Merge remote-tracking branch 'refs/remotes/origin/master' into Bugfix

This commit is contained in:
FlightControl 2016-06-07 12:56:16 +02:00
commit 0573ebb919
76 changed files with 4258 additions and 985 deletions

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@ -1,321 +0,0 @@
--- Create and manage a set of groups.
--
-- @{#GROUPSET} class
-- ==================
-- Mission designers can use the GROUPSET class to build sets of groups belonging to certain:
--
-- * Coalitions
-- * Categories
-- * Countries
-- * Starting with certain prefix strings.
--
-- GROUPSET construction methods:
-- =================================
-- Create a new GROUPSET object with the @{#GROUPSET.New} method:
--
-- * @{#GROUPSET.New}: Creates a new GROUPSET object.
--
--
-- GROUPSET filter criteria:
-- =========================
-- You can set filter criteria to define the set of groups within the GROUPSET.
-- Filter criteria are defined by:
--
-- * @{#GROUPSET.FilterCoalitions}: Builds the GROUPSET with the groups belonging to the coalition(s).
-- * @{#GROUPSET.FilterCategories}: Builds the GROUPSET with the groups belonging to the category(ies).
-- * @{#GROUPSET.FilterCountries}: Builds the GROUPSET with the gruops belonging to the country(ies).
-- * @{#GROUPSET.FilterPrefixes}: Builds the GROUPSET with the groups starting with the same prefix string(s).
--
-- Once the filter criteria have been set for the GROUPSET, you can start filtering using:
--
-- * @{#GROUPSET.FilterStart}: Starts the filtering of the groups within the GROUPSET.
--
-- Planned filter criteria within development are (so these are not yet available):
--
-- * @{#GROUPSET.FilterZones}: Builds the GROUPSET with the groups within a @{Zone#ZONE}.
--
--
-- GROUPSET iterators:
-- ===================
-- Once the filters have been defined and the GROUPSET has been built, you can iterate the GROUPSET with the available iterator methods.
-- The iterator methods will walk the GROUPSET set, and call for each element within the set a function that you provide.
-- The following iterator methods are currently available within the GROUPSET:
--
-- * @{#GROUPSET.ForEachGroup}: Calls a function for each alive group it finds within the GROUPSET.
--
-- @module GroupSet
-- @author FlightControl
Include.File( "Routines" )
Include.File( "Base" )
Include.File( "Group" )
Include.File( "Set" )
--- GROUPSET class
-- @type GROUPSET
-- @extends Set#SET
GROUPSET = {
ClassName = "GROUPSET",
Filter = {
Coalitions = nil,
Categories = nil,
Countries = nil,
GroupPrefixes = nil,
},
FilterMeta = {
Coalitions = {
red = coalition.side.RED,
blue = coalition.side.BLUE,
neutral = coalition.side.NEUTRAL,
},
Categories = {
plane = Group.Category.AIRPLANE,
helicopter = Group.Category.HELICOPTER,
ground = Group.Category.GROUND_UNIT,
ship = Group.Category.SHIP,
structure = Group.Category.STRUCTURE,
},
},
}
--- Creates a new GROUPSET object, building a set of groups belonging to a coalitions, categories, countries, types or with defined prefix names.
-- @param #GROUPSET self
-- @return #GROUPSET
-- @usage
-- -- Define a new GROUPSET Object. This DBObject will contain a reference to all alive GROUPS.
-- DBObject = GROUPSET:New()
function GROUPSET:New()
-- Inherits from BASE
local self = BASE:Inherit( self, SET:New( _DATABASE.GROUPS ) )
return self
end
--- Finds a Group based on the Group Name.
-- @param #GROUPSET self
-- @param #string GroupName
-- @return Group#GROUP The found Group.
function GROUPSET:FindGroup( GroupName )
local GroupFound = self.Set[GroupName]
return GroupFound
end
--- Builds a set of groups of coalitions.
-- Possible current coalitions are red, blue and neutral.
-- @param #GROUPSET self
-- @param #string Coalitions Can take the following values: "red", "blue", "neutral".
-- @return #GROUPSET self
function GROUPSET:FilterCoalitions( Coalitions )
if not self.Filter.Coalitions then
self.Filter.Coalitions = {}
end
if type( Coalitions ) ~= "table" then
Coalitions = { Coalitions }
end
for CoalitionID, Coalition in pairs( Coalitions ) do
self.Filter.Coalitions[Coalition] = Coalition
end
return self
end
--- Builds a set of groups out of categories.
