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Updates
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@@ -1,5 +1,5 @@
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env.info( '*** MOOSE STATIC INCLUDE START *** ' )
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env.info( 'Moose Generation Timestamp: 20170115_1805' )
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env.info( 'Moose Generation Timestamp: 20170115_1826' )
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local base = _G
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Include = {}
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@@ -24633,7 +24633,7 @@ end
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-- * @{#AI_PATROLZONE.SetDetectionOff}(): Set the detection off, the AI will not detect for targets. The existing target list will NOT be erased.
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--
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-- The detection frequency can be set with @{#AI_PATROLZONE.SetDetectionInterval}( seconds ), where the amount of seconds specify how much seconds will be waited before the next detection.
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-- Use the method @{#AI_PATROLZONE.GetDetectedTargets}() to obtain a list of the @{Unit}s detected by the AI.
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-- Use the method @{#AI_PATROLZONE.GetDetectedUnits}() to obtain a list of the @{Unit}s detected by the AI.
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--
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-- The detection can be filtered to potential targets in a specific zone.
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-- Use the method @{#AI_PATROLZONE.SetDetectionZone}() to set the zone where targets need to be detected.
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@@ -26460,7 +26460,7 @@ AI_CAS_ZONE = {
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function AI_CAS_ZONE:New( PatrolZone, PatrolFloorAltitude, PatrolCeilingAltitude, PatrolMinSpeed, PatrolMaxSpeed, EngageZone )
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-- Inherits from BASE
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local self = BASE:Inherit( self, AI_CAS_ZONE:New( PatrolZone, PatrolFloorAltitude, PatrolCeilingAltitude, PatrolMinSpeed, PatrolMaxSpeed ) ) -- #AI_CAS_ZONE
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local self = BASE:Inherit( self, AI_PATROLZONE:New( PatrolZone, PatrolFloorAltitude, PatrolCeilingAltitude, PatrolMinSpeed, PatrolMaxSpeed ) ) -- #AI_CAS_ZONE
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self.EngageZone = EngageZone
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self.Accomplished = false
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