mirror of
https://github.com/akaAgar/the-universal-mission-for-dcs-world.git
synced 2025-11-25 19:31:01 +00:00
179 lines
6.9 KiB
Lua
179 lines
6.9 KiB
Lua
env.setErrorMessageBoxEnabled(true) -- Enable messageboxes for Lua errors
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DCSEx = {}
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Library = {}
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TUM = {}
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TUM.VERSION_NUMBER = 1
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TUM.VERSION_STRING = "0.1.250722"
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TUM.DEBUG_MODE = __DEBUG_MODE__
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-------------------------------------
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-- Prints and logs a debug message
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-- @param message The message
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-- @param logLevel Is it a warning, error or info messages (as defined in TUM.logger.logLevel). Info messages are not printed out unless debug mode is enabled.
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-------------------------------------
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function TUM.log(message, logLevel)
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logLevel = logLevel or TUM.logger.logLevel.INFO
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TUM.logger.print(logLevel, message)
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end
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--------------------------------------
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--- Radio menu for the mission commands
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--------------------------------------
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TUM.rootMenu = nil
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function TUM.getOrCreateRootMenu(reset) -- Get or create the root menu for the mission commands; if reset is true, the menu will be cleared and recreated
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if reset then
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missionCommands.removeItem(TUM.rootMenu) -- Clear the menu
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TUM.rootMenu = nil
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TUM.getOrCreateRootMenu() -- Recreate the root menu
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end
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if not TUM.rootMenu then
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if TUM.administrativeSettings.getValue(TUM.administrativeSettings.USE_SPECIFIC_RADIOMENU) then
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local rootMenuTitle = "✈ TUM"
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TUM.rootMenu = missionCommands.addSubMenu(rootMenuTitle)
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end
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end
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return TUM.rootMenu
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end
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--------------------------------------
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--[[DCS EXTENSIONS]]--
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--[[LIBRARY]]--
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--[[THE UNIVERSAL MISSION]]--
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--------------------
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-- Module startup --
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--------------------
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function TUM.initialize()
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do
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TUM.administrativeSettings.onStartUp() -- load the administrative settings
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local function startUpMission()
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TUM.hasStarted = false
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local coreSettings = {
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multiplayer = false
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}
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if not net or not net.dostring_in then
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TUM.log("Mission failed to execute. Please copy the provided \"autoexec.cfg\" file to the [Saved Games]\\DCS\\Config directory.\nThe file can be downloaded from github.com/akaAgar/the-universal-mission-for-dcs-world", TUM.logger.logLevel.ERROR)
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return nil
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end
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if #DCSEx.envMission.getPlayerGroups() == 0 then
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TUM.log("No \"Client\" aircraft slots have been found. Please fix this problem in the mission editor.", TUM.logger.logLevel.ERROR)
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return nil
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end
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if world:getPlayer() then
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TUM.log("A \"Player\" aircraft slot has been found. The Universal Mission only uses \"Client\" slots, even for single-player missions. Please fix this problem in the mission editor.", TUM.logger.logLevel.ERROR)
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return nil
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end
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coreSettings.multiplayer = (#DCSEx.envMission.getPlayerGroups() > 1)
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if #DCSEx.envMission.getPlayerGroups(coalition.side.BLUE) == 0 and #DCSEx.envMission.getPlayerGroups(coalition.side.RED) == 0 then
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TUM.log("Neither BLUE nor RED coalitions have player slots. Please make sure one coalition has player slots in the mission editor.", TUM.logger.logLevel.ERROR)
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return nil
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end
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if #DCSEx.envMission.getPlayerGroups(coalition.side.BLUE) > 0 and #DCSEx.envMission.getPlayerGroups(coalition.side.RED) > 0 then
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TUM.log("Both coalitions have player slots. The Universal Mission is a purely singleplayer/PvE experience and does not support PvP. Please make sure only one coalition has player slots in the mission editor.", TUM.logger.logLevel.ERROR)
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return nil
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end
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if not TUM.territories.onStartUp() then return nil end
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if not TUM.settings.onStartUp(coreSettings) then return nil end -- Must be called after TUM.territories.onStartUp()
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if not TUM.playerCareer.onStartUp() then return nil end
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if not TUM.intermission.onStartUp() then return nil end
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if not TUM.airForce.onStartUp() then return nil end
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if not TUM.mizCleaner.onStartUp() then return nil end -- Must be called after TUM.settings.onStartUp()
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TUM.hasStarted = true
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return coreSettings
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end
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if not startUpMission() then
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trigger.action.outText("A critical error has happened, cannot start the mission.", 3600)
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end
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end
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-------------------
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-- Event handler --
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-------------------
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do
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local eventHandler = {}
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function eventHandler:onEvent(event)
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if not event then return end -- No event
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TUM.ambientRadio.onEvent(event) -- Must be first so other (more important) radio messages will interrupt the "ambient" ones
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TUM.airForce.onEvent(event)
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TUM.ambientWorld.onEvent(event)
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TUM.ambientWorld.onEvent(event)
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TUM.objectives.onEvent(event)
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TUM.playerScore.onEvent(event)
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TUM.mission.onEvent(event)
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TUM.wingmen.onEvent(event)
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TUM.mizCleaner.onEvent(event) -- Must be last, can remove units which could cause bugs in other onEvent methods
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end
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function TUM.onEvent(event)
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eventHandler:onEvent(event)
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end
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if TUM.hasStarted then
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world.addEventHandler(eventHandler)
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end
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end
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--------------------------------------------
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-- Game clock, called every 10-20 seconds --
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--------------------------------------------
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do
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local clockTick = -1
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function TUM.onClockTick(arg, time)
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local nextTickTime = time + math.random(10, 20)
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clockTick = clockTick + 1
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TUM.wingmenTasking.onClockTick() -- No need to check the function return, it's just here to check if wingmen target is still alive
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if clockTick % 4 == 0 then
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if TUM.playerScore.onClockTick() then return nextTickTime end
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if TUM.mission.onClockTick() then return nextTickTime end
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elseif clockTick % 4 == 1 then
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if TUM.airForce.onClockTick(TUM.settings.getPlayerCoalition()) then return nextTickTime end
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elseif clockTick % 4 == 2 then
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if TUM.supportAWACS.onClockTick() then return nextTickTime end
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else
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if TUM.airForce.onClockTick(TUM.settings.getEnemyCoalition()) then return nextTickTime end
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end
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if TUM.wingmenContacts.onClockTick() then return nextTickTime end -- Called every tick if no other action has taken place
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return nextTickTime
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end
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if TUM.hasStarted then
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timer.scheduleFunction(TUM.onClockTick, nil, timer.getTime() + math.random(10, 15))
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end
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end
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TUM.supportAWACS.create()
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end
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if TUM.administrativeSettings.getValue(TUM.administrativeSettings.INITIALIZE_AUTOMATICALLY) then
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TUM.initialize()
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else
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TUM.log("TUM has been loaded, but not initialized. Call TUM.initialize() to start the mission.", TUM.logger.logLevel.INFO)
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end
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