2025-07-23 21:06:55 +02:00

155 lines
5.1 KiB
Lua

env.setErrorMessageBoxEnabled(true) -- Enable messageboxes for Lua errors
DCSEx = {}
Library = {}
TUM = {}
TUM.VERSION_NUMBER = 1
TUM.VERSION_STRING = "0.1.250722"
TUM.DEBUG_MODE = __DEBUG_MODE__
TUM.logLevel = {
INFO = 0,
WARNING = 1,
ERROR = 2
}
-------------------------------------
-- Prints and logs a debug message
-- @param message The message
-- @param logLevel Is it a warning, error or info messages (as defined in TUM.logLevel). Info messages are not printed out unless debug mode is enabled.
-------------------------------------
function TUM.log(message, logLevel)
logLevel = logLevel or TUM.logLevel.INFO
if logLevel == TUM.logLevel.ERROR then
trigger.action.outText("ERROR: "..message, 3600)
env.warning("TUM - ERROR: "..message, false)
elseif logLevel == TUM.logLevel.WARNING then
trigger.action.outText("WARNING: "..message, 10)
env.warning("TUM - WARNING: "..message, false)
else
if TUM.DEBUG_MODE then -- Info messages are only printed out if debug mode is enabled
trigger.action.outText(message, 3)
end
env.info("TUM: "..message, false)
end
end
--[[DCS EXTENSIONS]]--
--[[LIBRARY]]--
--[[THE UNIVERSAL MISSION]]--
--------------------
-- Module startup --
--------------------
do
local function startUpMission()
TUM.hasStarted = false
local coreSettings = {
multiplayer = false
}
if #DCSEx.envMission.getPlayerGroups() == 0 then
TUM.log("No \"Player\" or \"Client\" aircraft slots have been found. Please fix this problem in the mission editor.", TUM.logLevel.ERROR)
return nil
end
if world:getPlayer() then
coreSettings.multiplayer = false
if #DCSEx.envMission.getPlayerGroups() > 1 then
TUM.log("Multiple players slots have been found in addition to the single-player \"Player\" aircraft. Please fix this problem in the mission editor.", TUM.logLevel.ERROR)
return nil
end
else
coreSettings.multiplayer = true
if #DCSEx.envMission.getPlayerGroups(coalition.side.BLUE) == 0 and #DCSEx.envMission.getPlayerGroups(coalition.side.RED) == 0 then
TUM.log("Neither BLUE nor RED coalitions have player slots. Please make sure one coalition has player slots in the mission editor.", TUM.logLevel.ERROR)
return nil
end
if #DCSEx.envMission.getPlayerGroups(coalition.side.BLUE) > 0 and #DCSEx.envMission.getPlayerGroups(coalition.side.RED) > 0 then
TUM.log("Both coalitions have player slots. The Universal Mission is a purely singleplayer/PvE experience and does not support PvP. Please make sure only one coalition has player slots in the mission editor.", TUM.logLevel.ERROR)
return nil
end
end
if not TUM.territories.onStartUp() then return nil end
if not TUM.settings.onStartUp(coreSettings) then return nil end -- Must be called after TUM.territories.onStartUp()
if not TUM.playerCareer.onStartUp() then return nil end
if not TUM.intermission.onStartUp() then return nil end
if not TUM.airForce.onStartUp() then return nil end
TUM.hasStarted = true
return coreSettings
end
if not startUpMission() then
trigger.action.outText("A critical error has happened, cannot start the mission.", 3600)
end
end
-------------------
-- Event handler --
-------------------
do
local eventHandler = {}
function eventHandler:onEvent(event)
if not event then return end -- No event
TUM.ambientRadio.onEvent(event) -- Must be first so other (more important) radio messages will interrupt the "ambient" ones
TUM.ambientWorld.onEvent(event)
TUM.objectives.onEvent(event)
TUM.playerScore.onEvent(event)
TUM.mission.onEvent(event)
TUM.supportWingmen.onEvent(event)
end
function TUM.onEvent(event)
eventHandler:onEvent(event)
end
if TUM.hasStarted then
world.addEventHandler(eventHandler)
end
end
--------------------------------------------
-- Game clock, called every 10-20 seconds --
--------------------------------------------
do
local clockTick = -1
function TUM.onClockTick(arg, time)
local nextTickTime = time + math.random(10, 20)
clockTick = clockTick + 1
if clockTick % 4 == 0 then
if TUM.playerScore.onClockTick() then return nextTickTime end
if TUM.mission.onClockTick() then return nextTickTime end
elseif clockTick % 4 == 1 then
if TUM.airForce.onClockTick(TUM.settings.getPlayerCoalition()) then return nextTickTime end
elseif clockTick % 4 == 2 then
if TUM.supportAWACS.onClockTick() then return nextTickTime end
else
if TUM.airForce.onClockTick(TUM.settings.getEnemyCoalition()) then return nextTickTime end
end
return nextTickTime
end
if TUM.hasStarted then
timer.scheduleFunction(TUM.onClockTick, nil, timer.getTime() + math.random(10, 15))
end
end