||||||
|
if not wingmenGroup then return nil end
|
||||||
|
if #wingmenGroup:getUnits() == 0 then return nil end
|
||||||
|
|
||||||
|
return wingmenGroup
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.wingmen.removeAll()
|
||||||
|
if not wingmenGroupID then return end
|
||||||
|
|
||||||
|
TUM.log("Removing all wingmen...")
|
||||||
|
DCSEx.world.destroyGroupByID(wingmenGroupID)
|
||||||
|
|
||||||
|
wingmenGroupID = nil
|
||||||
|
wingmenUnitID = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
----------------------------------------------------------
|
||||||
|
-- Called on every mission update tick (every 10-20 seconds)
|
||||||
|
-- @return True if something was done this tick, false otherwise
|
||||||
|
----------------------------------------------------------
|
||||||
|
function TUM.wingmen.onClockTick()
|
||||||
|
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return false end -- No wingmen in multiplayer
|
||||||
|
if TUM.mission.getStatus() == TUM.mission.status.NONE then return false end
|
||||||
|
|
||||||
|
nextContactReport = nextContactReport - 1
|
||||||
|
if nextContactReport > 0 then return false end
|
||||||
|
nextContactReport = CONTACT_REPORT_INTERVAL
|
||||||
|
|
||||||
|
return TUM.wingmenTasking.commandReportContacts(nil, true, false)
|
||||||
|
end
|
||||||
|
|
||||||
|
-------------------------------------
|
||||||
|
-- Called when an event is raised
|
||||||
|
-- @param event The DCS World event
|
||||||
|
-------------------------------------
|
||||||
|
function TUM.wingmen.onEvent(event)
|
||||||
|
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
|
||||||
|
if not event.initiator then return end
|
||||||
|
if Object.getCategory(event.initiator) ~= Object.Category.UNIT then return end
|
||||||
|
if not event.initiator:getPlayerName() then return end
|
||||||
|
|
||||||
|
if event.id == world.event.S_EVENT_TAKEOFF then -- Create wingmen on player takeoff
|
||||||
|
if TUM.mission.getStatus() == TUM.mission.status.NONE then return end -- Mission not in progress, no wingman needed
|
||||||
|
TUM.wingmen.create()
|
||||||
|
elseif event.id == world.event.S_EVENT_LAND then -- Remove wingmen on player landing
|
||||||
|
TUM.wingmen.removeAll()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
70
Script/The Universal Mission/WingmenMenu.lua
Normal file
70
Script/The Universal Mission/WingmenMenu.lua
Normal file
@ -0,0 +1,70 @@
|
|||||||
|
-- ====================================================================================
|
||||||
|
-- TUM.WINGMENMENU - HANDLES THE WINGMEN'S F10 MENU
|
||||||
|
-- ====================================================================================
|
||||||
|
-- ====================================================================================
|
||||||
|
|
||||||
|
TUM.wingmenMenu = {}
|
||||||
|
|
||||||
|
do
|
||||||
|
local function radioCommandReportContacts()
|
||||||
|
local player = world:getPlayer()
|
||||||
|
if not player then return false end
|
||||||
|
TUM.radio.playForAll("playerWingmanReportContacts", nil, player:getCallsign(), false)
|
||||||
|
|
||||||
|
TUM.wingmenTasking.commandReportContacts(nil, false, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function radioCommandEngage(attributes)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function radioCommandReportStatus()
|
||||||
|
local player = world:getPlayer()
|
||||||
|
if not player then return end
|
||||||
|
TUM.radio.playForAll("playerWingmanReportStatus", nil, player:getCallsign(), false)
|
||||||
|
|
||||||
|
TUM.wingmenTasking.commandReportStatus(true)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function radioCommandGoToMapMarker()
