Library.tasks.ocaFighterStrike = { taskFamily = DCSEx.enums.taskFamily.OCA, description = { briefing = { "" }, short = "Destroy enemy fighters on the ramp", }, conditions = { difficultyMinimum = 0, eras = {}, }, completionEvent = DCSEx.enums.taskEvent.DESTROY, flags = { DCSEx.enums.taskFlag.ALLOW_JTAC, DCSEx.enums.taskFlag.PARKED_AIRCRAFT_TARGET }, minimumDistance = 0.0, safeRadius = 0, surfaceType = land.SurfaceType.LAND, targetCount = { 1, 1 }, targetFamilies = { DCSEx.enums.unitFamily.PLANE_FIGHTER }, waypointInaccuracy = 0.0 }