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27 lines
1.3 KiB
Lua
27 lines
1.3 KiB
Lua
-- Library.tasks.ocaAirbase = {
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-- taskFamily = DCSEx.enums.taskFamily.OCA,
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-- description =
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-- {
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-- briefing = {
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-- "Neutralizing this enemy airbase will eliminate their ability to conduct sustained air sorties and restore local air superiority.",
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-- "Taking out this airbase will disrupt their logistics and sortie tempo, buying time for our ground forces to consolidate.",
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-- "This airbase is the hub of enemy reconnaissance and close air support—removing it reduces battlefield intelligence and strike pressure.",
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-- "Outlasting enemy air campaign requires degrading that facility's operational capacity to prevent rotational sorties.",
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-- "Disabling this node of their air network constrains their command-and-control reach and limits coordinated strikes."
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-- },
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-- short = "Destroy enemy airbase",
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-- },
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-- conditions = {
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-- difficultyMinimum = 0,
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-- eras = {},
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-- },
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-- completionEvent = DCSEx.enums.taskEvent.DESTROY,
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-- flags = { DCSEx.enums.taskFlag.ALLOW_JTAC, DCSEx.enums.taskFlag.AIRBASE_TARGET },
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-- minimumDistance = 0.0,
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-- safeRadius = 0,
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-- surfaceType = land.SurfaceType.LAND,
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-- targetCount = { 1, 1 },
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-- targetFamilies = { DCSEx.enums.unitFamily.STATIC_SCENERY },
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-- waypointInaccuracy = 0.0
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-- }
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