2025-09-17 16:30:25 +02:00

179 lines
6.9 KiB
Lua

env.setErrorMessageBoxEnabled(true) -- Enable messageboxes for Lua errors
DCSEx = {}
Library = {}
TUM = {}
TUM.VERSION_NUMBER = 1
TUM.VERSION_STRING = "0.1.250722"
TUM.DEBUG_MODE = __DEBUG_MODE__
-------------------------------------
-- Prints and logs a debug message
-- @param message The message
-- @param logLevel Is it a warning, error or info messages (as defined in TUM.logger.logLevel). Info messages are not printed out unless debug mode is enabled.
-------------------------------------
function TUM.log(message, logLevel)
logLevel = logLevel or TUM.logger.logLevel.INFO
TUM.logger.print(logLevel, message)
end
--------------------------------------
--- Radio menu for the mission commands
--------------------------------------
TUM.rootMenu = nil
function TUM.getOrCreateRootMenu(reset) -- Get or create the root menu for the mission commands; if reset is true, the menu will be cleared and recreated
if reset then
missionCommands.removeItem(TUM.rootMenu) -- Clear the menu
TUM.rootMenu = nil
TUM.getOrCreateRootMenu() -- Recreate the root menu
end
if not TUM.rootMenu then
if TUM.administrativeSettings.getValue(TUM.administrativeSettings.USE_SPECIFIC_RADIOMENU) then
local rootMenuTitle = "✈ TUM"
TUM.rootMenu = missionCommands.addSubMenu(rootMenuTitle)
end
end
return TUM.rootMenu
end
--------------------------------------
--[[DCS EXTENSIONS]]--
--[[LIBRARY]]--
--[[THE UNIVERSAL MISSION]]--
--------------------
-- Module startup --
--------------------
function TUM.initialize()
do
TUM.administrativeSettings.onStartUp() -- load the administrative settings
local function startUpMission()
TUM.hasStarted = false
local coreSettings = {
multiplayer = false
}
if not net or not net.dostring_in then
TUM.log("Mission failed to execute. Please copy the provided \"autoexec.cfg\" file to the [Saved Games]\\DCS\\Config directory.\nThe file can be downloaded from github.com/akaAgar/the-universal-mission-for-dcs-world", TUM.logger.logLevel.ERROR)
return nil
end
if #DCSEx.envMission.getPlayerGroups() == 0 then
TUM.log("No \"Client\" aircraft slots have been found. Please fix this problem in the mission editor.", TUM.logger.logLevel.ERROR)
return nil
end
if world:getPlayer() then
TUM.log("A \"Player\" aircraft slot has been found. The Universal Mission only uses \"Client\" slots, even for single-player missions. Please fix this problem in the mission editor.", TUM.logger.logLevel.ERROR)
return nil
end
coreSettings.multiplayer = (#DCSEx.envMission.getPlayerGroups() > 1)
if #DCSEx.envMission.getPlayerGroups(coalition.side.BLUE) == 0 and #DCSEx.envMission.getPlayerGroups(coalition.side.RED) == 0 then
TUM.log("Neither BLUE nor RED coalitions have player slots. Please make sure one coalition has player slots in the mission editor.", TUM.logger.logLevel.ERROR)
return nil
end
if #DCSEx.envMission.getPlayerGroups(coalition.side.BLUE) > 0 and #DCSEx.envMission.getPlayerGroups(coalition.side.RED) > 0 then
TUM.log("Both coalitions have player slots. The Universal Mission is a purely singleplayer/PvE experience and does not support PvP. Please make sure only one coalition has player slots in the mission editor.", TUM.logger.logLevel.ERROR)
return nil
end
if not TUM.territories.onStartUp() then return nil end
if not TUM.settings.onStartUp(coreSettings) then return nil end -- Must be called after TUM.territories.onStartUp()
if not TUM.playerCareer.onStartUp() then return nil end
if not TUM.intermission.onStartUp() then return nil end
if not TUM.airForce.onStartUp() then return nil end
if not TUM.mizCleaner.onStartUp() then return nil end -- Must be called after TUM.settings.onStartUp()
TUM.hasStarted = true
return coreSettings
end
if not startUpMission() then
trigger.action.outText("A critical error has happened, cannot start the mission.", 3600)
end
end
-------------------
-- Event handler --
-------------------
do
local eventHandler = {}
function eventHandler:onEvent(event)
if not event then return end -- No event
TUM.ambientRadio.onEvent(event) -- Must be first so other (more important) radio messages will interrupt the "ambient" ones
TUM.airForce.onEvent(event)
TUM.ambientWorld.onEvent(event)
TUM.ambientWorld.onEvent(event)
TUM.objectives.onEvent(event)
TUM.playerScore.onEvent(event)
TUM.mission.onEvent(event)
TUM.wingmen.onEvent(event)
TUM.mizCleaner.onEvent(event) -- Must be last, can remove units which could cause bugs in other onEvent methods
end
function TUM.onEvent(event)
eventHandler:onEvent(event)
end
if TUM.hasStarted then
world.addEventHandler(eventHandler)
end
end
--------------------------------------------
-- Game clock, called every 10-20 seconds --
--------------------------------------------
do
local clockTick = -1
function TUM.onClockTick(arg, time)
local nextTickTime = time + math.random(10, 20)
clockTick = clockTick + 1
TUM.wingmenTasking.onClockTick() -- No need to check the function return, it's just here to check if wingmen target is still alive
if clockTick % 4 == 0 then
if TUM.playerScore.onClockTick() then return nextTickTime end
if TUM.mission.onClockTick() then return nextTickTime end
elseif clockTick % 4 == 1 then
if TUM.airForce.onClockTick(TUM.settings.getPlayerCoalition()) then return nextTickTime end
elseif clockTick % 4 == 2 then
if TUM.supportAWACS.onClockTick() then return nextTickTime end
else
if TUM.airForce.onClockTick(TUM.settings.getEnemyCoalition()) then return nextTickTime end
end
if TUM.wingmenContacts.onClockTick() then return nextTickTime end -- Called every tick if no other action has taken place
return nextTickTime
end
if TUM.hasStarted then
timer.scheduleFunction(TUM.onClockTick, nil, timer.getTime() + math.random(10, 15))
end
end
TUM.supportAWACS.create()
end
if TUM.administrativeSettings.getValue(TUM.administrativeSettings.INITIALIZE_AUTOMATICALLY) then
TUM.initialize()
else
TUM.log("TUM has been loaded, but not initialized. Call TUM.initialize() to start the mission.", TUM.logger.logLevel.INFO)
end