-- Library.tasks.ocaFighterStrike = { -- taskFamily = DCSEx.enums.taskFamily.OCA, -- description = -- { -- briefing = { -- "Destroying enemy fighters on the ramp will prevent immediate sortie generation and blunt their ability to provide CAS against our advancing forces.", -- "A ramp strike against enemy aircraft will pre-empt an imminent scramble warning we have intel for, preventing a coordinated mass launch.", -- "Removing enemy fighters on the ramp will degrade enemy air superiority over the battlespace and protects our medevac and resupply corridors.", -- "Priority is to eliminate immediate airborne threats on the ramp to safeguard coalition force freedom of maneuver.", -- }, -- short = "Destroy enemy fighter on the ramp", -- }, -- conditions = { -- difficultyMinimum = 0, -- eras = {}, -- }, -- completionEvent = DCSEx.enums.taskEvent.DAMAGE, -- flags = { DCSEx.enums.taskFlag.ALLOW_JTAC, DCSEx.enums.taskFlag.PARKED_AIRCRAFT_TARGET }, -- minimumDistance = 0.0, -- safeRadius = 0, -- surfaceType = land.SurfaceType.LAND, -- targetCount = { 1, 1 }, -- targetFamilies = { DCSEx.enums.unitFamily.PLANE_FIGHTER }, -- waypointInaccuracy = 0.0 -- }