Update AI_Air_Engage.lua

Issue #1403
This commit is contained in:
Frank 2020-12-19 01:18:01 +01:00
parent ce5aaf0b48
commit 08ba001b45

View File

@ -519,7 +519,7 @@ function AI_AIR_ENGAGE:onafterEngage( DefenderGroup, From, Event, To, AttackSetU
self.AttackSetUnit = AttackSetUnit -- Kept in memory in case of resume from refuel in air!
local AttackCount = AttackSetUnit:CountAlive()()
local AttackCount = AttackSetUnit:CountAlive()
self:T({AttackCount = AttackCount})
if AttackCount > 0 then