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27 lines
1.3 KiB
Lua
27 lines
1.3 KiB
Lua
Library.tasks.groundAttackArtillery = {
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taskFamily = DCSEx.enums.taskFamily.GROUND_ATTACK,
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description =
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{
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briefing = {
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"Enemy artillery is shelling our forward positions and delaying our advance. Take them out to clear the way for ground troops.",
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"Enemy artillery is hammering our lines and must be silenced immediately. Hit them hard, our soldiers are counting on it.",
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"A group of artillery batteries is a key part of the enemy's defensive network. Neutralizing it will open a gap in their lines.",
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"Our forces are pinned down by enemy artillery and taking losses. Eliminating the artillery threat will save lives and keep the momentum on our side.",
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"High command has prioritized the destruction of enemy artillery to enable a broader offensive. This objective is critical."
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},
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short = "Destroy enemy artillery",
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},
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conditions = {
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difficultyMinimum = 0,
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eras = {},
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},
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completionEvent = DCSEx.enums.taskEvent.DESTROY,
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flags = { DCSEx.enums.taskFlag.ALLOW_JTAC },
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minimumDistance = DCSEx.converter.nmToMeters(10.0),
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safeRadius = 100,
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surfaceType = land.SurfaceType.LAND,
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targetCount = { 3, 4 },
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targetFamilies = { DCSEx.enums.unitFamily.GROUND_ARTILLERY },
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waypointInaccuracy = DCSEx.converter.nmToMeters(2.5)
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}
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