diff --git a/README.md b/README.md index d94528e..65ee067 100644 --- a/README.md +++ b/README.md @@ -223,10 +223,11 @@ The core script is quite simple and small, I probably won't need too much help w - Many more engage/orbit/go to commands (see "Using the mission menu" above) - All new contacts report system: more realistic (see "AI units reports" changes below in this changelog) and does not spam the player with "new contact" messages - AI wingmen added using mission editor are now despawned on mission start to avoid conflict with TUM's own wingman system - - Added "infantry killed" radio messages + - Added many new radio messages and their voiceover + - Additional voiceovers for Fox 1/2/3 calls + - "Infantry down" call + - Tons of wingmen commands and replies - Added error message on mission start when autoexec.cfg is missing and script cannot proceed - - Added many new radio messages, mostly related to wingmen command/replies - - Added new voiceovers for Fox 1/2/3 calls - Added payload table for all DCS World aircraft (datamined from Briefing Room, many thanks to @john681611) - Added "Using the mission menu" section to this README file, detailing all available commands - Added "weapons introduction date" table for upcoming "time period" setting (datamined from Briefing Room, many thanks to @john681611)