-- Possible current categories are plane, helicopter, ground, ship.
-- @param #GROUPSET self
-- @param #string Categories Can take the following values: "plane", "helicopter", "ground", "ship".
-- @return #GROUPSET self
function GROUPSET:FilterCategories( Categories )
if not self.Filter.Categories then
self.Filter.Categories = {}
end
if type( Categories ) ~= "table" then
Categories = { Categories }
end
for CategoryID, Category in pairs( Categories ) do
self.Filter.Categories[Category] = Category
end
return self
end
--- Builds a set of groups of defined countries.
-- Possible current countries are those known within DCS world.
-- @param #GROUPSET self
-- @param #string Countries Can take those country strings known within DCS world.
-- @return #GROUPSET self
function GROUPSET:FilterCountries( Countries )
if not self.Filter.Countries then
self.Filter.Countries = {}
end
if type( Countries ) ~= "table" then
Countries = { Countries }
end
for CountryID, Country in pairs( Countries ) do
self.Filter.Countries[Country] = Country
end
return self
end
--- Builds a set of groups of defined GROUP prefixes.
-- All the groups starting with the given prefixes will be included within the set.
-- @param #GROUPSET self
-- @param #string Prefixes The prefix of which the group name starts with.
-- @return #GROUPSET self
function GROUPSET:FilterPrefixes( Prefixes )
if not self.Filter.GroupPrefixes then
self.Filter.GroupPrefixes = {}
end
if type( Prefixes ) ~= "table" then
Prefixes = { Prefixes }
end
for PrefixID, Prefix in pairs( Prefixes ) do
self.Filter.GroupPrefixes[Prefix] = Prefix
end
return self
end
--- Starts the filtering.
-- @param #GROUPSET self
-- @return #GROUPSET self
function GROUPSET:FilterStart()
if _DATABASE then
self:_FilterStart()
end
return self
end
--- Handles the Database to check on an event (birth) that the Object was added in the Database.
-- This is required, because sometimes the _DATABASE birth event gets called later than the SET birth event!
-- @param #GROUPSET self
-- @param Event#EVENTDATA Event
-- @return #string The name of the GROUP
-- @return #table The GROUP
function GROUPSET:AddInDatabase( Event )
self:F3( { Event } )
if not self.Database[Event.IniDCSGroupName] then
self.Database[Event.IniDCSGroupName] = GROUP:Register( Event.IniDCSGroupName )
self:T3( self.Database[Event.IniDCSGroupName] )
end
return Event.IniDCSGroupName, self.Database[Event.IniDCSGroupName]
end
--- Handles the Database to check on any event that Object exists in the Database.
-- This is required, because sometimes the _DATABASE event gets called later than the SET event or vise versa!
-- @param #GROUPSET self
-- @param Event#EVENTDATA Event
-- @return #string The name of the GROUP
-- @return #table The GROUP
function GROUPSET:FindInDatabase( Event )
self:F3( { Event } )
return Event.IniDCSGroupName, self.Database[Event.IniDCSGroupName]
end
--- Interate the GROUPSET and call an interator function for each **alive** GROUP, providing the GROUP and optional parameters.
-- @param #GROUPSET self
-- @param #function IteratorFunction The function that will be called when there is an alive GROUP in the GROUPSET. The function needs to accept a GROUP parameter.
-- @return #GROUPSET self
function GROUPSET:ForEachGroup( IteratorFunction, ... )
self:F2( arg )
self:ForEach( IteratorFunction, arg, self.Set )
return self
end
----- Interate the GROUPSET and call an interator function for each **alive** player, providing the Group of the player and optional parameters.
---- @param #GROUPSET self
---- @param #function IteratorFunction The function that will be called when there is an alive player in the GROUPSET. The function needs to accept a GROUP parameter.
---- @return #GROUPSET self
--function GROUPSET:ForEachPlayer( IteratorFunction, ... )
-- self:F2( arg )
--
-- self:ForEach( IteratorFunction, arg, self.PlayersAlive )
--
-- return self
--end
--
--
----- Interate the GROUPSET and call an interator function for each client, providing the Client to the function and optional parameters.
---- @param #GROUPSET self
---- @param #function IteratorFunction The function that will be called when there is an alive player in the GROUPSET. The function needs to accept a CLIENT parameter.
