-- Library.tasks.ocaAirbase = { -- taskFamily = DCSEx.enums.taskFamily.OCA, -- description = -- { -- briefing = { -- "Neutralizing this enemy airbase will eliminate their ability to conduct sustained air sorties and restore local air superiority.", -- "Taking out this airbase will disrupt their logistics and sortie tempo, buying time for our ground forces to consolidate.", -- "This airbase is the hub of enemy reconnaissance and close air support—removing it reduces battlefield intelligence and strike pressure.", -- "Outlasting enemy air campaign requires degrading that facility's operational capacity to prevent rotational sorties.", -- "Disabling this node of their air network constrains their command-and-control reach and limits coordinated strikes." -- }, -- short = "Destroy enemy airbase", -- }, -- conditions = { -- difficultyMinimum = 0, -- eras = {}, -- }, -- completionEvent = DCSEx.enums.taskEvent.DESTROY, -- flags = { DCSEx.enums.taskFlag.ALLOW_JTAC, DCSEx.enums.taskFlag.AIRBASE_TARGET }, -- minimumDistance = 0.0, -- safeRadius = 0, -- surfaceType = land.SurfaceType.LAND, -- targetCount = { 1, 1 }, -- targetFamilies = { DCSEx.enums.unitFamily.STATIC_SCENERY }, -- waypointInaccuracy = 0.0 -- }