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Target coordinates radio messages now displayed for a longer time
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@ -98,7 +98,7 @@ Please also note that PvP is not supported at the moment and that the mission wi
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- [ ] AI wingmen "Two was shot down!" call when witnessing another wingman killed
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- [ ] AI wingmen "Two was shot down!" call when witnessing another wingman killed
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- [ ] AI wingmen "Winchester!" call when out of ammo
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- [ ] AI wingmen "Winchester!" call when out of ammo
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- [x] Increased AWACS aircraft spawn altitude
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- [x] Increased AWACS aircraft spawn altitude
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- [ ] Target coordinates radio message displayed for a longer time so players have the time to write them down or enter them in their flight computer
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- [x] Target coordinates radio message displayed for a longer time so players have the time to write them down or enter them in their flight computer
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### High priority
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### High priority
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@ -35,7 +35,7 @@ do
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end
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end
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navInfo = navInfo..DCSEx.world.getCoordinatesAsString(obj.waypoint3, false)
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navInfo = navInfo..DCSEx.world.getCoordinatesAsString(obj.waypoint3, false)
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TUM.radio.playForUnit(DCSEx.dcs.getObjectIDAsNumber(p), "commandObjectiveCoordinates"..msgIDSuffix, { obj.name, navInfo }, "Command", delayRadioAnswer)
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TUM.radio.playForUnit(DCSEx.dcs.getObjectIDAsNumber(p), "commandObjectiveCoordinates"..msgIDSuffix, { obj.name, navInfo }, "Command", delayRadioAnswer, nil, nil, 2.5)
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end
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end
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end
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end
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