---- @return #GROUPSET self
--function GROUPSET:ForEachClient( IteratorFunction, ... )
-- self:F2( arg )
--
-- self:ForEach( IteratorFunction, arg, self.Clients )
--
-- return self
--end
---
-- @param #GROUPSET self
-- @param Group#GROUP MooseGroup
-- @return #GROUPSET self
function GROUPSET:IsIncludeObject( MooseGroup )
self:F2( MooseGroup )
local MooseGroupInclude = true
if self.Filter.Coalitions then
local MooseGroupCoalition = false
for CoalitionID, CoalitionName in pairs( self.Filter.Coalitions ) do
self:T3( { "Coalition:", MooseGroup:GetCoalition(), self.FilterMeta.Coalitions[CoalitionName], CoalitionName } )
if self.FilterMeta.Coalitions[CoalitionName] and self.FilterMeta.Coalitions[CoalitionName] == MooseGroup:GetCoalition() then
MooseGroupCoalition = true
end
end
MooseGroupInclude = MooseGroupInclude and MooseGroupCoalition
end
if self.Filter.Categories then
local MooseGroupCategory = false
for CategoryID, CategoryName in pairs( self.Filter.Categories ) do
self:T3( { "Category:", MooseGroup:GetCategory(), self.FilterMeta.Categories[CategoryName], CategoryName } )
if self.FilterMeta.Categories[CategoryName] and self.FilterMeta.Categories[CategoryName] == MooseGroup:GetCategory() then
MooseGroupCategory = true
end
end
MooseGroupInclude = MooseGroupInclude and MooseGroupCategory
end
if self.Filter.Countries then
local MooseGroupCountry = false
for CountryID, CountryName in pairs( self.Filter.Countries ) do
self:T3( { "Country:", MooseGroup:GetCountry(), CountryName } )
if country.id[CountryName] == MooseGroup:GetCountry() then
MooseGroupCountry = true
end
end
MooseGroupInclude = MooseGroupInclude and MooseGroupCountry
end
if self.Filter.GroupPrefixes then
local MooseGroupPrefix = false
for GroupPrefixId, GroupPrefix in pairs( self.Filter.GroupPrefixes ) do
self:T3( { "Prefix:", string.find( MooseGroup:GetName(), GroupPrefix, 1 ), GroupPrefix } )
if string.find( MooseGroup:GetName(), GroupPrefix, 1 ) then
MooseGroupPrefix = true
end
end
MooseGroupInclude = MooseGroupInclude and MooseGroupPrefix
end
self:T2( MooseGroupInclude )
return MooseGroupInclude
end

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@ -121,7 +121,7 @@ function SCHEDULER:_Scheduler()
self:T( { Status, Result } ) self:T( { Status, Result } )
if Status and ( ( not Result ) or ( Result and Result ~= false ) ) then if Status and ( ( not Result == nil ) or ( Result and Result ~= false ) ) then
if self.Repeat and ( not self.StopSeconds or ( self.StopSeconds and timer.getTime() <= self.StartTime + self.StopSeconds ) ) then if self.Repeat and ( not self.StopSeconds or ( self.StopSeconds and timer.getTime() <= self.StartTime + self.StopSeconds ) ) then
timer.scheduleFunction( timer.scheduleFunction(
self._Scheduler, self._Scheduler,

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@ -473,7 +473,6 @@ function SPAWN:SpawnWithIndex( SpawnIndex )
end end
self.SpawnGroups[self.SpawnIndex].Spawned = true self.SpawnGroups[self.SpawnIndex].Spawned = true
return self.SpawnGroups[self.SpawnIndex].Group return self.SpawnGroups[self.SpawnIndex].Group
else else
--self:E( { self.SpawnTemplatePrefix, "No more Groups to Spawn:", SpawnIndex, self.SpawnMaxGroups } ) --self:E( { self.SpawnTemplatePrefix, "No more Groups to Spawn:", SpawnIndex, self.SpawnMaxGroups } )

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@ -1,363 +0,0 @@
--- Create and manage a set of units.
--
-- @{#UNITSET} class
-- ==================
-- Mission designers can use the UNITSET class to build sets of units belonging to certain:
--
-- * Coalitions
-- * Categories
-- * Countries
-- * Unit types
-- * Starting with certain prefix strings.
--
-- UNITSET construction methods:
-- =================================
-- Create a new UNITSET object with the @{#UNITSET.New} method:
--
-- * @{#UNITSET.New}: Creates a new UNITSET object.