|
||||||
|
local player = world:getPlayer()
|
||||||
|
if not player then return end
|
||||||
|
TUM.radio.playForAll("playerWingmanGoToMarker", nil, player:getCallsign(), false)
|
||||||
|
|
||||||
|
TUM.wingmenTasking.commandGoToMapMarker(TUM.wingmenTasking.DEFAULT_MARKER_TEXT, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function radioCommandOrbit()
|
||||||
|
local player = world:getPlayer()
|
||||||
|
if not player then return end
|
||||||
|
TUM.radio.playForAll("playerWingmanOrbit", nil, player:getCallsign(), false)
|
||||||
|
|
||||||
|
TUM.wingmenTasking.commandOrbit(true)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function radioCommandRejoin()
|
||||||
|
local player = world:getPlayer()
|
||||||
|
if not player then return end
|
||||||
|
TUM.radio.playForAll("playerWingmanRejoin", nil, player:getCallsign(), false)
|
||||||
|
|
||||||
|
TUM.wingmenTasking.commandRejoin(nil, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.wingmenMenu.create()
|
||||||
|
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
|
||||||
|
-- TODO: if WINGMEN_COUNT == 0 then return end
|
||||||
|
|
||||||
|
local rootPath = missionCommands.addSubMenu("Flight")
|
||||||
|
|
||||||
|
local engagePath = missionCommands.addSubMenu("Engage", rootPath)
|
||||||
|
missionCommands.addCommand("Bandits", engagePath, radioCommandEngage, {})
|
||||||
|
missionCommands.addCommand("Air defense", engagePath, radioCommandEngage, {})
|
||||||
|
missionCommands.addCommand("Ground targets", engagePath, radioCommandEngage, {})
|
||||||
|
missionCommands.addCommand("Ships", engagePath, radioCommandEngage, {})
|
||||||
|
|
||||||
|
missionCommands.addCommand("Any contacts?", rootPath, radioCommandReportContacts, nil)
|
||||||
|
missionCommands.addCommand("Status report", rootPath, radioCommandReportStatus, nil)
|
||||||
|
missionCommands.addCommand("Go to map marker "..TUM.wingmenTasking.DEFAULT_MARKER_TEXT:upper(), rootPath, radioCommandGoToMapMarker, nil)
|
||||||
|
missionCommands.addCommand("Hold", rootPath, radioCommandOrbit, nil)
|
||||||
|
missionCommands.addCommand("Rejoin", rootPath, radioCommandRejoin, nil)
|
||||||
|
end
|
||||||
|
end
|
||||||
180
Script/The Universal Mission/WingmenTasking.lua
Normal file
180
Script/The Universal Mission/WingmenTasking.lua
Normal file
@ -0,0 +1,180 @@
|
|||||||
|
-- ====================================================================================
|
||||||
|
-- TUM.WINGMENTASKING - HANDLES THE WINGMEN'S TASKING
|
||||||
|
-- ====================================================================================
|
||||||
|
-- ====================================================================================
|
||||||
|
|
||||||
|
TUM.wingmenTasking = {}
|
||||||
|
|
||||||
|
do
|
||||||
|
TUM.wingmenTasking.DEFAULT_MARKER_TEXT = "wingman"
|
||||||
|
|
||||||
|
local mapMarkerMissingWarningAlreadyDisplayed = false -- Was the "map marker missing" warning already displayed during the mission?
|
||||||
|
|
||||||
|
local function getOrbitTaskTable(point2)
|
||||||
|
return {
|
||||||
|
id = "Orbit",
|
||||||
|
params = {
|
||||||
|
altitude = math.max(DCSEx.converter.feetToMeters(10000), world.getPlayer():getPoint().y),
|
||||||
|
pattern = "Circle",
|
||||||
|
point = point2,
|
||||||
|
width = DCSEx.converter.nmToMeters(1.0)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
|
-- local function doWingmenCommandEngage(args)
|
||||||
|
-- local player = world:getPlayer()
|
||||||
|
-- if not player then return end
|
||||||
|
|
||||||
|
-- if args.radioSuffix then
|
||||||
|
-- TUM.radio.playForAll("playerWingmanEngage"..args.radioSuffix, { getWingmanNumberAsWord(args.index) }, player:getCallsign(), false)
