2025-07-25 15:51:29 +02:00

177 lines
7.7 KiB
Lua

-- ====================================================================================
-- TUM.WINGMENTASKING - HANDLES THE WINGMEN'S TASKING
-- ====================================================================================
-- ====================================================================================
TUM.wingmenTasking = {}
do
TUM.wingmenTasking.DEFAULT_MARKER_TEXT = "wingman"
local mapMarkerMissingWarningAlreadyDisplayed = false -- Was the "map marker missing" warning already displayed during the mission?
local function getOrbitTaskTable(point2)
return {
id = "Orbit",
params = {
altitude = math.max(DCSEx.converter.feetToMeters(10000), world.getPlayer():getPoint().y),
pattern = "Circle",
point = point2,
width = DCSEx.converter.nmToMeters(1.0)
}
}
end
-- local function doWingmenCommandEngage(args)
-- local player = world:getPlayer()
-- if not player then return end
-- if args.radioSuffix then
-- TUM.radio.playForAll("playerWingmanEngage"..args.radioSuffix, { getWingmanNumberAsWord(args.index) }, player:getCallsign(), false)
-- end
-- local wingmenCtrl = getWingmanController(args.index)
-- if not wingmenCtrl then return end
-- local targets = getDetectedContacts(args.index, args.attributes, args.maxRange)
-- if not targets or #targets == 0 then
-- TUM.radio.playForAll("pilotWingmanEngageNoTarget", { getWingmanNumberAsWord(args.index) }, getWingmanCallsign(args.index), true)
-- return
-- end
-- local taskTable = {
-- id = "AttackGroup",
-- params = {
-- groupId = DCSEx.dcs.getObjectIDAsNumber(targetGroup),
-- }
-- }
-- wingmenCtrl:setTask(taskTable)
-- -- Rejoin back once bandit has been shot down
-- local rejoinBackTable = {
-- id = "Follow",
-- params = {
-- groupId = DCSEx.dcs.getObjectIDAsNumber(player:getGroup()),
-- pos = { x = -100, y = 0, z = -100 },
-- lastWptIndexFlag = false,
-- lastWptIndex = -1
-- }
-- }
-- wingmenCtrl:pushTask(rejoinBackTable)
-- if args.radioSuffix then
-- TUM.radio.playForAll("pilotWingmanEngage"..args.radioSuffix, { getWingmanNumberAsWord(args.index) }, getWingmanCallsign(args.index), true)
-- end
-- end
function TUM.wingmenTasking.commandGoToMapMarker(markerText, delayRadioAnswer)
markerText = markerText or TUM.wingmenTasking.DEFAULT_MARKER_TEXT
delayRadioAnswer = delayRadioAnswer or false
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
local mapMarker = DCSEx.world.getMarkerByText(markerText)
if not mapMarker and not mapMarkerMissingWarningAlreadyDisplayed then
trigger.action.outText("Map marker missing.\nYou must create a marker on the F10 map and set it text to \""..markerText:upper().."\" (without quotes) to communicate coordinates to your wingmen.", 10)
mapMarkerMissingWarningAlreadyDisplayed = true
end
local wingmenCtrl = TUM.wingmen.getController()
if not wingmenCtrl then return end
if not mapMarker then
TUM.radio.playForAll("pilotWingmanGoToMarkerNoMarker", { TUM.wingmen.getFirstWingmanNumber() }, TUM.wingmen.getFirstWingmanCallsign(), true)
return
end
wingmenCtrl:setTask(getOrbitTaskTable(DCSEx.math.vec3ToVec2(mapMarker.pos)))
TUM.radio.playForAll("pilotWingmanGoToMarker", { TUM.wingmen.getFirstWingmanNumber() }, TUM.wingmen.getFirstWingmanCallsign(), true)
end