--
--
-- UNITSET filter criteria:
-- =========================
-- You can set filter criteria to define the set of units within the UNITSET.
-- Filter criteria are defined by:
--
-- * @{#UNITSET.FilterCoalitions}: Builds the UNITSET with the units belonging to the coalition(s).
-- * @{#UNITSET.FilterCategories}: Builds the UNITSET with the units belonging to the category(ies).
-- * @{#UNITSET.FilterTypes}: Builds the UNITSET with the units belonging to the unit type(s).
-- * @{#UNITSET.FilterCountries}: Builds the UNITSET with the units belonging to the country(ies).
-- * @{#UNITSET.FilterPrefixes}: Builds the UNITSET with the units starting with the same prefix string(s).
--
-- Once the filter criteria have been set for the UNITSET, you can start filtering using:
--
-- * @{#UNITSET.FilterStart}: Starts the filtering of the units within the UNITSET.
--
-- Planned filter criteria within development are (so these are not yet available):
--
-- * @{#UNITSET.FilterZones}: Builds the UNITSET with the units within a @{Zone#ZONE}.
--
--
-- UNITSET iterators:
-- ===================
-- Once the filters have been defined and the UNITSET has been built, you can iterate the UNITSET with the available iterator methods.
-- The iterator methods will walk the UNITSET set, and call for each element within the set a function that you provide.
-- The following iterator methods are currently available within the UNITSET:
--
-- * @{#UNITSET.ForEachUnit}: Calls a function for each alive unit it finds within the UNITSET.
--
-- Planned iterators methods in development are (so these are not yet available):
--
-- * @{#UNITSET.ForEachUnitInGroup}: Calls a function for each group contained within the UNITSET.
-- * @{#UNITSET.ForEachUnitInZone}: Calls a function for each unit within a certain zone contained within the UNITSET.
--
-- @module UnitSet
-- @author FlightControl
Include.File( "Routines" )
Include.File( "Base" )
Include.File( "Unit" )
Include.File( "Set" )
--- UNITSET class
-- @type UNITSET
-- @extends Set#SET
UNITSET = {
ClassName = "UNITSET",
Units = {},
Filter = {
Coalitions = nil,
Categories = nil,
Types = nil,
Countries = nil,
UnitPrefixes = nil,
},
FilterMeta = {
Coalitions = {
red = coalition.side.RED,
blue = coalition.side.BLUE,
neutral = coalition.side.NEUTRAL,
},
Categories = {
plane = Unit.Category.AIRPLANE,
helicopter = Unit.Category.HELICOPTER,
ground = Unit.Category.GROUND_UNIT,
ship = Unit.Category.SHIP,
structure = Unit.Category.STRUCTURE,
},
},
}
--- Creates a new UNITSET object, building a set of units belonging to a coalitions, categories, countries, types or with defined prefix names.
-- @param #UNITSET self
-- @return #UNITSET
-- @usage
-- -- Define a new UNITSET Object. This DBObject will contain a reference to all alive Units.
-- DBObject = UNITSET:New()
function UNITSET:New()
-- Inherits from BASE
local self = BASE:Inherit( self, SET:New( _DATABASE.UNITS ) )
return self
end
--- Finds a Unit based on the Unit Name.
-- @param #UNITSET self
-- @param #string UnitName
-- @return Unit#UNIT The found Unit.
function UNITSET:FindUnit( UnitName )
local UnitFound = self.Set[UnitName]
return UnitFound
end
--- Builds a set of units of coalitions.
-- Possible current coalitions are red, blue and neutral.
-- @param #UNITSET self
-- @param #string Coalitions Can take the following values: "red", "blue", "neutral".
-- @return #UNITSET self
function UNITSET:FilterCoalitions( Coalitions )
if not self.Filter.Coalitions then
self.Filter.Coalitions = {}
end
if type( Coalitions ) ~= "table" then
Coalitions = { Coalitions }
end
for CoalitionID, Coalition in pairs( Coalitions ) do
self.Filter.Coalitions[Coalition] = Coalition
end
return self
end
--- Builds a set of units out of categories.
-- Possible current categories are plane, helicopter, ground, ship.
-- @param #UNITSET self
-- @param #string Categories Can take the following values: "plane", "helicopter", "ground", "ship".
-- @return #UNITSET self
function UNITSET:FilterCategories( Categories )
if not self.Filter.Categories then
self.Filter.Categories = {}
end
if type( Categories ) ~= "table" then
Categories = { Categories }
end
for CategoryID, Category in pairs( Categories ) do
self.Filter.Categories[Category] = Category
end
return self
end
--- Builds a set of units of defined unit types.
