-- ==================================================================================== -- TUM.MISSION - HANDLES THE F10 MENU DISPLAYED DURING A MISSION -- ==================================================================================== -- ==================================================================================== TUM.missionMenu = {} do local function doCommandAbortMission() TUM.mission.endMission(TUM.mission.endCause.ABORTED) end local function doCommandMissionStatus() TUM.radio.playForCoalition(TUM.settings.getPlayerCoalition(), "playerCommandMissionStatus", nil, "Flight", false) TUM.mission.playMissionSummaryRadioMessage(false, true) end local function doCommandObjectiveLocation(index) local obj = TUM.objectives.getObjective(index) if not obj then return end local messageSuffix = "" if obj.preciseCoordinates then messageSuffix = "Precise" end TUM.radio.playForCoalition(TUM.settings.getPlayerCoalition(), "playerCommandRequireObjectives", { obj.name }, "Flight", false) local players = coalition.getPlayers(TUM.settings.getPlayerCoalition()) for _,p in ipairs(players) do local coordinates = DCSEx.world.getCoordinatesAsString(obj.waypoint3, false) local braa = DCSEx.dcs.getBRAA(obj.waypoint3, p:getPoint(), false) TUM.radio.playForUnit(DCSEx.dcs.getObjectIDAsNumber(p), "commandObjectiveCoordinates"..messageSuffix, { obj.name, coordinates, braa }, "Command", true) end end function TUM.missionMenu.create() missionCommands.removeItem() -- Clear the menu missionCommands.addCommand("☱ Mission status", nil, doCommandMissionStatus, nil) local objectivesMenuRoot = missionCommands.addSubMenu("Objectives") for i=1,TUM.objectives.getCount() do local obj = TUM.objectives.getObjective(i) if obj then local objRoot = missionCommands.addSubMenu("Objective "..obj.name.." ("..Library.tasks[obj.taskID].description.short..")", objectivesMenuRoot) missionCommands.addCommand("Request objective coordinates", objRoot, doCommandObjectiveLocation, i) TUM.supportJTAC.setupJTACOnObjective(i, objRoot) end end TUM.supportAWACS.createMenu() if not TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then -- If not multiplayer, add "show mission score" command missionCommands.addCommand("★ Display mission score", nil, TUM.playerScore.showScore, nil) end local abortRoot = missionCommands.addSubMenu("⬣ Abort mission") if not TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) and DCSEx.io.canReadAndWrite() then missionCommands.addCommand("✓ Confirm (all xp will be lost!)", abortRoot, doCommandAbortMission, nil) else missionCommands.addCommand("✓ Confirm", abortRoot, doCommandAbortMission, nil) end missionCommands.addCommand("✕ Cancel", abortRoot, DCSEx.dcs.doNothing, nil) TUM.debugMenu.createMenu() -- Append debug menu to other menus (if debug mode enabled) end end