diff --git a/Script/DCS extensions/UnitGroupMaker.lua b/Script/DCS extensions/UnitGroupMaker.lua index 0a452b3..49c7ff1 100644 --- a/Script/DCS extensions/UnitGroupMaker.lua +++ b/Script/DCS extensions/UnitGroupMaker.lua @@ -448,18 +448,23 @@ do end if aircraftDB.pylons then - -- TODO: pylons according to task - if options.taskAttack and aircraftDB.pylons.attack then - unitTable.payload.pylons = DCSEx.table.deepCopy(aircraftDB.pylons.attack) - elseif options.taskCAP and aircraftDB.pylons.cap then - unitTable.payload.pylons = DCSEx.table.deepCopy(aircraftDB.pylons.cap) - elseif options.taskSEAD and aircraftDB.pylons.sead then - unitTable.payload.pylons = DCSEx.table.deepCopy(aircraftDB.pylons.sead) - elseif options.taskStrike and aircraftDB.pylons.strike then - unitTable.payload.pylons = DCSEx.table.deepCopy(aircraftDB.pylons.strike) - else - unitTable.payload.pylons = DCSEx.table.deepCopy(aircraftDB.pylons.default) + local payload = "attack" -- Default payload is "attack", because it's usually a good mix of A-G and A-A munitions + + if options.payload then -- A payload was specified + payload = options.payload + else -- No payload was specified, deduce payload from tasking + if options.taskAntiship then + payload = "antiship" + elseif options.taskCAP then + payload = "cap" + elseif options.taskSEAD then + payload = "sead" + elseif options.taskStrike then + payload = "strike" + end end + + unitTable.payload.pylons = DCSEx.table.deepCopy(aircraftDB.pylons[payload]) end end