-- Possible current types are those types known within DCS world.
-- @param #UNITSET self
-- @param #string Types Can take those type strings known within DCS world.
-- @return #UNITSET self
function UNITSET:FilterTypes( Types )
if not self.Filter.Types then
self.Filter.Types = {}
end
if type( Types ) ~= "table" then
Types = { Types }
end
for TypeID, Type in pairs( Types ) do
self.Filter.Types[Type] = Type
end
return self
end
--- Builds a set of units of defined countries.
-- Possible current countries are those known within DCS world.
-- @param #UNITSET self
-- @param #string Countries Can take those country strings known within DCS world.
-- @return #UNITSET self
function UNITSET:FilterCountries( Countries )
if not self.Filter.Countries then
self.Filter.Countries = {}
end
if type( Countries ) ~= "table" then
Countries = { Countries }
end
for CountryID, Country in pairs( Countries ) do
self.Filter.Countries[Country] = Country
end
return self
end
--- Builds a set of units of defined unit prefixes.
-- All the units starting with the given prefixes will be included within the set.
-- @param #UNITSET self
-- @param #string Prefixes The prefix of which the unit name starts with.
-- @return #UNITSET self
function UNITSET:FilterPrefixes( Prefixes )
if not self.Filter.UnitPrefixes then
self.Filter.UnitPrefixes = {}
end
if type( Prefixes ) ~= "table" then
Prefixes = { Prefixes }
end
for PrefixID, Prefix in pairs( Prefixes ) do
self.Filter.UnitPrefixes[Prefix] = Prefix
end
return self
end
--- Starts the filtering.
-- @param #UNITSET self
-- @return #UNITSET self
function UNITSET:FilterStart()
if _DATABASE then
self:_FilterStart()
end
return self
end
--- Handles the Database to check on an event (birth) that the Object was added in the Database.
-- This is required, because sometimes the _DATABASE birth event gets called later than the SET birth event!
-- @param #UNITSET self
-- @param Event#EVENTDATA Event
-- @return #string The name of the UNIT
-- @return #table The UNIT
function UNITSET:AddInDatabase( Event )
self:F3( { Event } )
if not self.Database[Event.IniDCSUnitName] then
self.Database[Event.IniDCSUnitName] = UNIT:Register( Event.IniDCSUnitName )
self:T3( self.Database[Event.IniDCSUnitName] )
end
return Event.IniDCSUnitName, self.Database[Event.IniDCSUnitName]
end
--- Handles the Database to check on any event that Object exists in the Database.
-- This is required, because sometimes the _DATABASE event gets called later than the SET event or vise versa!
-- @param #UNITSET self
-- @param Event#EVENTDATA Event
-- @return #string The name of the UNIT
-- @return #table The UNIT
function UNITSET:FindInDatabase( Event )
self:F3( { Event } )
return Event.IniDCSUnitName, self.Database[Event.IniDCSUnitName]
end
--- Interate the UNITSET and call an interator function for each **alive** UNIT, providing the UNIT and optional parameters.
-- @param #UNITSET self
-- @param #function IteratorFunction The function that will be called when there is an alive UNIT in the UNITSET. The function needs to accept a UNIT parameter.
-- @return #UNITSET self
function UNITSET:ForEachUnit( IteratorFunction, ... )
self:F2( arg )
self:ForEach( IteratorFunction, arg, self.Set )
return self
end
----- Interate the UNITSET and call an interator function for each **alive** player, providing the Unit of the player and optional parameters.
---- @param #UNITSET self
---- @param #function IteratorFunction The function that will be called when there is an alive player in the UNITSET. The function needs to accept a UNIT parameter.
---- @return #UNITSET self
--function UNITSET:ForEachPlayer( IteratorFunction, ... )
-- self:F2( arg )
--
-- self:ForEach( IteratorFunction, arg, self.PlayersAlive )
--
-- return self
--end
--
--
----- Interate the UNITSET and call an interator function for each client, providing the Client to the function and optional parameters.
---- @param #UNITSET self
---- @param #function IteratorFunction The function that will be called when there is an alive player in the UNITSET. The function needs to accept a CLIENT parameter.
