26 lines
1.2 KiB
Lua

-- Library.tasks.ocaFighterStrike = {
-- taskFamily = DCSEx.enums.taskFamily.OCA,
-- description =
-- {
-- briefing = {
-- "Destroying enemy fighters on the ramp will prevent immediate sortie generation and blunt their ability to provide CAS against our advancing forces.",
-- "A ramp strike against enemy aircraft will pre-empt an imminent scramble warning we have intel for, preventing a coordinated mass launch.",
-- "Removing enemy fighters on the ramp will degrade enemy air superiority over the battlespace and protects our medevac and resupply corridors.",
-- "Priority is to eliminate immediate airborne threats on the ramp to safeguard coalition force freedom of maneuver.",
-- },
-- short = "Destroy enemy fighter on the ramp",
-- },
-- conditions = {
-- difficultyMinimum = 0,
-- eras = {},
-- },
-- completionEvent = DCSEx.enums.taskEvent.DAMAGE,
-- flags = { DCSEx.enums.taskFlag.ALLOW_JTAC, DCSEx.enums.taskFlag.PARKED_AIRCRAFT_TARGET },
-- minimumDistance = 0.0,
-- safeRadius = 0,
-- surfaceType = land.SurfaceType.LAND,
-- targetCount = { 1, 1 },
-- targetFamilies = { DCSEx.enums.unitFamily.PLANE_FIGHTER },
-- waypointInaccuracy = 0.0
-- }