Library.tasks.heloHuntTransport = { taskFamily = DCSEx.enums.taskFamily.HELO_HUNT, description = { briefing = { "", }, short = "Destroy enemy transport helicopters", }, conditions = { difficultyMinimum = 0, eras = {}, }, completionEvent = DCSEx.enums.taskEvent.DESTROY, flags = { }, minimumDistance = DCSEx.converter.nmToMeters(10.0), safeRadius = 100, surfaceType = nil, targetCount = { 2, 3 }, targetFamilies = { DCSEx.enums.unitFamily.HELICOPTER_TRANSPORT }, waypointInaccuracy = DCSEx.converter.nmToMeters(6.0) }