env.setErrorMessageBoxEnabled(true) -- Enable messageboxes for Lua errors DCSEx = {} Library = {} TUM = {} TUM.VERSION_NUMBER = 1 TUM.VERSION_STRING = "0.1.250722" TUM.DEBUG_MODE = __DEBUG_MODE__ ------------------------------------- -- Prints and logs a debug message -- @param message The message -- @param logLevel Is it a warning, error or info messages (as defined in TUM.logger.logLevel). Info messages are not printed out unless debug mode is enabled. ------------------------------------- function TUM.log(message, logLevel) logLevel = logLevel or TUM.logger.logLevel.INFO TUM.logger.print(logLevel, message) end -------------------------------------- --- Radio menu for the mission commands -------------------------------------- TUM.rootMenu = nil function TUM.getOrCreateRootMenu(reset) -- Get or create the root menu for the mission commands; if reset is true, the menu will be cleared and recreated if reset then missionCommands.removeItem(TUM.rootMenu) -- Clear the menu TUM.rootMenu = nil TUM.getOrCreateRootMenu() -- Recreate the root menu end if not TUM.rootMenu then if TUM.administrativeSettings.getValue(TUM.administrativeSettings.USE_SPECIFIC_RADIOMENU) then local rootMenuTitle = "✈ TUM" TUM.rootMenu = missionCommands.addSubMenu(rootMenuTitle) end end return TUM.rootMenu end -------------------------------------- --[[DCS EXTENSIONS]]-- --[[LIBRARY]]-- --[[THE UNIVERSAL MISSION]]-- -------------------- -- Module startup -- -------------------- function TUM.initialize() do TUM.administrativeSettings.onStartUp() -- load the administrative settings local function startUpMission() TUM.hasStarted = false local coreSettings = { multiplayer = false } if not net or not net.dostring_in then TUM.log("Mission failed to execute. Please copy the provided \"autoexec.cfg\" file to the [Saved Games]\\DCS\\Config directory.\nThe file can be downloaded from github.com/akaAgar/the-universal-mission-for-dcs-world", TUM.logger.logLevel.ERROR) return nil end if #DCSEx.envMission.getPlayerGroups() == 0 then TUM.log("No \"Client\" aircraft slots have been found. Please fix this problem in the mission editor.", TUM.logger.logLevel.ERROR) return nil end if world:getPlayer() then TUM.log("A \"Player\" aircraft slot has been found. The Universal Mission only uses \"Client\" slots, even for single-player missions. Please fix this problem in the mission editor.", TUM.logger.logLevel.ERROR) return nil end coreSettings.multiplayer = (#DCSEx.envMission.getPlayerGroups() > 1) if #DCSEx.envMission.getPlayerGroups(coalition.side.BLUE) == 0 and #DCSEx.envMission.getPlayerGroups(coalition.side.RED) == 0 then TUM.log("Neither BLUE nor RED coalitions have player slots. Please make sure one coalition has player slots in the mission editor.", TUM.logger.logLevel.ERROR) return nil end if #DCSEx.envMission.getPlayerGroups(coalition.side.BLUE) > 0 and #DCSEx.envMission.getPlayerGroups(coalition.side.RED) > 0 then TUM.log("Both coalitions have player slots. The Universal Mission is a purely singleplayer/PvE experience and does not support PvP. Please make sure only one coalition has player slots in the mission editor.", TUM.logger.logLevel.ERROR) return nil end if not TUM.territories.onStartUp() then return nil end if not TUM.settings.onStartUp(coreSettings) then return nil end -- Must be called after TUM.territories.onStartUp() if not TUM.playerCareer.onStartUp() then return nil end if not TUM.intermission.onStartUp() then return nil end if not TUM.airForce.onStartUp() then return nil end if not TUM.mizCleaner.onStartUp() then return nil end -- Must be called after TUM.settings.onStartUp() TUM.hasStarted = true return coreSettings end if not startUpMission() then trigger.action.outText("A critical error has happened, cannot start the mission.", 3600) end end ------------------- -- Event handler -- ------------------- do local eventHandler = {} function eventHandler:onEvent(event) if not event then return end -- No event TUM.ambientRadio.onEvent(event) -- Must be first so other (more important) radio messages will interrupt the "ambient" ones TUM.airForce.onEvent(event) TUM.ambientWorld.onEvent(event) TUM.ambientWorld.onEvent(event) TUM.objectives.onEvent(event) TUM.playerScore.onEvent(event) TUM.mission.onEvent(event) TUM.wingmen.onEvent(event) TUM.mizCleaner.onEvent(event) -- Must be last, can remove units which could cause bugs in other onEvent methods end function TUM.onEvent(event) eventHandler:onEvent(event) end if TUM.hasStarted then world.addEventHandler(eventHandler) end end -------------------------------------------- -- Game clock, called every 10-20 seconds -- -------------------------------------------- do local clockTick = -1 function TUM.onClockTick(arg, time) local nextTickTime = time + math.random(10, 20) clockTick = clockTick + 1 TUM.wingmenTasking.onClockTick() -- No need to check the function return, it's just here to check if wingmen target is still alive if clockTick % 4 == 0 then if TUM.playerScore.onClockTick() then return nextTickTime end if TUM.mission.onClockTick() then return nextTickTime end elseif clockTick % 4 == 1 then if TUM.airForce.onClockTick(TUM.settings.getPlayerCoalition()) then return nextTickTime end elseif clockTick % 4 == 2 then if TUM.supportAWACS.onClockTick() then return nextTickTime end else if TUM.airForce.onClockTick(TUM.settings.getEnemyCoalition()) then return nextTickTime end end if TUM.wingmenContacts.onClockTick() then return nextTickTime end -- Called every tick if no other action has taken place return nextTickTime end if TUM.hasStarted then timer.scheduleFunction(TUM.onClockTick, nil, timer.getTime() + math.random(10, 15)) end end end if TUM.administrativeSettings.getValue(TUM.administrativeSettings.INITIALIZE_AUTOMATICALLY) then TUM.initialize() else TUM.log("TUM has been loaded, but not initialized. Call TUM.initialize() to start the mission.", TUM.logger.logLevel.INFO) end