function TUM.wingmenTasking.commandOrbit(delayRadioAnswer)
delayRadioAnswer = delayRadioAnswer or false
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
local wingmenCtrl = TUM.wingmen.getController()
if not wingmenCtrl then return end
wingmenCtrl:setTask(getOrbitTaskTable(DCSEx.world.getGroupCenter(TUM.wingmen.getGroup())))
TUM.radio.playForAll("pilotWingmanOrbit", { TUM.wingmen.getFirstWingmanNumber() }, TUM.wingmen.getFirstWingmanCallsign(), delayRadioAnswer)
end
function TUM.wingmenTasking.commandRejoin(formationDistance, delayRadioAnswer)
formationDistance = formationDistance or 800
delayRadioAnswer = delayRadioAnswer or false
if TUM.settings.getValue(TUM.settings.id.MULTIPLAYER) then return end -- No wingmen in multiplayer
local player = world:getPlayer()
if not player then return end
local wingmenCtrl = TUM.wingmen.getController()
if not wingmenCtrl then return end
local taskTable = {
id = "Follow",
params = {
groupId = DCSEx.dcs.getObjectIDAsNumber(player:getGroup()),
lastWptIndexFlag = false,
lastWptIndex = -1,
pos = { x = -formationDistance, y = 0, z = -formationDistance }
}
}
wingmenCtrl:setTask(taskTable)
TUM.radio.playForAll("pilotWingmanRejoin", { TUM.wingmen.getFirstWingmanNumber() }, TUM.wingmen.getFirstWingmanCallsign(), delayRadioAnswer)
end
function TUM.wingmenTasking.commandReportContacts(groupCategory, noReportIfNoContacts, delayRadioAnswer)
delayRadioAnswer = delayRadioAnswer or false
noReportIfNoContacts = noReportIfNoContacts or false
local reportString = TUM.wingmen.getContactsAsReportString(groupCategory, false, true)
if not reportString then
if noReportIfNoContacts then return false end
TUM.radio.playForAll("pilotWingmanReportContactsNoJoy", { TUM.wingmen.getFirstWingmanNumber() }, TUM.wingmen.getFirstWingmanCallsign(), true)
return true
else
TUM.radio.playForAll("pilotWingmanReportContacts", { TUM.wingmen.getFirstWingmanNumber(), reportString }, TUM.wingmen.getFirstWingmanCallsign(), delayRadioAnswer)
return true
end
end
function TUM.wingmenTasking.commandReportStatus(delayRadioAnswer)
delayRadioAnswer = delayRadioAnswer or false
local wingmenGroup = TUM.wingmen.getGroup()
if not wingmenGroup then return end
local statusMsg = ""
for i,u in ipairs(wingmenGroup:getUnits()) do
statusMsg = statusMsg..u:getCallsign():upper().."\n"
if u:getLife() >= u:getLife0() then
statusMsg = statusMsg.."- No damage sustained, fuel green"
else
statusMsg = statusMsg.."- Aircraft suffered damage, fuel green"
end
statusMsg = statusMsg.."\n- BRAA from you: "..DCSEx.dcs.getBRAA(u:getPoint(), DCSEx.math.vec3ToVec2(world:getPlayer():getPoint()), true)
statusMsg = statusMsg.."\n- Armament: "
local ammo = u:getAmmo()
if #ammo == 0 then
statusMsg = statusMsg.."None"
else
for j,a in ipairs(ammo) do
if a.count and a.desc and (a.desc.displayName or a.desc.typeName) then
local ammoName = a.desc.displayName or a.desc.typeName
if j > 1 then statusMsg = statusMsg..", " end
statusMsg = statusMsg..tostring(a.count).."x "..ammoName
end
end
end
if i < #wingmenGroup:getUnits() then statusMsg = statusMsg.."\n\n" end
end
TUM.radio.playForAll("pilotWingmanReportStatus", { TUM.wingmen.getFirstWingmanNumber(), statusMsg }, TUM.wingmen.getFirstWingmanCallsign(), delayRadioAnswer)
end
end