---- @return #UNITSET self
--function UNITSET:ForEachClient( IteratorFunction, ... )
-- self:F2( arg )
--
-- self:ForEach( IteratorFunction, arg, self.Clients )
--
-- return self
--end
---
-- @param #UNITSET self
-- @param Unit#UNIT MUnit
-- @return #UNITSET self
function UNITSET:IsIncludeObject( MUnit )
self:F2( MUnit )
local MUnitInclude = true
if self.Filter.Coalitions then
local MUnitCoalition = false
for CoalitionID, CoalitionName in pairs( self.Filter.Coalitions ) do
self:T3( { "Coalition:", MUnit:GetCoalition(), self.FilterMeta.Coalitions[CoalitionName], CoalitionName } )
if self.FilterMeta.Coalitions[CoalitionName] and self.FilterMeta.Coalitions[CoalitionName] == MUnit:GetCoalition() then
MUnitCoalition = true
end
end
MUnitInclude = MUnitInclude and MUnitCoalition
end
if self.Filter.Categories then
local MUnitCategory = false
for CategoryID, CategoryName in pairs( self.Filter.Categories ) do
self:T3( { "Category:", MUnit:GetDesc().category, self.FilterMeta.Categories[CategoryName], CategoryName } )
if self.FilterMeta.Categories[CategoryName] and self.FilterMeta.Categories[CategoryName] == MUnit:GetDesc().category then
MUnitCategory = true
end
end
MUnitInclude = MUnitInclude and MUnitCategory
end
if self.Filter.Types then
local MUnitType = false
for TypeID, TypeName in pairs( self.Filter.Types ) do
self:T3( { "Type:", MUnit:GetTypeName(), TypeName } )
if TypeName == MUnit:GetTypeName() then
MUnitType = true
end
end
MUnitInclude = MUnitInclude and MUnitType
end
if self.Filter.Countries then
local MUnitCountry = false
for CountryID, CountryName in pairs( self.Filter.Countries ) do
self:T3( { "Country:", MUnit:GetCountry(), CountryName } )
if country.id[CountryName] == MUnit:GetCountry() then
MUnitCountry = true
end
end
MUnitInclude = MUnitInclude and MUnitCountry
end
if self.Filter.UnitPrefixes then
local MUnitPrefix = false
for UnitPrefixId, UnitPrefix in pairs( self.Filter.UnitPrefixes ) do
self:T3( { "Prefix:", string.find( MUnit:GetName(), UnitPrefix, 1 ), UnitPrefix } )
if string.find( MUnit:GetName(), UnitPrefix, 1 ) then
MUnitPrefix = true
end
end
MUnitInclude = MUnitInclude and MUnitPrefix
end
self:T2( MUnitInclude )
return MUnitInclude
end

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@ -48,6 +48,7 @@ COPY /b Moose.lua + %1\Zone.lua Moose.lua
COPY /b Moose.lua + %1\Client.lua Moose.lua COPY /b Moose.lua + %1\Client.lua Moose.lua
COPY /b Moose.lua + %1\Static.lua Moose.lua COPY /b Moose.lua + %1\Static.lua Moose.lua
COPY /b Moose.lua + %1\Database.lua Moose.lua COPY /b Moose.lua + %1\Database.lua Moose.lua
COPY /b Moose.lua + %1\Set.lua Moose.lua
COPY /b Moose.lua + %1\Point.lua Moose.lua COPY /b Moose.lua + %1\Point.lua Moose.lua
COPY /b Moose.lua + %1\Moose.lua Moose.lua COPY /b Moose.lua + %1\Moose.lua Moose.lua
COPY /b Moose.lua + %1\Scoring.lua Moose.lua COPY /b Moose.lua + %1\Scoring.lua Moose.lua

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@ -0,0 +1,140 @@
Include.File( 'Set' )
Include.File( 'Spawn' )
SetBluePlanesGroup = SET_GROUP:New()
:FilterCoalitions( "blue" )
:FilterCategories( "plane" )
:FilterStart()
SetNorthKoreaGroup = SET_GROUP:New()
:FilterCountries( "RUSSIA" )
:FilterStart()
SetSAMGroup = SET_GROUP:New()
:FilterPrefixes( "SAM" )
:FilterStart()
SpawnUS_Plane = SPAWN:New( 'Spawn Test USA Plane')
GroupUS_Plane = SpawnUS_Plane:Spawn()
SpawnUS_Vehicle = SPAWN:New( 'Spawn Test USA Vehicle')
GroupUS_Vehicle = SpawnUS_Vehicle:Spawn()
SpawnUS_Ship = SPAWN:New( 'Spawn Test USA Ship')
GroupUS_Ship = SpawnUS_Ship:Spawn()