|
||||||
|
-- end
|
||||||
|
|
||||||
|
-- local wingmenCtrl = getWingmanController(args.index)
|
||||||
|
-- if not wingmenCtrl then return end
|
||||||
|
|
||||||
|
-- local targets = getDetectedContacts(args.index, args.attributes, args.maxRange)
|
||||||
|
-- if not targets or #targets == 0 then
|
||||||
|
-- TUM.radio.playForAll("pilotWingmanEngageNoTarget", { getWingmanNumberAsWord(args.index) }, getWingmanCallsign(args.index), true)
|
||||||
|
-- return
|
||||||
|
-- end
|
||||||
|
|
||||||
|
-- local taskTable = {
|
||||||
|
-- id = "AttackGroup",
|
||||||
|
-- params = {
|
||||||
|
-- groupId = DCSEx.dcs.getObjectIDAsNumber(targetGroup),
|
||||||
|
-- }
|
||||||
|
-- }
|
||||||
|
-- wingmenCtrl:setTask(taskTable)
|
||||||
|
|
||||||
|
-- -- Rejoin back once bandit has been shot down
|
||||||
|
-- local rejoinBackTable = {
|
||||||
|
-- id = "Follow",
|
||||||
|
-- params = {
|
||||||
|
-- groupId = DCSEx.dcs.getObjectIDAsNumber(player:getGroup()),
|
||||||
|
-- pos = { x = -100, y = 0, z = -100 },
|
||||||
|
-- lastWptIndexFlag = false,
|
||||||
|
-- lastWptIndex = -1
|
||||||
|
-- }
|
||||||
|
-- }
|
||||||
|
-- wingmenCtrl:pushTask(rejoinBackTable)
|
||||||
|
-- if args.radioSuffix then
|
||||||
|
-- TUM.radio.playForAll("pilotWingmanEngage"..args.radioSuffix, { getWingmanNumberAsWord(args.index) }, getWingmanCallsign(args.index), true)
|
||||||
|
-- end
|
||||||
|
-- end
|
||||||
|
|
||||||
|
function TUM.wingmenTasking.commandGoToMapMarker(markerText, delayRadioAnswer)
|
||||||
|
markerText = markerText or TUM.wingmenTasking.DEFAULT_MARKER_TEXT
|
||||||
|
delayRadioAnswer = delayRadioAnswer or false
|
||||||
|
|
||||||
|
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
|
||||||
|
|
||||||
|
local mapMarker = DCSEx.world.getMarkerByText(markerText)
|
||||||
|
if not mapMarker and not mapMarkerMissingWarningAlreadyDisplayed then
|
||||||
|
trigger.action.outText("Map marker missing.\nYou must create a marker on the F10 map and set it text to \""..markerText:upper().."\" (without quotes) to communicate coordinates to your wingmen.", 10)
|
||||||
|
mapMarkerMissingWarningAlreadyDisplayed = true
|
||||||
|
end
|
||||||
|
|
||||||
|
local wingmenCtrl = TUM.wingmen.getController()
|
||||||
|
if not wingmenCtrl then return end
|
||||||
|
|
||||||
|
if not mapMarker then
|
||||||
|
TUM.radio.playForAll("pilotWingmanGoToMarkerNoMarker", { TUM.wingmen.getFirstWingmanNumber() }, TUM.wingmen.getFirstWingmanCallsign(), true)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
wingmenCtrl:setTask(getOrbitTaskTable(DCSEx.math.vec3ToVec2(mapMarker.pos)))
|
||||||
|
TUM.radio.playForAll("pilotWingmanGoToMarker", { TUM.wingmen.getFirstWingmanNumber() }, TUM.wingmen.getFirstWingmanCallsign(), true)
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.wingmenTasking.commandOrbit(delayRadioAnswer)
|
||||||
|
delayRadioAnswer = delayRadioAnswer or false
|
||||||
|
|
||||||
|
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
|
||||||
|
|
||||||
|
local wingmenCtrl = TUM.wingmen.getController()
|
||||||
|
if not wingmenCtrl then return end
|
||||||
|
|
||||||
|
wingmenCtrl:setTask(getOrbitTaskTable(DCSEx.world.getGroupCenter(TUM.wingmen.getGroup())))
|
||||||
|
TUM.radio.playForAll("pilotWingmanOrbit", { TUM.wingmen.getFirstWingmanNumber() }, TUM.wingmen.getFirstWingmanCallsign(), delayRadioAnswer)
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.wingmenTasking.commandRejoin(formationDistance, delayRadioAnswer)
|
||||||
|
formationDistance = formationDistance or 800
|
||||||
|
delayRadioAnswer = delayRadioAnswer or false
|
||||||
