121 lines
7.7 KiB
Lua

-- ====================================================================================
-- TUM.WINGMENMENU - HANDLES THE WINGMEN'S F10 MENU
-- ====================================================================================
-- ====================================================================================
TUM.wingmenMenu = {}
do
local function radioCommandCoverMe(args)
local player = world:getPlayer()
if not player then return end
TUM.radio.playForAll("playerWingmanCoverMe"..args.radioMessageSuffix, nil, player:getCallsign(), false)
TUM.wingmenTasking.commandEngage(Group.Category.AIRPLANE, { "Fighters", "Interceptors", "Multirole fighters" } , true)
end
local function radioCommandEngage(args)
local player = world:getPlayer()
if not player then return end
args.radioTargetName = args.radioTargetName or "hostile"
TUM.radio.playForAll("playerWingmanEngage"..args.radioMessageSuffix, { args.radioTargetName }, player:getCallsign(), false)
TUM.wingmenTasking.commandEngage(args.category, args.attributes, true)
end
local function radioCommandGoToMapMarker()
local player = world:getPlayer()
if not player then return end
TUM.radio.playForAll("playerWingmanGoToMarker", nil, player:getCallsign(), false)
TUM.wingmenTasking.commandGoToMapMarker(TUM.wingmenTasking.DEFAULT_MARKER_TEXT, true)
end
local function radioCommandOrbit()
local player = world:getPlayer()
if not player then return end
TUM.radio.playForAll("playerWingmanOrbit", nil, player:getCallsign(), false)
TUM.wingmenTasking.commandOrbit(true)
end
local function radioCommandRejoin()
local player = world:getPlayer()
if not player then return end
TUM.radio.playForAll("playerWingmanRejoin", nil, player:getCallsign(), false)
TUM.wingmenTasking.commandRejoin(nil, true)
end
local function radioCommandReportContacts()
local player = world:getPlayer()
if not player then return false end
TUM.radio.playForAll("playerWingmanReportContacts", nil, player:getCallsign(), false)
TUM.wingmenTasking.commandReportContacts(nil, false, true)
end
local function radioCommandReportStatus()
local player = world:getPlayer()
if not player then return end
TUM.radio.playForAll("playerWingmanReportStatus", nil, player:getCallsign(), false)
TUM.wingmenTasking.commandReportStatus(true)
end
function TUM.wingmenMenu.create()
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
-- TODO: if WINGMEN_COUNT == 0 then return end
local rootPath = missionCommands.addSubMenu("✈ Flight")
missionCommands.addCommand("Cover me!", rootPath, radioCommandCoverMe, nil)
local isWW2 = (TUM.settings.getValue(TUM.settings) == DCSEx.enums.timePeriod.WORLD_WAR_2)
------------------------------------------------------
-- "Engage targets" submenu
------------------------------------------------------
local engagePath = missionCommands.addSubMenu("Engage", rootPath)
local engageSubPath = nil
-- Aircraft -- (radioTargetName must be plural)
missionCommands.addCommand("Any aircraft", engagePath, radioCommandEngage, { attributes = nil, category = Group.Category.AIRPLANE, radioMessageSuffix = "Bandits", radioTargetName = "bandits" })
engageSubPath = missionCommands.addSubMenu("Aircraft", rootPath)
missionCommands.addCommand("Fighters", engageSubPath, radioCommandEngage, { attributes = { "Fighters", "Interceptors", "Multirole fighters" }, category = Group.Category.AIRPLANE, radioMessageSuffix = "Bandits", radioTargetName = "fighters" })
missionCommands.addCommand("Bombers and transports", engageSubPath, radioCommandEngage, { attributes = nil, category = Group.Category.AIRPLANE, radioMessageSuffix = "Bandits", radioTargetName = "strategic aircraft" })