SpawnRU_Vehicle = SPAWN:New( 'Spawn Test RUSSIA Vehicle')
GroupRU_Vehicle = SpawnRU_Vehicle:Spawn()
SpawnRU_Ship = SPAWN:New( 'Spawn Test RUSSIA Ship')
GroupRU_Ship = SpawnRU_Ship:Spawn()
SpawnM2A2_AttackVehicle = SPAWN:New( 'Spawn Test M2A2 Attack Vehicle' )
SpawnSAM_AttackVehicle = SPAWN:New( 'Spawn Test SAM Attack Vehicle' )
for i = 1, 30 do
GroupM2A2_AttackVehicle = SpawnM2A2_AttackVehicle:SpawnInZone( ZONE:New("Spawn Zone"), true)
GroupSAM_AttackVehicle = SpawnSAM_AttackVehicle:SpawnInZone( ZONE:New("Spawn Zone"), true)
end
SetVehicleCompletely = SET_GROUP:New()
:FilterPrefixes( "Spawn Vehicle Zone Completely" )
:FilterStart()
SetVehiclePartly = SET_GROUP:New()
:FilterPrefixes( "Spawn Vehicle Zone Partly" )
:FilterStart()
SetVehicleNot = SET_GROUP:New()
:FilterPrefixes( "Spawn Vehicle Zone Not" )
:FilterStart()
Spawn_Vehicle_Zone_Completely = SPAWN:New( 'Spawn Vehicle Zone Completely' )
Spawn_Vehicle_Zone_Partly = SPAWN:New( 'Spawn Vehicle Zone Partly' )
Spawn_Vehicle_Zone_Not = SPAWN:New( 'Spawn Vehicle Zone Not' )
for i = 1, 30 do
Spawn_Vehicle_Zone_Completely:SpawnInZone( ZONE:New("Spawn Zone Completely"), true)
Spawn_Vehicle_Zone_Partly:SpawnInZone( ZONE:New("Spawn Zone Partly"), true)
Spawn_Vehicle_Zone_Not:SpawnInZone( ZONE:New("Spawn Zone Not"), true)
end
--DBBlue:TraceDatabase()
--SCHEDULER:New( DBBluePlanes, DBBluePlanes.Flush, { }, 1 )
--SCHEDULER:New( DBRedVehicles, DBRedVehicles.Flush, { }, 1 )
--SCHEDULER:New( DBShips, DBShips.Flush, { }, 1 )
--SCHEDULER:New( DBBelgium, DBBelgium.Flush, { }, 1 )
--SCHEDULER:New( DBNorthKorea, DBNorthKorea.Flush, { }, 1 )
--SCHEDULER:New( DBKA50Vinson, DBKA50Vinson.Flush, { }, 1 )
--
--SCHEDULER:New( DBBluePlanesGroup, DBBluePlanesGroup.Flush, { }, 1 )
--SCHEDULER:New( DBNorthKoreaGroup, DBNorthKoreaGroup.Flush, { }, 1 )
SetBluePlanesGroup:ForEachGroup(
--- @param Group#GROUP MooseGroup
function( MooseGroup )
for UnitId, UnitData in pairs( MooseGroup:GetUnits() ) do
local UnitAction = UnitData -- Unit#UNIT
UnitAction:SmokeBlue()
end
end
)
SetNorthKoreaGroup:ForEachGroup(
--- @param Group#GROUP MooseGroup
function( MooseGroup )
for UnitId, UnitData in pairs( MooseGroup:GetUnits() ) do
local UnitAction = UnitData -- Unit#UNIT
UnitAction:SmokeRed()
end
end
)
SetSAMGroup:ForEachGroup(
--- @param Group#GROUP MooseGroup
function( MooseGroup )
for UnitId, UnitData in pairs( MooseGroup:GetUnits() ) do
local UnitAction = UnitData -- Unit#UNIT
UnitAction:SmokeOrange()
end
end
)
GroupZoneCompletely = GROUP:FindByName( "Zone Completely" )
GroupZonePartly = GROUP:FindByName( "Zone Partly" )
GroupZoneNot = GROUP:FindByName( "Zone Not" )
ZoneCompletely = ZONE_POLYGON:New( "Zone Completely", GroupZoneCompletely ):SmokeZone( POINT_VEC3.SmokeColor.White )
ZonePartly = ZONE_POLYGON:New( "Zone Partly", GroupZonePartly ):SmokeZone( POINT_VEC3.SmokeColor.White )
ZoneNot = ZONE_POLYGON:New( "Zone Not", GroupZoneNot ):SmokeZone( POINT_VEC3.SmokeColor.White )
SetVehicleCompletely:ForEachGroupCompletelyInZone( ZoneCompletely,
--- @param Group#GROUP MooseGroup
function( MooseGroup )
for UnitId, UnitData in pairs( MooseGroup:GetUnits() ) do
local UnitAction = UnitData -- Unit#UNIT
UnitAction:SmokeBlue()
end
end
)
SetVehiclePartly:ForEachGroupPartlyInZone( ZonePartly,
--- @param Group#GROUP MooseGroup
function( MooseGroup )
for UnitId, UnitData in pairs( MooseGroup:GetUnits() ) do
local UnitAction = UnitData -- Unit#UNIT
UnitAction:SmokeBlue()
end
end
)
SetVehicleNot:ForEachGroupNotInZone( ZoneNot,
--- @param Group#GROUP MooseGroup
function( MooseGroup )
for UnitId, UnitData in pairs( MooseGroup:GetUnits() ) do