|
|
||||||
|
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
|
||||||
|
local player = world:getPlayer()
|
||||||
|
if not player then return end
|
||||||
|
|
||||||
|
local wingmenCtrl = TUM.wingmen.getController()
|
||||||
|
if not wingmenCtrl then return end
|
||||||
|
|
||||||
|
local taskTable = {
|
||||||
|
id = "Follow",
|
||||||
|
params = {
|
||||||
|
groupId = DCSEx.dcs.getObjectIDAsNumber(player:getGroup()),
|
||||||
|
lastWptIndexFlag = false,
|
||||||
|
lastWptIndex = -1,
|
||||||
|
pos = { x = -formationDistance, y = 0, z = -formationDistance }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
wingmenCtrl:setTask(taskTable)
|
||||||
|
TUM.radio.playForAll("pilotWingmanRejoin", { TUM.wingmen.getFirstWingmanNumber() }, TUM.wingmen.getFirstWingmanCallsign(), delayRadioAnswer)
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.wingmenTasking.commandReportContacts(groupCategory, noReportIfNoContacts, delayRadioAnswer)
|
||||||
|
delayRadioAnswer = delayRadioAnswer or false
|
||||||
|
noReportIfNoContacts = noReportIfNoContacts or false
|
||||||
|
|
||||||
|
local detectedTargets = TUM.wingmen.getContacts(groupCategory)
|
||||||
|
|
||||||
|
if not detectedTargets or #detectedTargets == 0 then
|
||||||
|
if noReportIfNoContacts then return false end
|
||||||
|
TUM.radio.playForAll("pilotWingmanReportContactsNoJoy", { TUM.wingmen.getFirstWingmanNumber() }, TUM.wingmen.getFirstWingmanCallsign(), true)
|
||||||
|
return true
|
||||||
|
else
|
||||||
|
local reportText = ""
|
||||||
|
for _,t in ipairs(detectedTargets) do
|
||||||
|
reportText = reportText.."\n - "..tostring(t.size).."x "..t.type..", "..DCSEx.dcs.getBRAA(t.point2, DCSEx.math.vec3ToVec2(world:getPlayer():getPoint()), false, false, false).." from you"
|
||||||
|
end
|
||||||
|
TUM.radio.playForAll("pilotWingmanReportContacts", { TUM.wingmen.getFirstWingmanNumber(), reportText }, TUM.wingmen.getFirstWingmanCallsign(), delayRadioAnswer)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function TUM.wingmenTasking.commandReportStatus(delayRadioAnswer)
|
||||||
|
delayRadioAnswer = delayRadioAnswer or false
|
||||||
|
|
||||||
|
local wingmenGroup = TUM.wingmen.getGroup()
|
||||||
|
if not wingmenGroup then return end
|
||||||
|
|
||||||
|
local statusMsg = ""
|
||||||
|
for i,u in ipairs(wingmenGroup:getUnits()) do
|
||||||
|
statusMsg = statusMsg..u:getCallsign():upper().."\n"
|
||||||
|
if u:getLife() >= u:getLife0() then
|
||||||
|
statusMsg = statusMsg.."- No damage sustained, fuel green"
|
||||||
|
else
|
||||||
|
statusMsg = statusMsg.."- Aircraft suffered damage, fuel green"
|
||||||
|
end
|
||||||
|
statusMsg = statusMsg.."\n- BRAA from you: "..DCSEx.dcs.getBRAA(u:getPoint(), DCSEx.math.vec3ToVec2(world:getPlayer():getPoint()), true)
|
||||||
|
statusMsg = statusMsg.."\n- Armament: "
|
||||||
|
local ammo = u:getAmmo()
|
||||||
|
if #ammo == 0 then
|
||||||
|
statusMsg = statusMsg.."None"
|
||||||
|
else
|
||||||
|
for j,a in ipairs(ammo) do
|
||||||
|
if a.count and a.desc and (a.desc.displayName or a.desc.typeName) then
|
||||||
|
local ammoName = a.desc.displayName or a.desc.typeName
|
||||||
|
if j > 1 then statusMsg = statusMsg..", " end
|
||||||
|
statusMsg = statusMsg..tostring(a.count).."x "..ammoName
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if i < #wingmenGroup:getUnits() then statusMsg = statusMsg.."\n\n" end
|
||||||
|
end
|
||||||
|
|
||||||
|
TUM.radio.playForAll("pilotWingmanReportStatus", { TUM.wingmen.getFirstWingmanNumber(), statusMsg }, TUM.wingmen.getFirstWingmanCallsign(), delayRadioAnswer)
|
||||||
|
end
|
||||||
|
end
|
||||||
Loading…
x
Reference in New Issue
Block a user