if not isWW2 then missionCommands.addCommand("Helicopters", engageSubPath, radioCommandEngage, { attributes = nil, category = Group.Category.HELICOPTER, radioMessageSuffix = "Bandits", radioTargetName = "helos" }) end
-- Ground -- (radioTargetName must be singular)
missionCommands.addCommand("Any ground", engagePath, radioCommandEngage, { attributes = {"Tanks", "Trucks", "Artillery", "IFV", "APC"}, category = Group.Category.GROUND, radioMessageSuffix = "Ground", radioTargetName = "ground" })
engageSubPath = missionCommands.addSubMenu("Ground", rootPath)
missionCommands.addCommand("Armor", engageSubPath, radioCommandEngage, { attributes = {"Tanks", "IFV", "APC"}, category = Group.Category.GROUND, radioMessageSuffix = "Ground", radioTargetName = "armor" })
missionCommands.addCommand("Artillery", engageSubPath, radioCommandEngage, { attributes = {"Artillery"}, category = Group.Category.GROUND, radioMessageSuffix = "Ground", radioTargetName = "artillery" })
missionCommands.addCommand("Trucks", engageSubPath, radioCommandEngage, { attributes = {"Trucks"}, category = Group.Category.GROUND, radioMessageSuffix = "Ground", radioTargetName = "unarmed" })
-- Air defense -- (radioTargetName must be singular)
missionCommands.addCommand("Any air defense", engagePath, radioCommandEngage, { attributes = { "Air Defence" }, category = Group.Category.GROUND, radioMessageSuffix = "AirDefense", radioTargetName = "air defense" })
engageSubPath = missionCommands.addSubMenu("Air defense", rootPath)
missionCommands.addCommand("AAA", engageSubPath, radioCommandEngage, { attributes = { "AAA" }, category = Group.Category.GROUND, radioMessageSuffix = "AirDefense", radioTargetName = "AAA" })
if not isWW2 then
missionCommands.addCommand("MANPADS", engageSubPath, radioCommandEngage, { attributes = { "SR SAM", "IR Guided SAM" }, category = Group.Category.GROUND, radioMessageSuffix = "AirDefense", radioTargetName = "MANPADS" })
missionCommands.addCommand("Short range SAMs", engageSubPath, radioCommandEngage, { attributes = { "SR SAM", "IR Guided SAM" }, category = Group.Category.GROUND, radioMessageSuffix = "AirDefense", radioTargetName = "SHORAD" })
missionCommands.addCommand("Long-range SAMs", engageSubPath, radioCommandEngage, { attributes = { "LR SAM", "MR SAM" }, category = Group.Category.GROUND, radioMessageSuffix = "AirDefense", radioTargetName = "HIMAD" })
end
-- Ships -- (radioTargetName must be plural)
missionCommands.addCommand("Any ship", engagePath, radioCommandEngage, { attributes = nil, category = Group.Category.SHIP, radioMessageSuffix = "Ships", radioTargetName = "ships" })
engageSubPath = missionCommands.addSubMenu("Ships", rootPath)
missionCommands.addCommand("Armed ships", engageSubPath, radioCommandEngage, { attributes = { "Armed ships" }, category = Group.Category.SHIP, radioMessageSuffix = "Ships", radioTargetName = "armed ships" })
missionCommands.addCommand("Cargo ships", engageSubPath, radioCommandEngage, { attributes = { "Unarmed ships" }, category = Group.Category.SHIP, radioMessageSuffix = "Ships", radioTargetName = "cargo ships" })
------------------------------------------------------
missionCommands.addCommand("Report contacts", rootPath, radioCommandReportContacts, nil)
missionCommands.addCommand("Status", rootPath, radioCommandReportStatus, nil)
missionCommands.addCommand("Go to map marker "..TUM.wingmenTasking.DEFAULT_MARKER_TEXT:upper(), rootPath, radioCommandGoToMapMarker, nil)
missionCommands.addCommand("Hold", rootPath, radioCommandOrbit, nil)
missionCommands.addCommand("Rejoin", rootPath, radioCommandRejoin, nil)
end
end