local UnitAction = UnitData -- Unit#UNIT
UnitAction:SmokeBlue()
end
end
)

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li>Event</li> <li>Event</li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li>GOHOMETASK</li> <li>GOHOMETASK</li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li>Group</li> <li>Group</li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li>MOVEMENT</li> <li>MOVEMENT</li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li>Menu</li> <li>Menu</li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li>Message</li> <li>Message</li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

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View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li>StaticObject</li> <li>StaticObject</li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li>TASK</li> <li>TASK</li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li>Unit</li> <li>Unit</li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li>Zone</li> <li>Zone</li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li>env</li> <li>env</li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>
@ -234,12 +232,6 @@
<td class="name" nowrap="nowrap"><a href="Group.html">Group</a></td> <td class="name" nowrap="nowrap"><a href="Group.html">Group</a></td>
<td class="summary"> <td class="summary">
<p>This module contains the GROUP class.</p> <p>This module contains the GROUP class.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="GroupSet.html">GroupSet</a></td>
<td class="summary">
<p>Create and manage a set of groups.</p>
</td> </td>
</tr> </tr>
<tr> <tr>
@ -323,7 +315,7 @@
<tr> <tr>
<td class="name" nowrap="nowrap"><a href="Set.html">Set</a></td> <td class="name" nowrap="nowrap"><a href="Set.html">Set</a></td>
<td class="summary"> <td class="summary">
<p>Manage sets of units and groups.</p> <p>This module contains the SET classes.</p>
</td> </td>
</tr> </tr>
<tr> <tr>
@ -354,12 +346,6 @@
<td class="name" nowrap="nowrap"><a href="Unit.html">Unit</a></td> <td class="name" nowrap="nowrap"><a href="Unit.html">Unit</a></td>
<td class="summary"> <td class="summary">
<p>This module contains the UNIT class.</p> <p>This module contains the UNIT class.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="UnitSet.html">UnitSet</a></td>
<td class="summary">
<p>Create and manage a set of units.</p>
</td> </td>
</tr> </tr>
<tr> <tr>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li>land</li> <li>land</li>

View File

@ -43,7 +43,6 @@
<li><a href="Event.html">Event</a></li> <li><a href="Event.html">Event</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li> <li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li> <li><a href="Group.html">Group</a></li>
<li><a href="GroupSet.html">GroupSet</a></li>
<li><a href="MOVEMENT.html">MOVEMENT</a></li> <li><a href="MOVEMENT.html">MOVEMENT</a></li>
<li><a href="Menu.html">Menu</a></li> <li><a href="Menu.html">Menu</a></li>
<li><a href="Message.html">Message</a></li> <li><a href="Message.html">Message</a></li>
@ -63,7 +62,6 @@
<li><a href="StaticObject.html">StaticObject</a></li> <li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li> <li><a href="TASK.html">TASK</a></li>
<li><a href="Unit.html">Unit</a></li> <li><a href="Unit.html">Unit</a></li>
<li><a href="UnitSet.html">UnitSet</a></li>
<li><a href="Zone.html">Zone</a></li> <li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li> <li><a href="env.html">env</a></li>
<li><a href="land.html">land</a></li> <li><a href="land.html">land</a></li>