2025-09-16 18:43:14 +02:00

27 lines
1.3 KiB
Lua

-- Library.tasks.ocaAirbase = {
-- taskFamily = DCSEx.enums.taskFamily.OCA,
-- description =
-- {
-- briefing = {
-- "Neutralizing this enemy airbase will eliminate their ability to conduct sustained air sorties and restore local air superiority.",
-- "Taking out this airbase will disrupt their logistics and sortie tempo, buying time for our ground forces to consolidate.",
-- "This airbase is the hub of enemy reconnaissance and close air support—removing it reduces battlefield intelligence and strike pressure.",
-- "Outlasting enemy air campaign requires degrading that facility's operational capacity to prevent rotational sorties.",
-- "Disabling this node of their air network constrains their command-and-control reach and limits coordinated strikes."
-- },
-- short = "Destroy enemy airbase",
-- },
-- conditions = {
-- difficultyMinimum = 0,
-- eras = {},
-- },
-- completionEvent = DCSEx.enums.taskEvent.DESTROY,
-- flags = { DCSEx.enums.taskFlag.ALLOW_JTAC, DCSEx.enums.taskFlag.AIRBASE_TARGET },
-- minimumDistance = 0.0,
-- safeRadius = 0,
-- surfaceType = land.SurfaceType.LAND,
-- targetCount = { 1, 1 },
-- targetFamilies = { DCSEx.enums.unitFamily.STATIC_SCENERY },
-- waypointInaccuracy = 0.0
-- }